[Werewolf Varient] Long live the Soviet!
Moderator: Zaxxon
- CSL
- Posts: 6209
- Joined: Tue Oct 12, 2004 11:26 pm
- Location: Brandon, Manitoba
[Werewolf Varient] Long live the Soviet!
Welcome to the Soviet Union Comrades! Our glorious leader Stalin has declared that traitors are rife within the country, and as such they will need to be denounced! Now who has come to the meeting - a show of hands comrades!
Rules
Players
There will be eleven players.
Eight (8) are normal Soviet citizens, wishing to be left alone as much as possible and seeking to tow the party line and glorify their mighty leader - Stalin.
Two (2) are in fact fascist pigs, working with the Germans to procure vital intelligence before the start of Operation Barbarossa.
One (1) player is an undercover NKVD agent, tasked with uprooting suspected German spies.
Lynching
Contrary to the democratic ideals we see in a normal werewolf village any voting to lynch - or in this case denounce a citizen will not lead to his immediate arrest and execution. The NKVD agent will have the final say on whoever is arrested in the end.
Following every vote another member of the NKVD will interrogate each player in turn. This interrogator will not know the results of the voting and will require each player to once again select someone to denounce. These votes will not be made public in the thread. Please send them when you cast your in-thread votes. In addition to the name, due to persuation efforts they will also state their reason for being suspicious.
The information collected will eventually be given to the in-game NKVD agent - but due to intergovernmental rivalries the information he receives will be fragmented. What he gets will be incomplete, the answers will be anonymous and only contain parts of why denonciations were made.
Following this the agent will make his decision and arrest the man he believes is guilty of treason.
The Germans
Our two Germans have one objective, reduce the amount of loyal Soviets to their own numbers to win the game.
Each night they may kill one villager.
Rules
Players
There will be eleven players.
Eight (8) are normal Soviet citizens, wishing to be left alone as much as possible and seeking to tow the party line and glorify their mighty leader - Stalin.
Two (2) are in fact fascist pigs, working with the Germans to procure vital intelligence before the start of Operation Barbarossa.
One (1) player is an undercover NKVD agent, tasked with uprooting suspected German spies.
Lynching
Contrary to the democratic ideals we see in a normal werewolf village any voting to lynch - or in this case denounce a citizen will not lead to his immediate arrest and execution. The NKVD agent will have the final say on whoever is arrested in the end.
Following every vote another member of the NKVD will interrogate each player in turn. This interrogator will not know the results of the voting and will require each player to once again select someone to denounce. These votes will not be made public in the thread. Please send them when you cast your in-thread votes. In addition to the name, due to persuation efforts they will also state their reason for being suspicious.
The information collected will eventually be given to the in-game NKVD agent - but due to intergovernmental rivalries the information he receives will be fragmented. What he gets will be incomplete, the answers will be anonymous and only contain parts of why denonciations were made.
Following this the agent will make his decision and arrest the man he believes is guilty of treason.
The Germans
Our two Germans have one objective, reduce the amount of loyal Soviets to their own numbers to win the game.
Each night they may kill one villager.
- Al
- Posts: 2233
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This game needs Tareeq's language skills
It's been a while. I'm in unless the rules are just insane. Plus, Cesare is a traitor to the cause.
- Mr Bubbles
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- pr0ner
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- triggercut
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- Isgrimnur
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- Remus West
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If I have read this correctly the Agent will not be killed during the day as he gets to decide each time, yes? Sounds very weighted towards the "good" side. Very Soviet of you.
In though if there is still a slot.
In though if there is still a slot.
“As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.” - H.L. Mencken
- Chaosraven
- Posts: 20235
- Joined: Tue Jul 26, 2005 2:26 am
IN if replacement player needed.
edit wrote: Couple of questions: the Ingame Agent decides who to arrest during the day, yes? So no chance of accidently arresting himself.
What if the fascists kill him in the night?
"Where are you off to?"
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
"I don't know," Snufkin replied.
The door shut again and Snufkin entered his forest, with a hundred miles of silence ahead of him.
Sweet sweet meat come. -LordMortis
- pr0ner
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-
- Posts: 10374
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Sorry. To make this game proper and authentic, everyone would have to be an informant, and no one would actually be guilty of anything.CSL wrote:Oh my. I can make them Trotskyites.Tareeq wrote:Oh, sorry, forget this. OUT.
I thought this was going to be a game of denunciation, in which there was no fascist. Now you tell me there's not one but two.
Sorry. OUT.
Over here.
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