Fucking THANK YOU!!!-While at camp, you can now access and manage the inventories of companions who aren't in your active party.
God it was so annoying having to drop/add/drop the companions into my party just to sort out their gear.
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Fucking THANK YOU!!!-While at camp, you can now access and manage the inventories of companions who aren't in your active party.
1,000%
Oh damn. I better fire up my ps5 to make sure it downloads.Jaymann wrote:That new patch is massive (over 26 GB), had to leave it running overnight. The new difficulty modes were not available on my latest save. Honor makes sense but why not Custom? Custom looks like exactly my cuppa, with sliders for most things. Will have to start yet another playthrough to try it out.
So, no "six months later" reunion with everyone? I think the save might have to come from right before, or during, the final boss battle.
Nope. But it would make sense story wise for me not to have the epilogue.
That may be. I replayed the ending yesterday with the main "good" and "evil" endings and only got an epilogue with the good ending.
Early on I picked up rope, hammers and tongs figuring if there were so many, and they don't sell for much, they must have a use. Never found any use.Unagi wrote: ↑Mon Dec 04, 2023 9:54 am I'm very early in my game, and it's gorgeous and I'm very much enjoying it.
However, I just want to say that they seem to have completely avoided the use of ropes, and yet - given us so many ropes and even framed up problems that look like ropes should solve them.
Length of Rope, Skeleton pointing, Busted bridge, and a lovely Pole to tie the rope upon.
But - yeah, no... The skeleton is just an adventurer who died trying to figure out how to use the rope.
I found ONE use for a hammer that was quest based. And by that time, I'd tossed all the ones I'd found. I then spent an hour running around looking for a damn hammer. Eventually found out that the quest DOES have one available nearby...but guarded.
El Guapo wrote:Spoiler:
I'm pretty sure I know of what you speak.
Jaymann wrote: ↑Mon Dec 04, 2023 4:07 pmI'm pretty sure I know of what you speak.Spoiler:
Baldur’s Gate 3 is now out on Xbox Series X, Larian Studios announced Thursday at The Game Awards.
After taking home the top award of the night, Larian Studios shadow-dropped Baldur’s Gate 3 on Xbox Series X. “Xbox players, it’s party time,” Larian posted on X (formerly Twitter). “Baldur’s Gate 3 is now available for Xbox Series X|S; start your adventure today!” You can purchase Baldur’s Gate 3 for $69.99 on the Microsoft Store.
PHysicalk disc version not expected until sometime in Q1 24 tho.Max Peck wrote: ↑Fri Dec 08, 2023 5:19 pm Baldur’s Gate 3 is now out on Xbox Series XBaldur’s Gate 3 is now out on Xbox Series X, Larian Studios announced Thursday at The Game Awards.
After taking home the top award of the night, Larian Studios shadow-dropped Baldur’s Gate 3 on Xbox Series X. “Xbox players, it’s party time,” Larian posted on X (formerly Twitter). “Baldur’s Gate 3 is now available for Xbox Series X|S; start your adventure today!” You can purchase Baldur’s Gate 3 for $69.99 on the Microsoft Store.
What's a disc?Pyperkub wrote: ↑Fri Dec 08, 2023 5:27 pmPHysicalk disc version not expected until sometime in Q1 24 tho.Max Peck wrote: ↑Fri Dec 08, 2023 5:19 pm Baldur’s Gate 3 is now out on Xbox Series XBaldur’s Gate 3 is now out on Xbox Series X, Larian Studios announced Thursday at The Game Awards.
After taking home the top award of the night, Larian Studios shadow-dropped Baldur’s Gate 3 on Xbox Series X. “Xbox players, it’s party time,” Larian posted on X (formerly Twitter). “Baldur’s Gate 3 is now available for Xbox Series X|S; start your adventure today!” You can purchase Baldur’s Gate 3 for $69.99 on the Microsoft Store.
IMO custom is the way to go since, as you say, you get the origin characters you choose in your party. I am currently playing a ranger gloomstalker with archery/sharpshooter and one or two shots kill most enemies. 5 levels of that plus 4 rogue (Assassin) plus 3 fighter (Champion for extra crits) is massively OP. If you take pass without trace plus respec another character into sorcerer (for extended greater invis), you can take down most baddies before they ever get a turn. Full build below.ChuckB wrote: ↑Tue Dec 12, 2023 2:34 pm What do people here think about playing the game either with one of the existing characters or with a custom-made one? I'm mainly interested in enjoying the story and combat (I certainly don't want this to be a frustrating experience and I'm not a D&D player or an overly seasoned RPG player at all).
I would think that playing with an existing character allows the game to develop the relationships and personalities of all characters better, while a custom-made character would allow me to play my favorite type (ranger/archer) and all the existing characters are still "available" to interact with within the game.
Also, would I enjoy the game as a ranger/archer? My understanding is that the game is very flexible and allows different approaches, so every class/type and approach should generally work, correct?
This year’s D&D movie was fantastic, and is the only glimmer of hope that a live BG3 adaptation wouldn’t be a complete dumpster fire.