Re: Any interest in a Walking Dead themed WW?
Posted: Tue May 30, 2017 3:36 pm
I still love you "dick"...wait, that didn't sound right.Unagi wrote:being the resident "dick" about th
That is not dead which can eternal lie, and with strange aeons bring us some web forums whereupon we can gather
https://octopusoverlords.com/forum/
I still love you "dick"...wait, that didn't sound right.Unagi wrote:being the resident "dick" about th
No you were not a dick (but as El G said maybe slightly harsh) but I think you said what we were all thinking (or most of us anyway) and it needed to be said, those game works by participation and mistakes (like mine and Scoop) so I have no idea why you'd want to play if you're not playing...Unagi wrote:Ah this.Unagi wrote:Sorry to proclaim this here -- franky of all places -- but I will no longer play in a game with tru1cy.
If he signs up for this game (or any other that I sign up for) I respectfully "UN-Sign Up" for it.
I super apologize for any crunchi-ness this proprieties , but I'm done playing with people that religiously don't play.
D. O. N. E. done.
Yeah. whatever, I stand by it. I'm just totally tired of watching 13/14 people basically play (with various levels of involvement) and yet tru1cy continues to constantly sign up and then just ignore the game entirely. It's not in the spirit of these games AT ALL, and well - sorry, I honestly think I'm doing "The Game" a favor by being the resident "dick" about this, I guess. So enjoy your "IMO Unagi is being a little harsh, but the concern he's raising (people joining but not actually participating) is a real concern". The 'real concern' needs to be dealt with, IMO.
Nope - that's not it. Not the same thing here.Lagom Lite wrote:No I get it, tru1cy has low participation some games etc. So have most of us from time to time..
Oh, you will do fine - our standards are NEARLY non existent. (no, I know... I got your sarcasm...)Lagom Lite wrote:assuming I'll live up to your standards.
I didn't say that you were being unfair or unreasonable, just that "I refuse to ever again play with tru1cy" is necessarily harsh (but again, not necessarily unfair). Also I was reaching out to Lagom, who obviously disagrees with you here, hopefully to get him to join the dialogue on the real issue that you're raising here, and acknowledging what I am guessing is one of his concerns here is part of that. Also I do worry about "I refuse to play with X", even regarding a valid issue, is a little dangerous insofar as it could easily spiral out of control and splinter the WW player base. Already Lagom may be out as a result, for example.Unagi wrote:Ah this.Unagi wrote:Sorry to proclaim this here -- franky of all places -- but I will no longer play in a game with tru1cy.
If he signs up for this game (or any other that I sign up for) I respectfully "UN-Sign Up" for it.
I super apologize for any crunchi-ness this proprieties , but I'm done playing with people that religiously don't play.
D. O. N. E. done.
Yeah. whatever, I stand by it. I'm just totally tired of watching 13/14 people basically play (with various levels of involvement) and yet tru1cy continues to constantly sign up and then just ignore the game entirely. It's not in the spirit of these games AT ALL, and well - sorry, I honestly think I'm doing "The Game" a favor by being the resident "dick" about this, I guess. So enjoy your "IMO Unagi is being a little harsh, but the concern he's raising (people joining but not actually participating) is a real concern". The 'real concern' needs to be dealt with, IMO.
No. I like the fact we are discussing it here. This gives Tru1cy a chance to respond to the accusations being made publicly. His lack of participation affected a lot of people and it is not like this is the first time. If there was a reason, even if he came in and said, "Sorry, I had some personal things come up and couldn't play" that would be fine by me. I like Tru1cy personally, but that doesn't mean I have to like what he put the rest of the players (or the mod) through last game. Nor should we ignore the fact that this type of game play has become the norm for him.Lagom Lite wrote:No I get it, tru1cy has low participation some games etc. So have most of us from time to time. Personally, I'm not too bothered by low participation-players in general as I think of it as part of the game.
To be clear, the reason I'm calling it "bullshit" is because it's being discussed in an open thread instead of in PM:s. It's bad form and bullying. It bothers me. Maybe you don't see it that way, which is fine. Have a nice game. Maybe I'll join another game in the future (assuming I'll live up to your standards).
If low participation by a specific player bothers you, discuss it in PM:s. If you want to discuss the effects of low participation in general, by all means, create a thread for it.
Yeah it's far from being the first time we've had a bit of this discussion , it usually happens in game regarding him and to an extent Grund as well though he did pop here and there a bit more often but it was especially bad last game at a critical point in the game where it could potentially have changed the fate of the game (let's say he was Appolo just for the sake of discussion).bb2112 wrote:No. I like the fact we are discussing it here. This gives Tru1cy a chance to respond to the accusations being made publicly. His lack of participation affected a lot of people and it is not like this is the first time. If there was a reason, even if he came in and said, "Sorry, I had some personal things come up and couldn't play" that would be fine by me. I like Tru1cy personally, but that doesn't mean I have to like what he put the rest of the players (or the mod) through last game. Nor should we ignore the fact that this type of game play has become the norm for him.Lagom Lite wrote:No I get it, tru1cy has low participation some games etc. So have most of us from time to time. Personally, I'm not too bothered by low participation-players in general as I think of it as part of the game.
To be clear, the reason I'm calling it "bullshit" is because it's being discussed in an open thread instead of in PM:s. It's bad form and bullying. It bothers me. Maybe you don't see it that way, which is fine. Have a nice game. Maybe I'll join another game in the future (assuming I'll live up to your standards).
If low participation by a specific player bothers you, discuss it in PM:s. If you want to discuss the effects of low participation in general, by all means, create a thread for it.
Lagom, we are not on a witch hunt or wish anyone ill, but we are trying to set some really loose standards of what is expected from a player. And that should be discussed out in the open.
More time to run everyone up the flagpole.Holman wrote:I'm curious about the 14-day Day 1 with a Day start.
In general (not just this game), what's the point of that? Doesn't it just mean we spend two weeks hoping someone makes a slip but with literally no data to work with?
Yeah right, we all know once a train start that person is dead by the hour.Chaosraven wrote:More time to run everyone up the flagpole.Holman wrote:I'm curious about the 14-day Day 1 with a Day start.
In general (not just this game), what's the point of that? Doesn't it just mean we spend two weeks hoping someone makes a slip but with literally no data to work with?
Not mandatory, just giving a general feel for how long the time limits will be. I've been thinking it over though and I think I will do this: give a 10-14 day time limit depending on where we are in the game. Then if i think you folks need it will give 1 additional 48 hour time limit. I dont want to enforce it, but figure its a good cudgel to have in case.Holman wrote:I'm curious about the 14-day Day 1 with a Day start.
In general (not just this game), what's the point of that? Doesn't it just mean we spend two weeks hoping someone makes
a slip but with literally no data to work with?
Unless they are 'special'.Vorret wrote:Yeah right, we all know once a train start that person is dead by the hour.Chaosraven wrote:More time to run everyone up the flagpole.Holman wrote:I'm curious about the 14-day Day 1 with a Day start.
In general (not just this game), what's the point of that? Doesn't it just mean we spend two weeks hoping someone makes a slip but with literally no data to work with?
Pffft that's a lie I claimed special and still died.RMC wrote:Unless they are 'special'.Vorret wrote:Yeah right, we all know once a train start that person is dead by the hour.Chaosraven wrote:More time to run everyone up the flagpole.Holman wrote:I'm curious about the 14-day Day 1 with a Day start.
In general (not just this game), what's the point of that? Doesn't it just mean we spend two weeks hoping someone makes a slip but with literally no data to work with?
Your Canadian, you did it wrong.Vorret wrote:Pffft that's a lie I claimed special and still died.RMC wrote:Unless they are 'special'.Vorret wrote:Yeah right, we all know once a train start that person is dead by the hour.Chaosraven wrote:More time to run everyone up the flagpole.Holman wrote:I'm curious about the 14-day Day 1 with a Day start.
In general (not just this game), what's the point of that? Doesn't it just mean we spend two weeks hoping someone makes a slip but with literally no data to work with?
I'm always special. My mommy says so....Newcastle wrote:Question to all:
Can the game sustain the following with 16 players
Survivor seer
protector
shooter
mortician &
masons
Thats 6 specials
And Infected
Shane Seer
Berserker
Beta wolf
Recruit
Infected mortician
That's 5 wolves
11 specials in total out of 16 people..... i think that's a bit much. I think will wait till 17-18ish to add the masons & infected mortician.
It's just the thresholds were met from what I pointed out. Hence was asking folks to review my rules and such. Right now am against the additions unless there is a surge in folks coming in (honestly i doubt). Also the masons inflate that number. Without em things get more reasonable.Unagi wrote:Wow, yah - like way too much. (IMOO)
Wolves need to hide among villagers.
I could have sworn you said 'a simple game'
*You'reRMC wrote:Your Canadian, you did it wrong.
Too much, I would say-6 to8 specials with 15 players. I like to try and keep it around 50%RMC wrote:I'm always special. My mommy says so....Newcastle wrote:Question to all:
Can the game sustain the following with 16 players
Survivor seer
protector
shooter
mortician &
masons
Thats 6 specials
And Infected
Shane Seer
Berserker
Beta wolf
Recruit
Infected mortician
That's 5 wolves
11 specials in total out of 16 people..... i think that's a bit much. I think will wait till 17-18ish to add the masons & infected mortician.
But I think you are exactly right with your thoughts. Hold off,11 specials for 15 total is a bit much.
Yeah, I agree.Lassr wrote:Too much, I would say-6 to8 specials with 15 players. I like to try and keep it around 50%RMC wrote:I'm always special. My mommy says so....Newcastle wrote:Question to all:
Can the game sustain the following with 16 players
Survivor seer
protector
shooter
mortician &
masons
Thats 6 specials
And Infected
Shane Seer
Berserker
Beta wolf
Recruit
Infected mortician
That's 5 wolves
11 specials in total out of 16 people..... i think that's a bit much. I think will wait till 17-18ish to add the masons & infected mortician.
But I think you are exactly right with your thoughts. Hold off,11 specials for 15 total is a bit much.
Damn. You are right! not sure why I thought they were blood kin... May just be because it takes place in the south.Remus West wrote:Actually, in the comic, Carl was Rick's last blood kin. Right up until Judith was conceived/born. Laurie was his wife. Not blood.Punisher wrote:So...
1) Is this comic or TV?
2) Survivor says trying to get to Atlanta. If so, at that point in both, Carl was not Rick's last blood kin. and in TV, he is still not..
I had a bad fall at work in Feb... Have multiple issues going on (entire right arm, left should, hand and wrist, right hip lower back). Focus has been on my right arm since I am right handed. MRI showed tear in shoulder and calcium buildups from the inflammation, so they are going in to clean things out.Remus West wrote:I had mine done 3/30 last year. Torn labrum. What happened with yours to require the knife?Punisher wrote:Just an FYI for everyone..
I am getting shoulder surgery on 6/8, so if the game continues until then and I drop off for a day or so, that's why.
Also, is Ricks power daily or a one shot?
IN!
Oh, wait -El Guapo wrote:Yeah, I agree.Lassr wrote:Too much, I would say-6 to8 specials with 15 players. I like to try and keep it around 50%RMC wrote:I'm always special. My mommy says so....Newcastle wrote:Question to all:
Can the game sustain the following with 16 players
Survivor seer
protector
shooter
mortician &
masons
Thats 6 specials
And Infected
Shane Seer
Berserker
Beta wolf
Recruit
Infected mortician
That's 5 wolves
11 specials in total out of 16 people..... i think that's a bit much. I think will wait till 17-18ish to add the masons & infected mortician.
But I think you are exactly right with your thoughts. Hold off,11 specials for 15 total is a bit much.
Also, regarding the conversion - under the rules, it looks like it is an "anytime" power, except that it must be used by night 2. I would suggest that the village get an in-game notification when the conversion is used ("something suspicious just happened!" or whatever). I think that's important to balancing a conversion power, so that people can compare what people posted before and after the conversion was activated to try to suss out the traitor.
Though I do like that it has to be used in the early game, at least.
I am not a huge fan of the conversion, but I do like the mitigating effects you are putting in place. It is like having another bad guy pretty much at the beginning, but it does give the baddies a choice of who to take into battle with them. It is very powerful if they can figure out who to convert to get a good powered on their team though. I wouldn't mind trying it with your day 2 limitation and El G's suggestion of letting the village know.Newcastle wrote:
4. re: El Guapo's suggestion I'd be very willing to add in a message to the game stating something to the effect "the traitor has been recruited". Gonna sleep on it but most likely will add that.
This is the entire issue for me. You have time to post elsewhere but not in the game you signed up to play and due to you choosing to do that you mangle the game dynamic for everyone else.Lassr wrote:not even logging on at OO for over a week (almost 2 weeks) so he was not even participating in silence but he was active at Gaming Trends
I think the two lawyers are on to something, and I approve their messages.El Guapo wrote:My main issue is really with an "anytime unknown" conversion in these games, because then literally anyone can be evil at any time regardless of what they have done or said in the past. That basically makes nothing known or provable, which makes WW into random guessing (more than it already is). At least with a notified conversion the village can make deductions around it.
I do also like the night 2 deadline (or making it a night 2 occurrence like Zarathud suggests), because that limits the ability of conversions to nerf specials (i.e. specials can't come out without potentially being instantly converted, nerfing the value of their reveal).