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BSG VI -The Social -Canceled -Reroll of Roles tonight.

Posted: Fri May 14, 2010 3:05 pm
by Lassr
Good guys

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Athena (good cylon) –Each night she can scan to find cylons.
Athena would submit a name to scan. The answer to her question will be Cylon or Human. If Athena is lynched the autopsy will show cylon. If she finds Galen before D'Anna she will be told that she has found Galen. If she finds Galen after D'anna she wil only be told she has found a Cylon.

She has the one time power to get an extra scan during the day when a cylon target is found, to determine which cylon was detected (may be used anytime as long as that Cylon is alive). Cylons will know they were scanned when used.

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Felix Gaeta -The only good Cylon is a dead Cylon is his philosophy. Gaeta has the ability to manipulate the vote and cast an extra secret vote (by PM to MOD)against a player when he feels they must be a Cylon. He may only use this ability twice. (It is considered "used" when both votes are cast and not withdrawn at the end of a lynch vote).
Gaeta is also determined to find out everything he can about the Cylons. Know your enemy. He may research a dead player each night. If they are human, that is the only info he will receive but if he researches a Cylon he will learn the role of the Cylon.


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Starbuck – She can protect one person per night. If she protects a bad cylon (not Athena), She’s dead and that will override any kill selection of the cylons. She can protect the same player more than once but NOT on consecutive nights. She may choose to protect herself or no one.

Starbuck each night may search for the player with the gun. If she finds the player with the gun she may disarm that player on any day if they draw the weapon to fire. If the weapon has been passed to another person at night then Starbuck cannot disarm until she finds the new player with the weapon (She may continuously check the same person if she wishes). If the weapon is passed during the day and Starbuck has identified the gun holder on a previous night, she will notice the exchange and know the identity of the new gun holder. (If the option to disarm is available then the Moderator will e-mail Starbuck and ask if she wishes to disarm, as the player with the gun is about to shoot, but not who he will shoot).


Good guy/potential bad guy


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Galen Tyrol –He is unsure of his loyalty after discovering he is a cylon but continues to assist the humans. If he is found by Athena he will give his sidearm to another player of his choice at anytime during the game (day or night after the night found), that player then will have the ability to kill during the day cycle (does not replace the lynch). Galen will give the player the gun and they will exchange info (allowed one PM to each other). The player with the gun then may use it at anytime during the day cycle. (As a good cylon, he will not use the sidearm, and yes he could accidentally pass it to a bad cylon).

If found by D’Anna, he will then have the one time ability to kill during the day. He will count toward the Cylons side and have access to the forum. (If D'Anna finds him after Athena, she will just be told his role and he will not switch sides to the Cylons at this point).

If not found he counts for the human side.

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Citizens – Citizens have no power other than voting.

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Bad Guys

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Ellen - she sleeps with a player of her choice each night. That player, if he has a special role, cannot perform any special functions that night. Cannot sleep with the same player two nights in a row. Also if Ellen uses her special scan, she cannot sleep with that player again for the remainder of the game. Ellen can be denied her nightly adventure by a Starbuck protection of that person. Twice during the game she may search the players room she is sleeping with to determine if they have a special role, but not what role they play. Results of scan would be special or not special. (Yes, Everyone will know when they've slept with Ellen, she's that good)

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D’Anna-each night she may research the background of a living player to determine their role If she finds Galen Tyrol before Athena, he will switch to the Cylon side.

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Leoben - has a mysterious psychic connection to Starbuck but does not know her identity. Each night he may scan a human and ask if the human is Starbuck. He may also once during the game psychically interrupt Starbucks protection (prevent her from protecting one night).


Sequence:
1. Leoben interrupts Starbuck
2. Starbuck searches for player with the gun.
3. Starbuck protects
4. Ellen gets nasty
5. Cylons assassinate
6. D'Anna scans.
7. Athena scans
8. Leoben scans
9. Gaeta researches


Hours in the game day shift:
Day 1 -18 hours
Day 2 -18 hours
Day 3 -15 hours
Day 4+ -12 Hours

What does this mean?
Each Real day time (24 hours give or take an hour or 2) is 3 hours of game time

Translation:
Day 1 = 6 RL Days
Day 2 = 6 RL Days
Day 3 = 5 RL Days
Day 4 and on = 4 RL Days.

Weekends will be an extension of Friday or added to Monday.

So Day 1 would last 6 days plus weekends. If no lynch happens then everyone goes to bed and the night cycle starts.

Victory
Humans win by killing all the Cylons (except Athena & Galen if unconverted)
Cylons win by killing enough humans to make the sides even thus ensuring a cylon victory.(Athena counts toward humans. Galen counts toward humans if unconverted).

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 3:05 pm
by Lassr
1. kenetickid
2. Chaosraven
3. theohall
4. Newcastle
5. Remus West
6. Unagi
7. semaj
8. Grundbegriff
9. tru1cy
10. stessier
11. Isgrimnur
12. Scoop20906
13. Brendan
14. redrun
15. Mr. Bubbles

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 3:08 pm
by Lassr
Aboard Cloud 9:
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It was loud and it was chaotic but the social get together was a hit. It had been 2 months since anyone had even heard from the Cylons. It seems they had given up on the chase. No more nightly wake ups for emergency jumps and it was a relief. The social started small and quiet but it grew by the hour as people realized they could have some fun. By the time the Pyramid game started, the Cloud 9 party room was packed and everyone chose sides and cheered as the game was broadcast on the large view screens. The Pyramid game between Colonial 1 and Faru Sadin was close but Faru Sadin scored on the final play to seal the victory. President Roslin and Admiral Adama sat there dejected over the loss and eventually left the party arm-in-arm.
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After Roslin and Adama leave, the crowd begins to thin out quickly. An hour later, 15 people remain and they decide to take advantage of the accommodations to sleep off the alcohol. They each pick a room and turn in for the night.

Leoben -will you interrupt Starbuck?
Leoben -who will you scan?
Starbuck-Will you protect?
Starbuck- Who will you search for the gun?
Cylons-Who will you kill?
Ellen –who will you sleep with?
D’Anna- who will you scan?
Athena-Who will you scan?
Gaeta –will you research a corpse? (if possible)
Tyrol-Will you give away the gun? (if possible)

Orders Due Monday afternoon No time just get them in Monday!

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 3:16 pm
by Grundbegriff
All of this has happened before. All of it will happen again.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 3:58 pm
by Brendan
Hello, good peoples of the Battlestar! (posting to make sure that this thread shows up in my "view your posts" link :D ).

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 3:58 pm
by Lassr
someone wake kenectickid. Not sure how often he pops in.

I'll check back in late tonight. SO the game will not start at least until then.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 3:59 pm
by Semaj
I should post here, in theory... in actuality I will post here.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:03 pm
by Grundbegriff
/ sits in a zen position and begins to chant

oṃ
bhūr bhuvaḥ svaḥ
tat savitur vareṇyaṃ
bhargo devasya dhīmahi
dhiyo yo naḥ prachodayāt

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:03 pm
by theohall
.- - .... . -. .-
..-. . .-.. .. -..-
... - .- .-. -... ..- -.-. -.-
--. .- .-.. . -.
-.-. .. - .. --.. . -.
. .-.. .-.. . -.
-.. .----. .- -. -. .-
.-.. . --- -... . -.

There... I think that covers all the codes. :coffee:

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:07 pm
by Remus West
Stoopid codes. :lol:

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:11 pm
by redrun
Semaj wrote:I should post here, in theory... in actuality I will post here.
-- Wait. You didn't post here. You posted up there! :)

BTW, please don't read anything into being first Uruk-Hai kill last game. For my first game in a long while I didn't want to pick anyone local to me, so I eliminated a few names then grabbed a name from the list. We can be friends, right? Friends... unless you have a cold Cylon I_hate_humans heart.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:14 pm
by redrun
theohall wrote:.- - .... . -. .-
..-. . .-.. .. -..-
... - .- .-. -... ..- -.-. -.-
--. .- .-.. . -.
-.-. .. - .. --.. . -.
. .-.. .-.. . -.
-.. .----. .- -. -. .-
.-.. . --- -... . -.
-- One question. How did you get the sheep to hold still?

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:15 pm
by Isgrimnur
I was promised ice cream at this social. Point me to the ice cream. Any root beer around? A float sounds good.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:18 pm
by Semaj
oh yeah! Wow, I sHould totallY, post a code here. GoOd iDea! Why dont we all do tHis? You know you want to!

And for those of you not paying attention, there is totally at least 1 code in there, possibly 5. And one definitely in there for you coding bastages.
:D :lol: :x :arrow: :evil:
:oops: :?: :ninja: :pop:
:horse: :tjg: :) :( :lol:
:grund: :csmile: :coffee: :pop:
:ninja: :ninja: 8-) :shock:
:csmile: :ninja: :csmile: :coffee: :pop:

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:18 pm
by theohall
redrun wrote:
theohall wrote:.- - .... . -. .-
..-. . .-.. .. -..-
... - .- .-. -... ..- -.-. -.-
--. .- .-.. . -.
-.-. .. - .. --.. . -.
. .-.. .-.. . -.
-.. .----. .- -. -. .-
.-.. . --- -... . -.
-- One question. How did you get the sheep to hold still?
Sheep dogs, of course.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:21 pm
by Mr Bubbles
I once knew a dog by the name of Wipple. He was a good dog.
How did I end up on this blasted ship and how do I get off.
I miss my dog.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:22 pm
by Remus West
Mr Bubbles wrote:I once knew a dog by the name of Wipple. He was a good dog.
How did I end up on this blasted ship and how do I get off.
I miss my dog.
I'm pretty certain we can be talked into helping you find a way off the ship. We have a nice little airlock right over there you can explore. :twisted:

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:27 pm
by Mr Bubbles
Remus West wrote:
Mr Bubbles wrote:I once knew a dog by the name of Wipple. He was a good dog.
How did I end up on this blasted ship and how do I get off.
I miss my dog.
I'm pretty certain we can be talked into helping you find a way off the ship. We have a nice little airlock right over there you can explore. :twisted:
Ha.. you fell for my trap... I knew only a Cylon would fall for this one.. GET IT EVERYONE REMUS WEST IS CYLON... When do we start lynching btw?

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:28 pm
by theohall
Mr Bubbles wrote:I once knew a dog by the name of Wipple. He was a good dog.
How did I end up on this blasted ship and how do I get off.
I miss my dog.
For some reason, this made me think of:
George wrote:Jane! Get me off this crazy thing!
Don't now why. It just did.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:32 pm
by Remus West
Quick. Someone pretend to be Scooby so I can do a "and I would have got away with it" speech.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:37 pm
by Isgrimnur
Rister Remus?!? Ruh-Roh!

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:37 pm
by Semaj
RUH ROH RAGGY!

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:40 pm
by theohall
Would you get in the airlock for a Scooby Snack?

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:43 pm
by Chaosraven
I know the gAMe is reAdy, and we Have Only Begun, But Is This the right code?

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:47 pm
by Isgrimnur
I'm tired of sweeping up the roving tumbleweeds of your foot hair. Put on some damned socks.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 4:58 pm
by Mr Bubbles
theohall wrote:Would you get in the airlock for a Scooby Snack?
Ruh ruh.... How about 3?

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 6:15 pm
by Brendan
Chaosraven wrote:I know the gAMe is reAdy, and we Have Only Begun, But Is This the right code?
You're a hobo? A hambone? Am I getting that right?

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 6:21 pm
by Chaosraven
Brendan wrote:
Chaosraven wrote:I know the gAMe is reAdy, and we Have Only Begun, But Is This the right code?
You're a hobo? A hambone? Am I getting that right?
humph. Code work great, unless no body watch you. Keep stupid ring.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 6:39 pm
by Kenetickid
Ok I'm up, I'm awake, and I'm totally cunfuss ed, but that's nothing new for me.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 6:45 pm
by Chaosraven
Kenetickid wrote:Ok I'm up, I'm awake, and I'm totally cunfuss ed, but that's nothing new for me.
oh it's simple, leave your laptop open to the BadGuy forum at LotsOfHelp.org and I'll explain it all when I see you.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 6:48 pm
by Kenetickid
Chaosraven wrote:
Kenetickid wrote:Ok I'm up, I'm awake, and I'm totally cunfuss ed, but that's nothing new for me.
oh it's simple, leave your laptop open to the BadGuy forum at LotsOfHelp.org and I'll explain it all when I see you.
KK so as long as I make sure that my laptop is open and on the right forum you can explain it all............... Got it. Good thing I turn my comp off and go to sleep b4 u do.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 8:53 pm
by Lassr
almost there...

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 10:20 pm
by theohall
Almost where? Is it Laser or Lasser? Daffanie wants to know.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 10:23 pm
by Newcastle
:pop: :roll: :o :ninja: :mrgreen: :oops: :!: :?: :!: :idea: :arrow:

:horse: :binky: :shock: :wink: :wink: :arrow:

:coffee: :hawk: :mrgreen: :P :arrow:

:ninja: :ninja: :pop: :arrow:

8-) 8-) 8-)

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 10:27 pm
by Lassr

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 10:46 pm
by theohall
Where is the chick with the funky hair who works at the bar? She left me hangin'. Literally.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 11:22 pm
by Lassr
theohall wrote:Where is the chick with the funky hair who works at the bar? She left me hangin'. Literally.
Enlarge Image
Room 3 I believe. I'll introduce you.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 11:24 pm
by Unagi
Lassr wrote:Felix Gaeta -The only good Cylon is a dead Cylon is his philosophy. Gaeta has the ability to manipulate the vote and cast an extra vote against a player when he feels they must be a Cylon. He may only use this ability twice.
once per leg.

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 11:37 pm
by Grundbegriff
Tools
  • Sharon "Boomer" "Athena" Valerii Agathon (Seeks cylons, Seeks/confirms Galen Tyrol)
  • Felix Gaeta (Overvoter, Coroner)
  • Kara "Starbuck" Thrace (Guardian)
  • Galen Tyrol (Kingmaker|Assassin)
  • Citizen01
  • Citizen02
  • Citizen03
  • Citizen04
  • Citizen05
  • Citizen06
  • Citizen07
  • Citizen08
  • Ellen "Me Up, Me Down" Tigh (Disrupts/scans Specials)
  • D'Anna "Warrior Princess" Biers (Seeks/converts Galen Tyrol)
  • Leoben Conoy (Seeks/disrupts Starbuck)
  • Brendan
  • Chaosraven
  • Grundbegriff
  • Isgrimnur
  • kinetickid
  • Mr. Bubbles
  • Newcastle
  • redrun
  • Remus West
  • Scoop20906
  • Semaj
  • stessier
  • theohall
  • tru1cy
  • Unagi

Re: BSG VI -The Social -Night 1

Posted: Fri May 14, 2010 11:42 pm
by Remus West
Grund, you left Lassr off your tools.