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[Werewolf Varient] Long live the Soviet!

Posted: Wed Jan 10, 2007 6:55 pm
by CSL
Welcome to the Soviet Union Comrades! Our glorious leader Stalin has declared that traitors are rife within the country, and as such they will need to be denounced! Now who has come to the meeting - a show of hands comrades!

Rules

Players

There will be eleven players.

Eight (8) are normal Soviet citizens, wishing to be left alone as much as possible and seeking to tow the party line and glorify their mighty leader - Stalin.

Two (2) are in fact fascist pigs, working with the Germans to procure vital intelligence before the start of Operation Barbarossa.

One (1) player is an undercover NKVD agent, tasked with uprooting suspected German spies.

Lynching

Contrary to the democratic ideals we see in a normal werewolf village any voting to lynch - or in this case denounce a citizen will not lead to his immediate arrest and execution. The NKVD agent will have the final say on whoever is arrested in the end.

Following every vote another member of the NKVD will interrogate each player in turn. This interrogator will not know the results of the voting and will require each player to once again select someone to denounce. These votes will not be made public in the thread. Please send them when you cast your in-thread votes. In addition to the name, due to persuation efforts they will also state their reason for being suspicious.

The information collected will eventually be given to the in-game NKVD agent - but due to intergovernmental rivalries the information he receives will be fragmented. What he gets will be incomplete, the answers will be anonymous and only contain parts of why denonciations were made.

Following this the agent will make his decision and arrest the man he believes is guilty of treason.

The Germans

Our two Germans have one objective, reduce the amount of loyal Soviets to their own numbers to win the game.

Each night they may kill one villager.

Posted: Wed Jan 10, 2007 6:59 pm
by Cesare
Well, I'd like to see the rules, but I'm tentatively in.

This game needs Tareeq's language skills

Posted: Wed Jan 10, 2007 7:31 pm
by Al
It's been a while. I'm in unless the rules are just insane. Plus, Cesare is a traitor to the cause.

Posted: Wed Jan 10, 2007 7:34 pm
by gbasden
Oh, this I want to be a part of. Dibs on repainting the chess sets!

Posted: Wed Jan 10, 2007 7:36 pm
by Ralph-Wiggum
Possibly in depending on rules.

Posted: Wed Jan 10, 2007 7:49 pm
by Mr Bubbles
Why not count me in... Sounds like a fun topic.

Posted: Wed Jan 10, 2007 8:12 pm
by Tareeq
This is the first one of these that's been interesting, in terms of subject matter, since, err...mine.

Dizzy with success. In.

Posted: Wed Jan 10, 2007 8:34 pm
by Kelric
In.

Posted: Thu Jan 11, 2007 12:30 am
by pr0ner
In!

Posted: Thu Jan 11, 2007 1:01 am
by triggercut
If there's room still, IN!

Posted: Thu Jan 11, 2007 1:48 am
by CSL
Posted the rules and need two more players.

Posted: Thu Jan 11, 2007 2:35 am
by Isgrimnur
I'm in. I'm also new at these. I'll try not to screw it up.

Posted: Thu Jan 11, 2007 3:25 am
by Remus West
If I have read this correctly the Agent will not be killed during the day as he gets to decide each time, yes? Sounds very weighted towards the "good" side. Very Soviet of you. :D

In though if there is still a slot.

Posted: Thu Jan 11, 2007 4:14 am
by marcusjm
In.

Marcus

Posted: Thu Jan 11, 2007 8:22 am
by Tareeq
Oh, sorry, forget this. OUT.

I thought this was going to be a game of denunciation, in which there was no fascist. Now you tell me there's not one but two.

Sorry. OUT.

Posted: Thu Jan 11, 2007 4:13 pm
by Chaosraven
IN if replacement player needed.
edit wrote: Couple of questions: the Ingame Agent decides who to arrest during the day, yes? So no chance of accidently arresting himself.

What if the fascists kill him in the night?

Posted: Thu Jan 11, 2007 4:37 pm
by CSL
Tareeq wrote:Oh, sorry, forget this. OUT.

I thought this was going to be a game of denunciation, in which there was no fascist. Now you tell me there's not one but two.

Sorry. OUT.
Oh my. I can make them Trotskyites.

Posted: Thu Jan 18, 2007 12:47 pm
by pr0ner
Did this game die when Tareeq decided he wouldn't play anymore?

Posted: Thu Jan 18, 2007 4:04 pm
by Tareeq
CSL wrote:
Tareeq wrote:Oh, sorry, forget this. OUT.

I thought this was going to be a game of denunciation, in which there was no fascist. Now you tell me there's not one but two.

Sorry. OUT.
Oh my. I can make them Trotskyites.
Sorry. To make this game proper and authentic, everyone would have to be an informant, and no one would actually be guilty of anything.

Posted: Thu Jan 18, 2007 8:10 pm
by Yankeeman84
Maybe we need to have a game in which 1 person is Czar Nicholas, 7 people are Whites, and 2 are Bolsheviks.

If the Bolsheviks find out and kill the Czar, they win. If the Whites root out the Bolsheviks, they win.

Thoughts?