Mechwarrior 5 Mercenaries
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- Daehawk
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Mechwarrior 5 Mercenaries
http://www.mw5mercs.com/
Single player only. Finally. I hope to hell I can actually take OFF legs and stuff so I can salvage mechs and not just see a limp or a dark spot on them.
Single player only. Finally. I hope to hell I can actually take OFF legs and stuff so I can salvage mechs and not just see a limp or a dark spot on them.
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- coopasonic
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Re: Mechwarrior 5 Mercenaries
Interested, of course, but 2018... VR please.
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- NickAragua
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Re: Mechwarrior 5 Mercenaries
I uh, want this to be good, and not full of pay-to-win online crap.
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- Daehawk
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Re: Mechwarrior 5 Mercenaries
There is no online..its single player only.NickAragua wrote:I uh, want this to be good, and not full of pay-to-win online crap.
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- Rip
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Re: Mechwarrior 5 Mercenaries
So is this supposed to be using the same engine as MWO?
I could really get into a storyline mission system using that. No lag and some mission variety from the online modes hopefully. The AI for such a thing would be awfully challenging though I would think. Could make or break it.
I could really get into a storyline mission system using that. No lag and some mission variety from the online modes hopefully. The AI for such a thing would be awfully challenging though I would think. Could make or break it.
- Daehawk
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Re: Mechwarrior 5 Mercenaries
No different engine. MWO uses CryEngine and MW5M will use Unreal 4.
Side thought..I found MW2 and MW3 sound paks for MWo and just installed the MW2 one bitchin betty...its sooooo sweet to hear it all again...has computer voice, music, and weapons effects.
Side thought..I found MW2 and MW3 sound paks for MWo and just installed the MW2 one bitchin betty...its sooooo sweet to hear it all again...has computer voice, music, and weapons effects.
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I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
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- Paingod
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Re: Mechwarrior 5 Mercenaries
They've put a lot of time and effort into getting licensing together that's been fragmented for ages. I hope it extends into this title and that it's not only worth playing, but ends up with a handful of expansions that bring in a lot of variety in locations and mechs. I played through the last Mercenaries game several times and would enjoy a new experience.
I'm not intimately familiar with the timeframes in MechWarrior, but they specifically indicate that they're working in at least a 500-year window (from the guy mentioning the 500 year old Mech they were using)... so that might mean any Mech could be found in the game, not just a narrow listing.
I'm not intimately familiar with the timeframes in MechWarrior, but they specifically indicate that they're working in at least a 500-year window (from the guy mentioning the 500 year old Mech they were using)... so that might mean any Mech could be found in the game, not just a narrow listing.
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- tru1cy
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Re: Mechwarrior 5 Mercenaries
Paingod wrote:They've put a lot of time and effort into getting licensing together that's been fragmented for ages. I hope it extends into this title and that it's not only worth playing, but ends up with a handful of expansions that bring in a lot of variety in locations and mechs.
I'm not intimately familiar with the timeframes in MechWarrior, but they specifically indicate that they're working in at least a 500-year window (from the guy mentioning the 500 year old Mech they were using)... so that might mean any Mech could be found in the game, not just a narrow listing.
This takes place in 3015 during the Third Succession war where tech was extremely limited and being dispossessed was real thing. This was also before the Gray's Death Legion found the Star League Core that basically restarted industry. So no Clans or Clan Tech, thankfully
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- Paingod
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Re: Mechwarrior 5 Mercenaries
Some day I'm going to spend time and actually learn the timelines in this game. I love the theme to death, but all I've ever cared about was "MECH COMBAT!"
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- NickAragua
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Re: Mechwarrior 5 Mercenaries
To be honest, there's just way too much stuff going on. It's like someone took a crowd of poli-sci nerds and told them they had to write a story about giant combat walkers with big guns.Paingod wrote:Some day I'm going to spend time and actually learn the timelines in this game. I love the theme to death, but all I've ever cared about was "MECH COMBAT!"
I still have fun with the battle mechs though. I just... don't really care who manufactured the AC5, or the socio-political ramifications of dropping a lance of mercenaries into a city to engage in "riot suppression".
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- El Guapo
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Re: Mechwarrior 5 Mercenaries
I'd love to play this, although I gave up on maintaining the type of computer that can reliably and smoothly play this kind of game a long time ago.
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- coopasonic
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Re: Mechwarrior 5 Mercenaries
That is pretty much what consoles were invented for... maybe it will make it there someday.El Guapo wrote:I'd love to play this, although I gave up on maintaining the type of computer that can reliably and smoothly play this kind of game a long time ago.
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- GreenGoo
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Re: Mechwarrior 5 Mercenaries
Warhammer 40k makes Battletech look well thought out and concise, however.NickAragua wrote:To be honest, there's just way too much stuff going on. It's like someone took a crowd of poli-sci nerds and told them they had to write a story about giant combat walkers with big guns.Paingod wrote:Some day I'm going to spend time and actually learn the timelines in this game. I love the theme to death, but all I've ever cared about was "MECH COMBAT!"
.
- NickAragua
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Re: Mechwarrior 5 Mercenaries
HERESY!GreenGoo wrote:Warhammer 40k makes Battletech look well thought out and concise, however.NickAragua wrote:To be honest, there's just way too much stuff going on. It's like someone took a crowd of poli-sci nerds and told them they had to write a story about giant combat walkers with big guns.Paingod wrote:Some day I'm going to spend time and actually learn the timelines in this game. I love the theme to death, but all I've ever cared about was "MECH COMBAT!"
.
But seriously, yeah.
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- El Guapo
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Re: Mechwarrior 5 Mercenaries
Awhile back I was playing a game based on the "Horus Heresy" phase of Warhammer 40k, and I thought to myself, hey, maybe I'll see if there's a book covering the Horus Heresy, might be a fun, quick read. Then I discovered that there are 38 f'ing books on the Horus Heresy, and counting! So....I'll pass.NickAragua wrote:HERESY!GreenGoo wrote:Warhammer 40k makes Battletech look well thought out and concise, however.NickAragua wrote:To be honest, there's just way too much stuff going on. It's like someone took a crowd of poli-sci nerds and told them they had to write a story about giant combat walkers with big guns.Paingod wrote:Some day I'm going to spend time and actually learn the timelines in this game. I love the theme to death, but all I've ever cared about was "MECH COMBAT!"
.
But seriously, yeah.
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- tru1cy
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Re: Mechwarrior 5 Mercenaries
The Black Library is milking The Horus Heresy for several years now. Many people think this is building to the Emperor of Mankind being reborn... coming back or whatever. I believe some of the Primarch have already resurfaced in some books. Anyway, the WH40K history is just too much , imoEl Guapo wrote:Awhile back I was playing a game based on the "Horus Heresy" phase of Warhammer 40k, and I thought to myself, hey, maybe I'll see if there's a book covering the Horus Heresy, might be a fun, quick read. Then I discovered that there are 38 f'ing books on the Horus Heresy, and counting! So....I'll pass.NickAragua wrote:HERESY!GreenGoo wrote:Warhammer 40k makes Battletech look well thought out and concise, however.NickAragua wrote:To be honest, there's just way too much stuff going on. It's like someone took a crowd of poli-sci nerds and told them they had to write a story about giant combat walkers with big guns.Paingod wrote:Some day I'm going to spend time and actually learn the timelines in this game. I love the theme to death, but all I've ever cared about was "MECH COMBAT!"
.
But seriously, yeah.
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- NickAragua
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Re: Mechwarrior 5 Mercenaries
Anyway, back to Mechwarrior, I will have upgraded my system by the time this releases, so I should be able to play it on lowest details at about 10 fps with stuttering.
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- El Guapo
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Re: Mechwarrior 5 Mercenaries
Yeah, but even if it did I would only want to play this with a joystick and keyboard. So...coopasonic wrote:That is pretty much what consoles were invented for... maybe it will make it there someday.El Guapo wrote:I'd love to play this, although I gave up on maintaining the type of computer that can reliably and smoothly play this kind of game a long time ago.
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- Paingod
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Re: Mechwarrior 5 Mercenaries
One hopes it starts on the PC and ports to consoles, not the other way around. The last thing I want in my MechWarrior game is auto-aim assist and poorly ported controls.coopasonic wrote:That is pretty much what consoles were invented for... maybe it will make it there someday.El Guapo wrote:I'd love to play this, although I gave up on maintaining the type of computer that can reliably and smoothly play this kind of game a long time ago.
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- Rip
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- Rip
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Re: Mechwarrior 5 Mercenaries
Be still my heart.
- jztemple2
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Re: Mechwarrior 5 Mercenaries
Me too. Mechs and single player onlyRip wrote:Be still my heart.
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- Rip
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Re: Mechwarrior 5 Mercenaries
Not just that. It seems to hit all my "g-spots".
From being open worldish and allowing you to choose where to go or not go, to having to manage ammo and salvage, managing your money to see if winning that battle was worth it or if it cost you an arm and a leg. Detailed damage modeling. Destructible scenery. Vehicles and aircraft. I can't think of a single thing that was missing.
On top of that I love the idea of going back to an early point in the timeline. Should really set things up to indoctrinate a new generation of fans and get them started in a somewhat simplified period of lore before the wheels come off and things get crazy and much more complicated.
I'm so hard right now!
From being open worldish and allowing you to choose where to go or not go, to having to manage ammo and salvage, managing your money to see if winning that battle was worth it or if it cost you an arm and a leg. Detailed damage modeling. Destructible scenery. Vehicles and aircraft. I can't think of a single thing that was missing.
On top of that I love the idea of going back to an early point in the timeline. Should really set things up to indoctrinate a new generation of fans and get them started in a somewhat simplified period of lore before the wheels come off and things get crazy and much more complicated.
I'm so hard right now!
- Daehawk
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Re: Mechwarrior 5 Mercenaries
Rip didn't you play the first two Merc games? Mechwarrior 2 Mercenaries and Mechwarrior 4 Mercenaries. Both were great.
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Re: Mechwarrior 5 Mercenaries
Played them all, I even played the game before it came to computers.Daehawk wrote:Rip didn't you play the first two Merc games? Mechwarrior 2 Mercenaries and Mechwarrior 4 Mercenaries. Both were great.
- Paingod
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Re: Mechwarrior 5 Mercenaries
It'll be interesting to see how much of that ambition actually makes it into the final game. I'd like to think that they can at least re-use the designs they've made for MechWarrior Online when they say "60 chassis with 300 to 400 Variants" it seems like a lot. I think they did a great job putting together the models and skins and have a lot of material to work with. 300 planets is a huge number and I expect that they'll fall back on repetition of components that will make a lot of them look familiar, even if there are differences.
I loved both prior Mercenaries games, in particular the Solaris tournaments in 4. I'd like to have that be a revolving thing where year after year it comes around and as your company evolves, you stand a better chance of winning.
I loved both prior Mercenaries games, in particular the Solaris tournaments in 4. I'd like to have that be a revolving thing where year after year it comes around and as your company evolves, you stand a better chance of winning.
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- coopasonic
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Re: Mechwarrior 5 Mercenaries
Yeah, ok, I'm in!Rip wrote:From being open worldish and allowing you to choose where to go or not go, to having to manage ammo and salvage, managing your money to see if winning that battle was worth it or if it cost you an arm and a leg. Detailed damage modeling. Destructible scenery. Vehicles and aircraft. I can't think of a single thing that was missing.
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- Daehawk
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Re: Mechwarrior 5 Mercenaries
ya I wouldn't expect to win or do well the first year or two but get better over time. In 4 I kicked everyones ass from the start and it didn't feel right.I loved both prior Mercenaries games, in particular the Solaris tournaments in 4. I'd like to have that be a revolving thing where year after year it comes around and as your company evolves, you stand a better chance of winning.
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- Paingod
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Re: Mechwarrior 5 Mercenaries
Pretty much, yeah. It was fun because it was a nice change of pace, but it didn't feel like it was earned as much as I was just passing another level. If this includes randomly generated missions across 300 worlds, I expect it to take years to "finish" - or maybe be endless until you retire. I'd want to compete in a yearly event where I was a nobody first and earned some prestige for my unit - then return yearly to show off bigger and better Mechs and earn more prestige.
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- Rip
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Re: Mechwarrior 5 Mercenaries
I just want an open world story where I can claw myself up from a lone noob mech pilot to the leader of a full company of state of the art mechs and elite pilots sewing fear to all who have the unfortunate fate of facing us.
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- $iljanus
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Re: Mechwarrior 5 Mercenaries
You will dominate them...with the intensity of your QUILTING!Rip wrote:I just want an open world story where I can claw myself up from a lone noob mech pilot to the leader of a full company of state of the art mechs and elite pilots sewing fear to all who have the unfortunate fate of facing us.
Your tears, I claim them.
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- Rip
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Re: Mechwarrior 5 Mercenaries
Now you have me in stitches......$iljanus wrote:You will dominate them...with the intensity of your QUILTING!Rip wrote:I just want an open world story where I can claw myself up from a lone noob mech pilot to the leader of a full company of state of the art mechs and elite pilots sewing fear to all who have the unfortunate fate of facing us.
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Re: Mechwarrior 5 Mercenaries
Well that sure put a blanket on things.Rip wrote:Now you have me in stitches......$iljanus wrote:You will dominate them...with the intensity of your QUILTING!Rip wrote:I just want an open world story where I can claw myself up from a lone noob mech pilot to the leader of a full company of state of the art mechs and elite pilots sewing fear to all who have the unfortunate fate of facing us.
Your tears, I claim them.
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I am Dyslexic of Borg, prepare to have your ass laminated.
I guess Ray Butts has ate his last pancake.
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Re: Mechwarrior 5 Mercenaries
So much needling for one easily mended spelling mistake.
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- $iljanus
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Re: Mechwarrior 5 Mercenaries
I think the thread is done
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- Paingod
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Re: Mechwarrior 5 Mercenaries
No way, man. We can patch things up. No need to come unglued at the seams.
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- Isgrimnur
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Re: Mechwarrior 5 Mercenaries
Darn, I sure hope there are no clipping issues.
It's almost as if people are the problem.
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Re: Mechwarrior 5 Mercenaries
Way to be a wet blanket.$iljanus wrote:I think the thread is done
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- NickAragua
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Re: Mechwarrior 5 Mercenaries
Wonder if they're going to do anything to make jump jets useful.
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