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Solium Infernum lives!

Posted: Thu Sep 22, 2022 1:36 pm
by AWS260
A modern remake. Will it be as good at a resolution larger than 1024x600? I guess we'll find out!


Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 1:47 pm
by LordMortis
I was just thinking about this game the other day and what it would take to find the old key(s) and get a copy to play again.

Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 1:50 pm
by Zarathud
I would play again.

Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 1:59 pm
by LordMortis
With you guys? Where you all gang up on me again and again? I don't think so.

I keed. I keed.

I would love to have you guys gang up on me again and again... again...

Diplomacy has never been a strong suit of mine, especially in board games. KELRIC!!!!

Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 5:10 pm
by Hyena
LordMortis wrote: Thu Sep 22, 2022 1:59 pm With you guys? Where you all gang up on me again and again? I don't think so.

I keed. I keed.

I would love to have you guys gang up on me again and again... again...

Diplomacy has never been a strong suit of mine, especially in board games. KELRIC!!!!
Enlarge Image

Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 5:27 pm
by El Guapo
I was never especially good at this game, but it was very fun, so I'd definitely do it again.

Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 6:17 pm
by Pyperkub
I demand tribute!

Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 7:26 pm
by baelthazar
This is amazing news!

Rock, Paper, Shotgun did a write up:
https://www.rockpapershotgun.com/cult- ... of-armello

Re: Solium Infernum lives!

Posted: Thu Sep 22, 2022 7:36 pm
by Zarathud
Lord Morris, watching everyone backstab each other and then try to form temporary alliances was the best fun. Playing was tense, watching was hilarious.

Re: Solium Infernum lives!

Posted: Fri Sep 23, 2022 1:13 am
by NickAragua
Been a while since I played this. Wonder if we're still doing "dropbox turns" or if they've got a little more modern setup this time.

Re: Solium Infernum lives!

Posted: Fri Sep 23, 2022 2:03 am
by Archinerd
I would play too, even though I never came close to winning.

I don't particularly like the art style of the new one, but I can live with it.
Spoiler:
I just spent all my points to usurp NickAragua's win

Re: Solium Infernum lives!

Posted: Thu Jan 11, 2024 2:17 pm
by Pyperkub
Multiplayer test weekend!
A Solium Infernum Multiplayer Weekend!

This is a massive moment for Solium Infernum! This is THE weekend that you can convince your buddies, family, coworkers, extended family, neighbours – anyone and everyone – to hop in and play Solium Infernum together! If there’s a time to be a Solium Infernum cult recruiter, it is DURING THIS WEEKEND!


Asynchronous will be available but the Multiplayer Weekend is optimised for Sessional Play! It’ll be quite hard to finish any async games before times up. But mark this weekend in the calendar – it’s your time to manipulate your friends! To fill that social strategy void left by Among Us and Werewolf!

The Multiplayer Weekend will be from:
Thu 11 Jan @ 3pm PST until Sun 14 Jan @ 10pm PST!
And...
Solium Infernum is launching on February 14th
!

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 12:07 am
by AWS260
This is out now. If anyone's up for a game, I would very much be up for it.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 11:23 am
by El Guapo
I would be up for a game as well.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 11:30 am
by baelthazar
I am keen to try the async mode. It sounds right up my alley!

Is TGB still on these forums? I see him posting in the Solium Infernum game forums a lot and bet he would be up for it.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 12:41 pm
by Zarathud
I would too. Just looked at the tutorial last night.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 2:06 pm
by hepcat
I picked it up but am still going through the rules. There's a lot going on under the hood for this.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 2:31 pm
by LordMortis
You are tempting me. I have no urge to spend that kind of money of facelift, except to play MP again....

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 2:57 pm
by baelthazar
LordMortis wrote: Mon Feb 26, 2024 2:31 pm You are tempting me. I have no urge to spend that kind of money of facelift, except to play MP again....
This is a solid remake that is way more than a facelift. If anything, it makes the game far less impenetrable and removes some of the ways you could make a non-viable demon lord by relying on premades you can "nuance" through artifacts. I loved the character creation but, let's face it, Charisma was far too powerful to allow for a lot of choices. In this one, amount of orders is not tied to Charisma, more orders open up when you get to a certain level of any skill.

This remake is...errr... well worth the ambition.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 2:59 pm
by baelthazar
Also note, they have kept the "PBEM" style of asynchronous MP. From Sport's Illustrated's review
Like in the real Game of Thrones, plans can be very long-term ventures, leading to match times only the most hardcore players will endure in a single session. That’s where Solium Infernum’s asynchronous multiplayer function comes into play. In a throwback to the days in which playing turn-based games via email was the hot stuff, the game combines its system of simultaneous turns with Steam notifications to achieve a similar effect. Players give their orders for the current turn whenever they can and once everybody is done the game resolves all actions in order. A Steam notification is sent out to everyone that the next turn is ready, beginning the cycle anew.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 3:58 pm
by hepcat
That Sports Illustrated is reviewing Solium Infernum is actually a sign of the end of times, I believe.

Re: Solium Infernum lives!

Posted: Mon Feb 26, 2024 9:18 pm
by Archinerd
bought. let me know when the multiplayer starts, I'll be sure how to figure out how to play by then, or not.

Re: Solium Infernum lives!

Posted: Tue Feb 27, 2024 8:14 am
by AWS260
baelthazar wrote: Mon Feb 26, 2024 11:30 am Is TGB still on these forums? I see him posting in the Solium Infernum game forums a lot and bet he would be up for it.
He posts on Quartertothree these days.

Re: Solium Infernum lives!

Posted: Tue Feb 27, 2024 11:04 am
by baelthazar
AWS260 wrote: Tue Feb 27, 2024 8:14 am
baelthazar wrote: Mon Feb 26, 2024 11:30 am Is TGB still on these forums? I see him posting in the Solium Infernum game forums a lot and bet he would be up for it.
He posts on Quartertothree these days.
Ugh... that is too bad. I never liked those boards.

Ok, when and how are we starting this thing?

My Steam name is the same as on here but capitalized: Baelthazar

Re: Solium Infernum lives!

Posted: Tue Feb 27, 2024 3:04 pm
by AWS260
Just sent you a friend request. I'm Studs_Terkel on Steam.

Re: Solium Infernum lives!

Posted: Wed Feb 28, 2024 8:05 pm
by baelthazar
AWS260 wrote: Tue Feb 27, 2024 3:04 pm Just sent you a friend request. I'm Studs_Terkel on Steam.
Accepted! Now, who is in for the first round and who is setting this up?

Re: Solium Infernum lives!

Posted: Wed Feb 28, 2024 8:10 pm
by Pyperkub
I haven't done any pc gaming in awhile, but we had so many great games back in the day.

one thing which gets me - it says 1 of 8 archfiends - does that mean you don't build your archfiend anymore?

Re: Solium Infernum lives!

Posted: Wed Feb 28, 2024 9:27 pm
by Zarathud
IN

Re: Solium Infernum lives!

Posted: Thu Feb 29, 2024 12:08 pm
by baelthazar
Pyperkub wrote: Wed Feb 28, 2024 8:10 pm one thing which gets me - it says 1 of 8 archfiends - does that mean you don't build your archfiend anymore?
Right - they use premades that you can "nuance" with artifacts that add some bonuses. This may feel like a step backward, but is actually a step forward since the old style allowed you to create non-viable archfiends.

Re: Solium Infernum lives!

Posted: Thu Feb 29, 2024 12:08 pm
by baelthazar
Zarathud wrote: Wed Feb 28, 2024 9:27 pmIN
Are we Steam friends? If not - add me with Baelthazar.

Re: Solium Infernum lives!

Posted: Thu Feb 29, 2024 12:12 pm
by El Guapo
I'm in. I'll check my steam name later and post it. And, uh, should probably also buy the game.

Re: Solium Infernum lives!

Posted: Thu Feb 29, 2024 9:40 pm
by Archinerd
I'd like in too!

Re: Solium Infernum lives!

Posted: Fri Mar 01, 2024 9:11 am
by AWS260
Image

Re: Solium Infernum lives!

Posted: Fri Mar 01, 2024 1:56 pm
by baelthazar
Ok, so far I have in my friends:
Zarathud
Studs
W8aminute

Re: Solium Infernum lives!

Posted: Fri Mar 01, 2024 10:53 pm
by Archinerd
baelthazar wrote: Fri Mar 01, 2024 1:56 pm Ok, so far I have in my friends:
Zarathud
Studs
W8aminute
Friend zone requested.

Re: Solium Infernum lives!

Posted: Sun Mar 03, 2024 10:02 am
by AWS260
It sounds like there'll be 6 of us: baelthazar + the Steam friends he listed + Archinerd + Guapo.

I'm thinking we do a Medium-sized map, Infernal Plains, short game. Maybe a 3-day turn timer, although I'm really hoping people can get their turns in daily when possible.

Re: Solium Infernum lives!

Posted: Sun Mar 03, 2024 2:30 pm
by baelthazar
AWS260 wrote: Sun Mar 03, 2024 10:02 am It sounds like there'll be 6 of us: baelthazar + the Steam friends he listed + Archinerd + Guapo.

I'm thinking we do a Medium-sized map, Infernal Plains, short game. Maybe a 3-day turn timer, although I'm really hoping people can get their turns in daily when possible.
I think all I am waiting on is El Guapo's friend request and I can set this up. I like the parameters above.

Re: Solium Infernum lives!

Posted: Sun Mar 03, 2024 2:35 pm
by Zarathud
Great. I may take 48 hours occasionally depending on work.

Re: Solium Infernum lives!

Posted: Sun Mar 03, 2024 2:41 pm
by baelthazar
I just sent a PM with the join code. I think it should let you into the lobby.

The side effect of me setting up the lobby is that I got to choose my Archfiend first. Sorry if you all were banking on Belial. :P

Re: Solium Infernum lives!

Posted: Sun Mar 03, 2024 8:38 pm
by Zarathud
Start up a multiplayer game, join using the code and you can choose who you’re playing. Joined today, and it was easy.