Axis & Allies Online 1942 - any good?

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Re: Axis & Allies Online 1942 - any good?

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Ok - finished up some work, now let's go kill some Nazis.
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Re: Axis & Allies Online 1942 - any good?

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Ok United States - I took out Germany's Baltic fleet, so now you need to take out Germany's Atlantic fleet.
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Re: Axis & Allies Online 1942 - any good?

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stessier wrote: Thu May 07, 2020 8:41 am
Zenn7 wrote: Thu May 07, 2020 8:00 am
stessier wrote: Thu May 07, 2020 5:03 am I'm playing a Single Player game as the Axis. I'm confused - when I initiate battle, I go to the battle board and do all the rolling. When the Allies initiate battle, it is all resolved without my intervention. Am I missing something?
No, it's set to be played with auto resolution of defender casualties. By default, it removes lowest IPC cost units first. You can change the order but at least in the 2nd game Isg set up (the one I'm in), we are using the default order.

Being the game is intended to be played online/multiplayer (least I assume that's why it has "ONLINE" in the title), makes some sense they would do it the same in single player to keep the experience consistent. And that's the only way to do MP w/o having everyone be online the whole time.
I can see the online portion having to use the auto resolve, but in a Single Player game, I'm sitting right there. :) Occasionally I could see wanting to sacrifice a higher IPC unit to maintain a ground force, but I guess I can let it pass since this is early access.
There is a game play setting to change this so you can assign the casualties. I'm assuming that only works in Single Player though. (or maybe that was a setting to auto assign the attacker casualties, not the when you are the defender - didn't try it or read it that closely).
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Re: Axis & Allies Online 1942 - any good?

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El Guapo wrote: Fri May 08, 2020 12:26 am Ok United States - I took out Germany's Baltic fleet, so now you need to take out Germany's Atlantic fleet.
Uh, didn't you just chase the Baltic Fleet into the Atlantic?
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Re: Axis & Allies Online 1942 - any good?

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stessier wrote:
El Guapo wrote: Fri May 08, 2020 12:26 am Ok United States - I took out Germany's Baltic fleet, so now you need to take out Germany's Atlantic fleet.
Uh, didn't you just chase the Baltic Fleet into the Atlantic?
Nope - the fleet now at the bottom of the Baltic was a cruiser, 2 subs, and a transport. The Atlantic fleet is a battleship and 2 subs.

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edit: updated intelligence now indicates that the two ships in questions were submarines, not stars.
Last edited by El Guapo on Fri May 08, 2020 9:48 am, edited 1 time in total.
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Re: Axis & Allies Online 1942 - any good?

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El Guapo wrote: Fri May 08, 2020 7:30 am
stessier wrote:
El Guapo wrote: Fri May 08, 2020 12:26 am Ok United States - I took out Germany's Baltic fleet, so now you need to take out Germany's Atlantic fleet.
Uh, didn't you just chase the Baltic Fleet into the Atlantic?
Nope - the fleet now at the bottom of the Baltic was a cruiser, 2 suns, and a transport. The Atlantic fleet is a battleship and 2 subs.

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I'm just supposed to take you at your word? Our intelligence and scientific corps have not detected any energy anomalies and a single supernova, much less two, would certainly be have been detected by someone. Seems like another case of Britain trying to pump itself up while leaving America to do all the hard work.
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Re: Axis & Allies Online 1942 - any good?

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stessier wrote: Fri May 08, 2020 9:43 am
El Guapo wrote: Fri May 08, 2020 7:30 am
stessier wrote:
El Guapo wrote: Fri May 08, 2020 12:26 am Ok United States - I took out Germany's Baltic fleet, so now you need to take out Germany's Atlantic fleet.
Uh, didn't you just chase the Baltic Fleet into the Atlantic?
Nope - the fleet now at the bottom of the Baltic was a cruiser, 2 suns, and a transport. The Atlantic fleet is a battleship and 2 subs.

Sent from my SM-G950U using Tapatalk
I'm just supposed to take you at your word? Our intelligence and scientific corps have not detected any energy anomalies and a single supernova, much less two, would certainly be have been detected by someone. Seems like another case of Britain trying to pump itself up while leaving America to do all the hard work.
I have edited to reflect revised intelligence. Apparently an excited British officer embellished his account by saying that they destroyed stars, when in fact they destroyed submarines.
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Re: Axis & Allies Online 1942 - any good?

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Moscow is in German hands in AA Universe #1.
The only reason people get lost in thought is because it's unfamiliar territory.

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Re: Axis & Allies Online 1942 - any good?

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And that was that. Good job playing the Germans. I just don't see how I could have done much different in the circumstances. I'll take back my other IPC territory next turn and then the Germans will kill me off for good.
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Re: Axis & Allies Online 1942 - any good?

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Lassr wrote: Fri May 08, 2020 10:58 am Moscow is in German hands in AA Universe #1.
Well, Helsinki is in British hands in AA Universe #2.
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Re: Axis & Allies Online 1942 - any good?

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dbt1949 wrote: Fri May 08, 2020 11:08 am And that was that. Good job playing the Germans. I just don't see how I could have done much different in the circumstances. I'll take back my other IPC territory next turn and then the Germans will kill me off for good.
Yeah, I'm pretty sure I failed you pretty badly. Don't bail, though - if we liberate it you'll be back.
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Re: Axis & Allies Online 1942 - any good?

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dbt1949 wrote: Fri May 08, 2020 11:08 am And that was that. Good job playing the Germans. I just don't see how I could have done much different in the circumstances. I'll take back my other IPC territory next turn and then the Germans will kill me off for good.
the dice did not roll in your favor when I attacked. In taking your industry to the north and south I lost only like 6 infantry total, that allowed me to keep a large force ready to attack Moscow when the opportunity arose. It arose sooner than I thought. And when I attacked Moscow, I only lost 4 infantry. It's like you pissed off the dice Gods or something. A lot of luck there for me!
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Re: Axis & Allies Online 1942 - any good?

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dbt1949 wrote: Fri May 08, 2020 11:08 am And that was that. Good job playing the Germans. I just don't see how I could have done much different in the circumstances. I'll take back my other IPC territory next turn and then the Germans will kill me off for good.
Easy for me to armchair quarterback. I thought I knew all there was to know and every possible strategy for this (old version) game and then I'm pretty sure it was El Guapo about 12-14 years ago that beat me pretty handily playing some PBEM third party version of this. That being said, as Russia I would not buy fighters until the allies were fully on the offensive and had Germany bottled up. Russia needs bodies for defense (and attacking!). I say this because when I was reviewing one of your turns I saw that you bought a fighter. They are excellent for defense, the best there is, but you traded 8 infantry to get it and with the kind of numbers Lassr was bringing against you in INF / tanks having 1 fighter pick off a single attacker every round of combat is not an attrition rate you could prevail with.
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Re: Axis & Allies Online 1942 - any good?

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Yeah I don't know 1942 specifically super well, but I've yet to see a version of A&A where Russia should be building anything other than 100% infantry + artillery (maybe the occasional tank) until the German front stabilizes.
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Re: Axis & Allies Online 1942 - any good?

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Sorry, looks like both realities are waiting on me. I should be able to carry out my ill advised strategies around 7pm Eastern.
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Re: Axis & Allies Online 1942 - any good?

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El Guapo wrote: Fri May 08, 2020 11:46 am Yeah I don't know 1942 specifically super well, but I've yet to see a version of A&A where Russia should be building anything other than 100% infantry + artillery (maybe the occasional tank) until the German front stabilizes.
In the older edition with first turn lucky Russian attacks into mainland Europe, you might be a little more aggressive in purchasing with Russia (some armor, not fighters right away).

In this version though, very little armor. Most of the artillery I buy is either because of max deployment restrictions (I can buy more infantry than I can place, time to buy something other than infantry) and the odd IPCs - takes 3 to buy infantry, if I have 2 extra IPC (say 23 - 7 infantry), replace 2 infantry with 2 artillery and spend all the IPC. You can't take IPC with you if Germany conquers your capital (but they can, don't let them!)

Just my $.02 with the game so far. Not that I played the heck out of the old edition and have a whopping 1 game SP as Russia and started a second SP game as Germany, and of course our MP game here with this new edition.
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Re: Axis & Allies Online 1942 - any good?

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Yeh, next time I go with more infantry at the start. See what that does. Infantry are 3 pt each and fighters are 10 pts. So only 3 inf per fighter.
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Re: Axis & Allies Online 1942 - any good?

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2 Inf, 1 art.
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Re: Axis & Allies Online 1942 - any good?

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dbt1949 wrote: Fri May 08, 2020 1:38 pm Yeh, next time I go with more infantry at the start. See what that does. Infantry are 3 pt each and fighters are 10 pts. So only 3 inf per fighter.
Yeah my math was out to lunch earlier. In no version of the game are fighters 24 IPC :doh:

I assumed they cost 12 in this version (that's what they used to cost) so if it's only 10 that's even less but I think the point still stands.
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Re: Axis & Allies Online 1942 - any good?

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Given Lassr's results, one other option is to cut back on the vodka ration. Certainly can't make their aim any worse.
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Re: Axis & Allies Online 1942 - any good?

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I hear you.
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Re: Axis & Allies Online 1942 - any good?

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dbt1949 wrote: Fri May 08, 2020 4:05 pmI hear you.
We need the Russians from the SP game I'm playing as Germany.

My fighter against their infantry, he got a 2 before I could get a 3 or less.

My horde -4 tanks and fighters, get 2 hits; he has like 4 2's, 2 hit, 1 3, it hits. Next round, everything hit for him again...

Expensive war for Germany... :(
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Re: Axis & Allies Online 1942 - any good?

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Zenn7 wrote: Fri May 08, 2020 4:10 pm
dbt1949 wrote: Fri May 08, 2020 4:05 pmI hear you.
We need the Russians from the SP game I'm playing as Germany.

My fighter against their infantry, he got a 2 before I could get a 3 or less.

My horde -4 tanks and fighters, get 2 hits; he has like 4 2's, 2 hit, 1 3, it hits. Next round, everything hit for him again...

Expensive war for Germany... :(
Why do you have a fighter going up against an infantry anyway?
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Re: Axis & Allies Online 1942 - any good?

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It's almost as if people are the problem.
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Re: Axis & Allies Online 1942 - any good?

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One time playing original A&A back in college, I was playing Germany and the UK player was sloppy, so I got to attack the U.K. with two infantry and a bomber against just one British bomber in defense. Only....their AA gun rolled a 1 and shot down the bomber, and then the UK bomber managed to roll two 1s before I got a 1 with either of my infantry.
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Re: Axis & Allies Online 1942 - any good?

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El Guapo wrote: Fri May 08, 2020 4:30 pm
Zenn7 wrote: Fri May 08, 2020 4:10 pm
dbt1949 wrote: Fri May 08, 2020 4:05 pmI hear you.
We need the Russians from the SP game I'm playing as Germany.

My fighter against their infantry, he got a 2 before I could get a 3 or less.

My horde -4 tanks and fighters, get 2 hits; he has like 4 2's, 2 hit, 1 3, it hits. Next round, everything hit for him again...

Expensive war for Germany... :(
Why do you have a fighter going up against an infantry anyway?
He was relocating to Africa and picking off an "easy" target on the way (which would prevent said target from being an issue in the future). Needless to say, the Africa campaign has also suffered a bit of a setback.
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Re: Axis & Allies Online 1942 - any good?

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El Guapo wrote: Fri May 08, 2020 9:50 am
stessier wrote: Fri May 08, 2020 9:43 am
El Guapo wrote: Fri May 08, 2020 7:30 am
stessier wrote:
El Guapo wrote: Fri May 08, 2020 12:26 am Ok United States - I took out Germany's Baltic fleet, so now you need to take out Germany's Atlantic fleet.
Uh, didn't you just chase the Baltic Fleet into the Atlantic?
Nope - the fleet now at the bottom of the Baltic was a cruiser, 2 suns, and a transport. The Atlantic fleet is a battleship and 2 subs.

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I'm just supposed to take you at your word? Our intelligence and scientific corps have not detected any energy anomalies and a single supernova, much less two, would certainly be have been detected by someone. Seems like another case of Britain trying to pump itself up while leaving America to do all the hard work.
I have edited to reflect revised intelligence. Apparently an excited British officer embellished his account by saying that they destroyed stars, when in fact they destroyed submarines.
Did they mention anything about German super subs? Because they absolutely devastated my fleet. The subs started by getting two hits before we even had a chance to engage. Then the German battleship managed to put up a smoke screen so that our entire initial attack failed to score a hit. The commander, fearing his casualties would be for not if he withdrew, decided to press the attack. The subs took out the remaining cruiser before it got to fire a shot and our fighters failed to find the enemy formation Out battleship and bomber finally scored a hits and sunk a sub and the battleship before our brave battleship was sunk as well. Our bomber was the sole survivor and barely managed to make it back to Gibraltar. Needless to say, this complete disaster has led to a shake up at the highest levels and we have high hopes for our future plans.
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Re: Axis & Allies Online 1942 - any good?

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We have again re-secured our southern production facilities. The lack of ground troops in the area give us hope we will be able to retain them for a little longer this time.

Virtually all of the countryside was left undefended with the Japanese cruising through the desolate East as if they were born for such things.

We have sent out men to be sacrificed to slow the advance on Moscow from all sides. This should buy us another season. If our allies do not pull off some amazing work soon, it may be for naught.

**********

Holy bleep Russia is hard in this edition!

Once again just happened to be on and checking and while I was looking to see what others had done, here comes USA to take their turn! I may be online in this game too much...
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Re: Axis & Allies Online 1942 - any good?

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Zenn7 wrote: Fri May 08, 2020 6:39 pm Once again just happened to be on and checking and while I was looking to see what others had done, here comes USA to take their turn! I may be online in this game too much...
If you can call it that. Might as well just set the IPCs on fire, quite honestly.
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Re: Axis & Allies Online 1942 - any good?

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stessier wrote: Fri May 08, 2020 6:20 pm
El Guapo wrote: Fri May 08, 2020 9:50 am
stessier wrote: Fri May 08, 2020 9:43 am
El Guapo wrote: Fri May 08, 2020 7:30 am
stessier wrote:
El Guapo wrote: Fri May 08, 2020 12:26 am Ok United States - I took out Germany's Baltic fleet, so now you need to take out Germany's Atlantic fleet.
Uh, didn't you just chase the Baltic Fleet into the Atlantic?
Nope - the fleet now at the bottom of the Baltic was a cruiser, 2 suns, and a transport. The Atlantic fleet is a battleship and 2 subs.

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I'm just supposed to take you at your word? Our intelligence and scientific corps have not detected any energy anomalies and a single supernova, much less two, would certainly be have been detected by someone. Seems like another case of Britain trying to pump itself up while leaving America to do all the hard work.
I have edited to reflect revised intelligence. Apparently an excited British officer embellished his account by saying that they destroyed stars, when in fact they destroyed submarines.
Did they mention anything about German super subs? Because they absolutely devastated my fleet. The subs started by getting two hits before we even had a chance to engage. Then the German battleship managed to put up a smoke screen so that our entire initial attack failed to score a hit. The commander, fearing his casualties would be for not if he withdrew, decided to press the attack. The subs took out the remaining cruiser before it got to fire a shot and our fighters failed to find the enemy formation Out battleship and bomber finally scored a hits and sunk a sub and the battleship before our brave battleship was sunk as well. Our bomber was the sole survivor and barely managed to make it back to Gibraltar. Needless to say, this complete disaster has led to a shake up at the highest levels and we have high hopes for our future plans.
Oof. Double 1s to start???

Well, on the upside, I should be able to take out the remaining sub.

Also, you should build more destroyers.
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Re: Axis & Allies Online 1942 - any good?

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Played a single player game as Russia. Results same.
Japanese run amok. Without help from my allies I cannot survive. Why'd the damn Japanese buy so many freakin tanks for?
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Re: Axis & Allies Online 1942 - any good?

Post by Zenn7 »

dbt1949 wrote: Fri May 08, 2020 8:01 pm Played a single player game as Russia. Results same.
Japanese run amok. Without help from my allies I cannot survive. Why'd the damn Japanese buy so many freakin tanks for?
Yeah, I think my SP Russia game I would have died w/o ally help. If this game bore any remote resemblance to historical accuracy, I'd seriously have to wonder how the Russians did so well.

I don't recall Japan ever doing all that much to Russia like they do in this game.
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Re: Axis & Allies Online 1942 - any good?

Post by Isgrimnur »

Zenn7 wrote: Fri May 08, 2020 8:40 pm I don't recall Japan ever doing all that much to Russia like they do in this game.
Richard Sorge
Sorge is most famous for his service in Japan in 1940 and 1941, when he provided information about Adolf Hitler's plan to attack the Soviet Union.

In mid-September 1941, he informed the Soviets that Japan would not attack the Soviet Union in the near future. Various writers have speculated that this information allowed Stalin to transfer 18 divisions, 1,700 tanks, and over 1,500 aircraft from Siberia and the Far East to the Western Front against the western Axis Powers during the Battle for Moscow. However, Soviet code-breakers had broken the Japanese diplomatic codes, and Moscow already knew from signals intelligence that there would be no Japanese attack on the Soviet Union in 1941.
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Re: Axis & Allies Online 1942 - any good?

Post by Zenn7 »

My knowledge of history, while decent compared to the average American citizen is not that extensive, so thanks Isg, that was an interesting note.
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Re: Axis & Allies Online 1942 - any good?

Post by Isgrimnur »

Always glad to share.
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Re: Axis & Allies Online 1942 - any good?

Post by Isgrimnur »

Wake Island remains under blockade, and the Eastern Med is now home to a LOT of artificial reefs.
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Re: Axis & Allies Online 1942 - any good?

Post by Zenn7 »

To:
Far be it from me to offer advice,

OFFER IT!

Thanks,
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Re: Axis & Allies Online 1942 - any good?

Post by raydude »

The Americans seem to have forgotten the safety of convoys.
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Re: Axis & Allies Online 1942 - any good?

Post by El Guapo »

I just picked up 15 IPCs worth of territory, which was fun. No doubt this time I'll hold France for good.
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Re: Axis & Allies Online 1942 - any good?

Post by Isgrimnur »

El Guapo wrote: Sat May 09, 2020 12:55 am I just picked up 15 IPCs worth of territory, which was fun. No doubt this time I'll hold France for good.
That's fine. I'll just camp out here in Western Canadia.

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