Borderlands 3

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Re: Borderlands 3

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I finished up Love and Tentacles and all of its side missions over the weekend. It was a fun piece of DLC, loved the setting and the boss fights were actually pretty good. Much better than the casino DLC.
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Re: Borderlands 3

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TheMix wrote: Sun Apr 05, 2020 5:01 pm As for #1, the bank in your "stateroom" is shared between all of your characters. So anything you put in there will be accessible to other characters (once they reach the ship, of course).
I knew about the Bank - I was talking about not claiming the guns from the emails - just letting them sit there until I had a character that wanted them.
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Re: Borderlands 3

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Oh. Hopefully? Since I haven't collected anything yet from my email except some keys.

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Re: Borderlands 3

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TheMix wrote: Sun Apr 05, 2020 5:01 pm Not sure about #2. I'm just saving it so far. Though I believe you can also get guns from the machine next to Earl.

As for #1, the bank in your "stateroom" is shared between all of your characters. So anything you put in there will be accessible to other characters (once they reach the ship, of course).
I've been to my stateroom once... I can never find it since. I really hate the map in this game.
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Re: Borderlands 3

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naednek wrote: Mon Apr 06, 2020 1:54 pm
TheMix wrote: Sun Apr 05, 2020 5:01 pm Not sure about #2. I'm just saving it so far. Though I believe you can also get guns from the machine next to Earl.

As for #1, the bank in your "stateroom" is shared between all of your characters. So anything you put in there will be accessible to other characters (once they reach the ship, of course).
I've been to my stateroom once... I can never find it since. I really hate the map in this game.
Back of the ship. Just before the fast travel station. If you are playing solo, it'll be the first door on the left (just before the Lost Loot machine). If you are playing with others, then it'll depend on which # you are. There are four rooms there.

If it helps, it's on the "middle" level. One level down from the med bay, the control room. Half level down from Marcus and Moxxi. But above Ellie.

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Re: Borderlands 3

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naednek wrote: Mon Apr 06, 2020 1:54 pm I've been to my stateroom once... I can never find it since. I really hate the map in this game.
Oh my gosh - I thought I was the only one! Sanctuary is THE WORST! All the other maps are great, but that one makes no sense at all. I'm finally starting to figure out my way around...and I'm level 27. They should have made the decks different colors so you could tell when you pass from one to the other or something. As it is, it is super easy to get turned around and lost.
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Re: Borderlands 3

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I'm on my fifth playthrough, and I can find my way without any difficulty, but yeah. It is an unnecessarily confusing design.
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Re: Borderlands 3

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One positive thing about quarantine is that it has inspired me to go back and get all the trophies for this game. I'm close at this point. I just need to finish one more proving ground, I have a couple of crew challenges that I need to find and that's about it.
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Re: Borderlands 3

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That's one big thing I kind of miss on epic, no achievements! Maybe I should buy BL3 again on steam and do it all over again... I wonder if the save games are compatible...
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Re: Borderlands 3

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so many legendaries from the event, but they are all in a pretty narrow range for me, about 13 to 20 because of where I am at in the game, so , not that useful in the long haul.

I just really wish it was easier to get to the bank sooner.
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Re: Borderlands 3

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That stupid shooting gallery trophy has me stuck. I can't get a perfect score no matter what I try. It's hard for me to see some of the targets and they come and go so fast. I really don't suck at shooters, I'm not the best, but it shouldn't be this hard. The best I've gotten is 12 out of 15.
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Re: Borderlands 3

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I got another legendary Monocle sniper rifle! Man I love these things. The first one I got at level 4 and this one is Level 27 - I'm going to be set for a good long while. Oh Happy Days! :D
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Re: Borderlands 3

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stessier wrote: Wed Apr 08, 2020 9:18 am I got another legendary Monocle sniper rifle! Man I love these things. The first one I got at level 4 and this one is Level 27 - I'm going to be set for a good long while. Oh Happy Days! :D
I've been running a lot with the Krakatoa. The damage is insane. It's going to be hard to give it up.

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Re: Borderlands 3

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My FL4K has two Lyudas. They're not good long-range plinking snipers, but combined with the Fade Away and some supporting skills, I can pop probably 45+ sniper crits in two or three seconds on a cooldown at medium range. It's crazy, and really effective.
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Re: Borderlands 3

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Re: Borderlands 3

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I played the tutorial earlier. It's not complicated, at least so far. The boosts you get are significant, though, enough so that I can imagine people doing in-game content will consider the buffs as a must-have before bosses. That's a smart bit of design. People who want to tackle the really tough stuff will have to plan on doing a few levels each week to get the buffs.
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Re: Borderlands 3

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Blackhawk wrote: Wed Apr 08, 2020 4:43 pm
I played the tutorial earlier. It's not complicated, at least so far. The boosts you get are significant, though, enough so that I can imagine people doing in-game content will consider the buffs as a must-have before bosses. That's a smart bit of design. People who want to tackle the really tough stuff will have to plan on doing a few levels each week to get the buffs.
Are the buffs optional to turn on? I like trying the standard content without buffs before seeing how maxed out I can get.
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Re: Borderlands 3

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stessier wrote: Wed Apr 08, 2020 4:48 pm
Blackhawk wrote: Wed Apr 08, 2020 4:43 pm
I played the tutorial earlier. It's not complicated, at least so far. The boosts you get are significant, though, enough so that I can imagine people doing in-game content will consider the buffs as a must-have before bosses. That's a smart bit of design. People who want to tackle the really tough stuff will have to plan on doing a few levels each week to get the buffs.
Are the buffs optional to turn on? I like trying the standard content without buffs before seeing how maxed out I can get.
I didn't actually check, but I assume so. You earn credits by completing puzzles. You spend credits to buy boosts that last one hour or two hours.
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Re: Borderlands 3

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Borderlands Science is strangely engaging. I had to tear myself away after 45 minutes. Well crafted.
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Re: Borderlands 3

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stessier wrote: Thu Apr 09, 2020 9:01 am Borderlands Science is strangely engaging. I had to tear myself away after 45 minutes. Well crafted.
I didn't have to tear myself away but it was more interesting that I expected. I can definitely see me using it for buffs before bosses, as I'm awful at the game and already struggled with two of the early game bosses.
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Re: Borderlands 3

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so how again do you access the science mini games?
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Re: Borderlands 3

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naednek wrote: Thu Apr 09, 2020 2:30 pm so how again do you access the science mini games?
Sanctuary. Tanis's lab. Arcade machine.
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Re: Borderlands 3

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You need to have reached a point in the game where you have access to Sanctuary III. Once you do, it is in the Medical Bay with Tannis, back left corner IIRC.
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Re: Borderlands 3

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Played ~9 hours with FL4K and wasn't having fun; lots of dying and what felt like I was shooting bullet sponges. Just switched over to Zane and he feels a little better, though I'm not sure about him either. For reference I have typically played Solider/Commando and my last run at B2 last year was with the Gunzerker. I'm not sure what the issue is, but even Zane isn't grabbing me. I also had some really weird spawn in the intro areas. I saw no less than 4 loot tinks right outside the area where you get access to your first vehicle. In comparison, while playing as FL4K, I never saw one. The other odd thing was the game keeps spawning Chubby Skags - like two or three at a time in the intro area. I'm not playing on any advanced difficulty - just normal - but it's like the spawn calculator is off.
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Re: Borderlands 3

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Smoove_B wrote: Thu Apr 09, 2020 4:39 pm For reference I have typically played Solider/Commando and my last run at B2 last year was with the Gunzerker. I'm not sure what the issue is, but even Zane isn't grabbing me. .
It sounds like you're a Moze. It's also worth mentioning that (for the most part) BL3 doesn't tie characters to specific weapon types, but certain builds synergize with certain weapon types. For instance, my Moze build works best - by far - with fully automatic weapons with the largest possible magazine, while my FL4K works best with high crit weapons. Take that same high crit weapon that my FL4K uses and put it on my Moze and it will be nearly useless. Figuring out that synergy is part of the game.
Smoove_B wrote: Thu Apr 09, 2020 4:39 pm I saw no less than 4 loot tinks right outside the area where you get access to your first vehicle. In comparison, while playing as FL4K, I never saw one. The other odd thing was the game keeps spawning Chubby Skags - like two or three at a time in the intro area. I'm not playing on any advanced difficulty - just normal - but it's like the spawn calculator is off.
Part of the events. Last week all of the slot machines had a very high chance to spawn legendaries and grenades. This week the slots are back to normal, but loot enemies are cranked way up. I will be happy when the event is over and they stop showering me with legendaries, ruin the loot part of the game.
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Re: Borderlands 3

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Blackhawk wrote: Thu Apr 09, 2020 5:26 pm Figuring out Searching YouTube for that synergy is part of the game.
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Re: Borderlands 3

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Well... yeah. That, too. Or Icy Veins.
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Re: Borderlands 3

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Blackhawk wrote: Thu Apr 09, 2020 5:26 pmPart of the events.
Hmm..I thought the events were a coop thing, not a SP thing. It's out of control - the number of chubby skags and loot tinks I've killed in the last few hours. I'm not enjoying it, quite frankly and wish it would not be a thing.

I'm ~8 with Zane. Maybe I will try Moze. Zane does feel better - I like the drone and being able to throw up a barrier (double skills at the expense of grenades is nifty) is always a plus. Overall it's been weird. I really liked the original game. I loved the second. The Pre-sequel didn't do it for me and this just feels...off. Looks great and I love all the polish - the little details. But the game play just feels...different somehow.
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Re: Borderlands 3

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Smoove_B wrote: Thu Apr 09, 2020 6:59 pm
Blackhawk wrote: Thu Apr 09, 2020 5:26 pmPart of the events.
Hmm..I thought the events were a coop thing, not a SP thing. It's out of control - the number of chubby skags and loot tinks I've killed in the last few hours. I'm not enjoying it, quite frankly and wish it would not be a thing.

I'm ~8 with Zane. Maybe I will try Moze. Zane does feel better - I like the drone and being able to throw up a barrier (double skills at the expense of grenades is nifty) is always a plus. Overall it's been weird. I really liked the original game. I loved the second. The Pre-sequel didn't do it for me and this just feels...off. Looks great and I love all the polish - the little details. But the game play just feels...different somehow.
I would rank the games like this:

1. Borderlands 2
2. Borderlands 3
3. Borderlands 1
4. Pre Sequel

Part three may feel a bit different than part 2 but it is well worth playing through at least once. The quality of life improvements are really nice and you may not notice them at first, but go back and play any of the prior games and you will miss them. The ability to teleport from anywhere, auto pickup of ammo and money, more options, etc.
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Re: Borderlands 3

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I would agree with that. There are a lot of of things that add depth, like anointed weapons which mean that even the perfect legendary for your character will have a bunch of variants, or the improved 'Badass ranks' system (Guardian points) that adds a whole new skill tree once you've finished your first playthrough, or holiday events that work like an MMO's events with new enemies and objectives mixed into all of the existing content. Or just the fact that you have the option to walk up to an ammo machine a press a single key to 'buy all ammo', which is the single greatest improvement.

BL2 has a snappier story and characters, but BL3 is right behind it, and ahead of the others.
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Re: Borderlands 3

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I think I'm struggling with the skills for the characters. It feels intentionally convoluted - like they were all created as a way for the min/maxers to try and figure out weird combinations of skill that aren't intuitive while you're leveling. It feels like the game wants me to respec every few levels and funnel points into specific skills to see if *that* combination does something. Instead, every time I level up I'm pretty much shrugging my shoulders and picking something related to boosting my shield or my health and I'm not actually feeling like I'm getting more powerful. I guess (for me) the reward curve with leveling feels off.
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Re: Borderlands 3

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Smoove_B wrote: Fri Apr 10, 2020 10:11 am I think I'm struggling with the skills for the characters. It feels intentionally convoluted - like they were all created as a way for the min/maxers to try and figure out weird combinations of skill that aren't intuitive while you're leveling. It feels like the game wants me to respec every few levels and funnel points into specific skills to see if *that* combination does something. Instead, every time I level up I'm pretty much shrugging my shoulders and picking something related to boosting my shield or my health and I'm not actually feeling like I'm getting more powerful. I guess (for me) the reward curve with leveling feels off.
They definitely want you to try new things. That goes back to BL2, at least. I tend to respec all the time. At least, any time I get a nice weapon or class mod. I just respec'd Moze to see what going explosive/splash damage is all about. Before that I was focusing on my mech. But it actually got way too easy. Other than a couple of the bosses, I found that I could pop the mech and clear 1 to 2 rooms easily. Usually with half the time left. So it's time to try something different.

I will say that I've never felt it was quite as bad as you are saying. I've found that it's usually 1-2 "obvious" specs per tree. For instance, while building out Moze's mech, it was pretty obvious that the skills in that tree either focused on splash damage (splash size, more grenades, bonuses for using grenades, free ammo - I assume to help with rocket launchers) or the mech (less fuel consumption, more fuel, cooldown reduction, mech behavior).

I've also noticed that most of the classes seem to have a tree that is more co-op focused.

My advice is to just pick what seems interesting and not worry about the rest. So far, other than a boss or two, there has been very little challenge. And by the time you try a second playthrough on a harder difficulty, you'll have enough points to set up a synergy/focus more easily.

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Re: Borderlands 3

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Blackhawk wrote: Thu Apr 09, 2020 5:26 pm Part of the events. Last week all of the slot machines had a very high chance to spawn legendaries and grenades. This week the slots are back to normal, but loot enemies are cranked way up. I will be happy when the event is over and they stop showering me with legendaries, ruin the loot part of the game.
Ohhhhhhhhh - I had no idea. Thanks for that.

I have so many legendaries that I never even get to equip some before I find something else even better. It's been an interesting time to try the game for the first time.
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Re: Borderlands 3

Post by Smoove_B »

TheMix wrote: Fri Apr 10, 2020 10:22 am They definitely want you to try new things. That goes back to BL2, at least. I tend to respec all the time. At least, any time I get a nice weapon or class mod. I just respec'd Moze to see what going explosive/splash damage is all about.
I guess I have ~150 hours in all the Borderlands games so far. Maybe that's a bit high, but it'd definitely 100+ hours. I prior to BL3 I used respec like maybe half a dozen times at most? I think I've done it at least four times in the 11 hours I've spent in BL3. I don't enjoy tweaking / experimenting / adjusting. I just wanna play. :D
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Re: Borderlands 3

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Smoove_B wrote: Fri Apr 10, 2020 10:46 am
TheMix wrote: Fri Apr 10, 2020 10:22 am They definitely want you to try new things. That goes back to BL2, at least. I tend to respec all the time. At least, any time I get a nice weapon or class mod. I just respec'd Moze to see what going explosive/splash damage is all about.
I guess I have ~150 hours in all the Borderlands games so far. Maybe that's a bit high, but it'd definitely 100+ hours. I prior to BL3 I used respec like maybe half a dozen times at most? I think I've done it at least four times in the 11 hours I've spent in BL3. I don't enjoy tweaking / experimenting / adjusting. I just wanna play. :D
My experience with the previous games is about the same, but continued right through BL3. I never respeced at all in BL3 until I got to the end game and then only chasing the meta because my kid wanted to play mayhem 3/4 for more loots which is really the only place I ever found having an actual build remotely necessary, at least for Amara. It may be that I just lucked into a pretty good build so I didn't need to respec, but also Amara is awesome.
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Re: Borderlands 3

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Smoove_B wrote: Fri Apr 10, 2020 10:46 am
TheMix wrote: Fri Apr 10, 2020 10:22 am They definitely want you to try new things. That goes back to BL2, at least. I tend to respec all the time. At least, any time I get a nice weapon or class mod. I just respec'd Moze to see what going explosive/splash damage is all about.
I guess I have ~150 hours in all the Borderlands games so far. Maybe that's a bit high, but it'd definitely 100+ hours. I prior to BL3 I used respec like maybe half a dozen times at most? I think I've done it at least four times in the 11 hours I've spent in BL3. I don't enjoy tweaking / experimenting / adjusting. I just wanna play. :D
Then go to the Icy Veins link, read the playstyle info on the builds they offer, and go!
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Re: Borderlands 3

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You got me curious.

BL1: 354 hours
BL2: 427 hours
BL-TPS: 84 hours
BL3: ~240 hours


BL1 and 2 I played through solo, then with a friend, then with the kids, then with the OO LFG group. TPS was solo plus the kids. BL3 was solo, LFG, and now the kids. They're great games, but they really, really shine when you're with friends.
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Re: Borderlands 3

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Blackhawk crushed me in BL play time. Pretty much played them all once then again with my son.

Borderlands 98 + Enhanced 38
Borderlands 2 182
Pre-Sequel 32
Borderlands 3 ~120

I don't feel like I need a Borderlands 4 at this point or at least not the MOTS that we got with BL3.
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Re: Borderlands 3

Post by Smoove_B »

Hmm..I just looked as well and I actually have just over 200 hours in the the originals (106 in BL2 alone) and about a dozen more in BL3.

I missed that Icy Veins link in the flurry of activity happening in this thread. I'll definitely check it out.
Maybe next year, maybe no go
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stessier
Posts: 29849
Joined: Tue Dec 21, 2004 12:30 pm
Location: SC

Re: Borderlands 3

Post by stessier »

I've never respec'd in any of the games. I just pick a tree and play it.
I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities. - Vaarsuvius
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Running____2014: 1300.55 miles____2015: 2036.13 miles____2016: 1012.75 miles____2017: 1105.82 miles____2018: 1318.91 miles__2019: 2000.00 miles
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