[Werewolf] Koz's Snakes on a Plane - Snake Chow!
Posted: Wed Aug 16, 2006 3:25 pm
In honor of this Friday's release of SNAKES ON A PLANE, I've decided we should do a themed version of the suddenly popular Werewolf game. It will be played similarly to the others, but with a few twists:
The Setting
Eleven passengers are traveling on a plane over the middle of some ocean. Unfortunately, among the seemingly innocent passangers are two terrorists, bent on releasing their cadre of pet snakes on the unsuspecting plane. The passengers must decide whom amongst them are the terrorists before they all become snake chow.
The Rules
Rules are similar to Werewolf.
Two of you will be terrorists, bent on releasing snakes to kill people, since apparently you forgot your guns at home. Every hour (game time, not real time), you gain the ability to kill one passenger on the plane without risking your identities. Dead players are out of the game and can't talk anymore.
Eight of you will be passengers, minding your own business on your trip to Tahiti, until the snakes attack. Every hour, after the terrorists strike, the remaining passengers will vote to restrain one person on the plane tying him or her to the flight attendant's chair with dental floss. Once restrained, that player may not participate in killing if he's a terrorist, or voting if he's a passenger. However, he MAY still participate in the dialogue, since technically he's not dead.
One of you will be motherfucking Samuel L. Jackson, FBI agent and curse-slinger extraordinaire. SLJ gets a few unique powers. One, his identity is known right from the beginning, to terrorists and passengers alike. Two, because he is so fucking badass, the terrorists may NOT elect to kill him while other innocent passengers remain onboard. Three, SLJ has the power to save one member of the plane's occupants from death by snake. He must be preemptive and can only choose to protect one member prior to the terrorists' release of snake-i-tude. This ability comes with a consequence, however: if SLJ chooses to protect a terrorist, then the terrorists take advantage of SLJ's weakness for saving human life and kill him. SLJ may choose to not save anybody in a particular hour if he wishes.
Additionally, SLJ is not a savage, and may not participate in the mob's decision to restrain a passenger. He may also not save a passenger from the mob. And he may be restrained by the mob, although there wouldn't be much point to that.
Moderator Rules
As the moderator I'm going to stay out of the game entirely except when declaring events. I will announce the following things:
When a player has been killed by the terrorists, I will announce who it was that was killed.
When a player has been saved by SLJ, I will announce who it was that was saved.
When a player is restrained by the passengers, I will announce who it was that was restrained, but NOT if he was a passenger or a terrorist. This keeps the suspense up.
Winning
The passengers and SLJ win if both terrorists are restrained.
The terrorists win if all passengers and SLJ are killed or restrained. Note: I changed this rule so killing SLJ doesn't mean you immediately lose, since it kind of makes his already guessing power that much less useful.
Because the role of SLJ is known at the beginning, I'll take volunteers for the position, first come first served. The two terrorists will be determined randomly.
Also, because I just pulled these custom rules out of nowhere, feel free to suggest additions or changes, or any questions you might have.
The Victims
Mr. Fed
Padre
Crux
Orinoco
Leigh
CSL
Lassr
YellowKing
Hamsterball_Z
pr0ner
The Setting
Eleven passengers are traveling on a plane over the middle of some ocean. Unfortunately, among the seemingly innocent passangers are two terrorists, bent on releasing their cadre of pet snakes on the unsuspecting plane. The passengers must decide whom amongst them are the terrorists before they all become snake chow.
The Rules
Rules are similar to Werewolf.
Two of you will be terrorists, bent on releasing snakes to kill people, since apparently you forgot your guns at home. Every hour (game time, not real time), you gain the ability to kill one passenger on the plane without risking your identities. Dead players are out of the game and can't talk anymore.
Eight of you will be passengers, minding your own business on your trip to Tahiti, until the snakes attack. Every hour, after the terrorists strike, the remaining passengers will vote to restrain one person on the plane tying him or her to the flight attendant's chair with dental floss. Once restrained, that player may not participate in killing if he's a terrorist, or voting if he's a passenger. However, he MAY still participate in the dialogue, since technically he's not dead.
One of you will be motherfucking Samuel L. Jackson, FBI agent and curse-slinger extraordinaire. SLJ gets a few unique powers. One, his identity is known right from the beginning, to terrorists and passengers alike. Two, because he is so fucking badass, the terrorists may NOT elect to kill him while other innocent passengers remain onboard. Three, SLJ has the power to save one member of the plane's occupants from death by snake. He must be preemptive and can only choose to protect one member prior to the terrorists' release of snake-i-tude. This ability comes with a consequence, however: if SLJ chooses to protect a terrorist, then the terrorists take advantage of SLJ's weakness for saving human life and kill him. SLJ may choose to not save anybody in a particular hour if he wishes.
Additionally, SLJ is not a savage, and may not participate in the mob's decision to restrain a passenger. He may also not save a passenger from the mob. And he may be restrained by the mob, although there wouldn't be much point to that.
Moderator Rules
As the moderator I'm going to stay out of the game entirely except when declaring events. I will announce the following things:
When a player has been killed by the terrorists, I will announce who it was that was killed.
When a player has been saved by SLJ, I will announce who it was that was saved.
When a player is restrained by the passengers, I will announce who it was that was restrained, but NOT if he was a passenger or a terrorist. This keeps the suspense up.
Winning
The passengers and SLJ win if both terrorists are restrained.
The terrorists win if all passengers and SLJ are killed or restrained. Note: I changed this rule so killing SLJ doesn't mean you immediately lose, since it kind of makes his already guessing power that much less useful.
Because the role of SLJ is known at the beginning, I'll take volunteers for the position, first come first served. The two terrorists will be determined randomly.
Also, because I just pulled these custom rules out of nowhere, feel free to suggest additions or changes, or any questions you might have.
The Victims
Mr. Fed
Padre
Crux
Orinoco
Leigh
CSL
Lassr
YellowKing
Hamsterball_Z
pr0ner