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D&D: 3.5 vs 4 vs 5
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- hitbyambulance
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D&D: 3.5 vs 4 vs 5
i'm planning on getting the nephews (ages 11 and 6) and my son (18) into this soon. i still have the 2nd edition rules which is what i DM'ed years and years ago, but i figured i'd try out a more modern incarnation. the library has D&D books for versions 3.5, 4 and 5. which ... is the best?
- Zarathud
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Re: D&D: 3.5 vs 4 vs 5
5 is more streamlined and is what I'm teaching my 12 year old.
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"I don't stand by anything." - Trump
“Bad men need nothing more to compass their ends, than that good men should look on and do nothing.” - John Stuart Mill, Inaugural Address Delivered to the University of St Andrews, 2/1/1867
“It is the impractical things in this tumultuous hell-scape of a world that matter most. A book, a name, chicken soup. They help us remember that, even in our darkest hour, life is still to be savored.” - Poe, Altered Carbon
- Blackhawk
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Re: D&D: 3.5 vs 4 vs 5
D&D: Wargaming rules that they tweaked for adventuring, released in 'expansions' based on level.
AD&D 1st Edition: an experiment in putting everything in on place that caught on so well that it essentially killed the main branch.
AD&D 2nd Edition: A polishing of 1st Edition. This was still based on wargaming rules with convoluted systems from that subgenre.
D&D 3rd Edition: An attempt to clean up the rules, a 'reboot.' It wasn't well done, and was panned. This was the first release after TSR went under and the brand was purchased by Wizards of the Coast.
D&D 3.5: A fix of 3rd. It took away the wargaming legacy and replaced it with more consistent rules (like when you roll a d20, higher is always better.) It also made things incredibly complex, with a written rule for every eventuality. Eventually became bloated.
D&D 4th Edition: An attempt to bring back a dwindling player base by appealing to video game fans. A horrid slog that saw D&D off the top of the RPG charts for the first time in history.
Pathfinder: A 3rd party rewrite of 3.5, sometimes called D&D 3.75. Much like 3.5, but more polished and even more complex. Took over from D&D at the top of the charts.
D&D 5th Edition: A successful attempt to modernize the D&D rules. All of the flavor of 1st/2nd edition, combined with the consistency of 3.5, but without the unnecessary complexity. Instead of trying to define every possible eventuality with a complex rule or table, the rules were written with intentional 'wiggle room' that let the DM (and common sense) rule on all the tiny variants on the fly.
I'd say that all of them are good games, but I can't see myself recommending AD&D or 4th Edition to anyone. For kids? I'd say 5e, hands down. Easier to learn, easier to teach, easier to prep, easier to run.
AD&D 1st Edition: an experiment in putting everything in on place that caught on so well that it essentially killed the main branch.
AD&D 2nd Edition: A polishing of 1st Edition. This was still based on wargaming rules with convoluted systems from that subgenre.
D&D 3rd Edition: An attempt to clean up the rules, a 'reboot.' It wasn't well done, and was panned. This was the first release after TSR went under and the brand was purchased by Wizards of the Coast.
D&D 3.5: A fix of 3rd. It took away the wargaming legacy and replaced it with more consistent rules (like when you roll a d20, higher is always better.) It also made things incredibly complex, with a written rule for every eventuality. Eventually became bloated.
D&D 4th Edition: An attempt to bring back a dwindling player base by appealing to video game fans. A horrid slog that saw D&D off the top of the RPG charts for the first time in history.
Pathfinder: A 3rd party rewrite of 3.5, sometimes called D&D 3.75. Much like 3.5, but more polished and even more complex. Took over from D&D at the top of the charts.
D&D 5th Edition: A successful attempt to modernize the D&D rules. All of the flavor of 1st/2nd edition, combined with the consistency of 3.5, but without the unnecessary complexity. Instead of trying to define every possible eventuality with a complex rule or table, the rules were written with intentional 'wiggle room' that let the DM (and common sense) rule on all the tiny variants on the fly.
I'd say that all of them are good games, but I can't see myself recommending AD&D or 4th Edition to anyone. For kids? I'd say 5e, hands down. Easier to learn, easier to teach, easier to prep, easier to run.
(˙pǝsɹǝʌǝɹ uǝǝq sɐɥ ʎʇıʌɐɹƃ ʃɐuosɹǝd ʎW)
- Smoove_B
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Re: D&D: 3.5 vs 4 vs 5
As someone that was trying to set up a "classic" AD&D (1st Edition) campaign recently, I'd also add an unofficial AD&D 1.5 rule set (that I was apparently playing and had no idea) that included the use of Unearthed Arcana. I was initially confused when I was re-reading the AD&D rules, but I eventually realized what I was remembering was the Frankenstein rules we were playing that were a mix of updates from Dragon Magazine and Unearthed Arcana. Many (most?) of those unofficial tweaks were then incorporated into AD&D 2nd Edition and then further expanded (monetized) by supplementary rule books.
Anyway, I just wanted to add that as for 30+ years I really thought we were playing AD&D, but that just wasn't the case.
Anyway, I just wanted to add that as for 30+ years I really thought we were playing AD&D, but that just wasn't the case.
Maybe next year, maybe no go
- hentzau
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Re: D&D: 3.5 vs 4 vs 5
5th Edition. I love me some 4E, but 5E is the way to go.
And if you want a good starting off point, I cannot recommend the 5th Edition Starter Set more. Fabulous fun, great rules to get you started again without overwhelming you, and a top-notch starter campaign. Note this is the original one, not the more recent Stranger Things themed version.
And if you want a good starting off point, I cannot recommend the 5th Edition Starter Set more. Fabulous fun, great rules to get you started again without overwhelming you, and a top-notch starter campaign. Note this is the original one, not the more recent Stranger Things themed version.
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- Redfive
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Re: D&D: 3.5 vs 4 vs 5
Redundant post is redundant, but 5e would be my vote too. Great system.
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- hitbyambulance
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Re: D&D: 3.5 vs 4 vs 5
alright, v5 it is. thanks for the input.
(and now i'm also considering the latest Gamma World.. naaah)
(and now i'm also considering the latest Gamma World.. naaah)
- Blackhawk
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Re: D&D: 3.5 vs 4 vs 5
No! You get more input whether you like it or not!
Well, refreshed input. Do what hentzau said, and get that starter set. It's fantastic.
Well, refreshed input. Do what hentzau said, and get that starter set. It's fantastic.
(˙pǝsɹǝʌǝɹ uǝǝq sɐɥ ʎʇıʌɐɹƃ ʃɐuosɹǝd ʎW)
- hentzau
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Re: D&D: 3.5 vs 4 vs 5
I would be willing to part with my Gamma World set (based on 4E) for a very reasonable price. I have the base set and the first (only) expansion.hitbyambulance wrote: ↑Fri May 17, 2019 3:58 pm alright, v5 it is. thanks for the input.
(and now i'm also considering the latest Gamma World.. naaah)
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
- hentzau
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Re: D&D: 3.5 vs 4 vs 5
Hold on...I’m watching the D&D live stream event and they just announced a new D&D Essentials box set...new adventure set in phandelin. Character creation. Up to level 6. Cards for magic items, quests, combat cheat sheet cards, dice, double sided map of Phandelin and region, DM’s screen. Set up to be playable by only 2 people using new sidekick rules. Available at target exclusively on June 18.
“We can never allow Murania to become desecrated by the presence of surface people. Our lives are serene, our minds are superior, our accomplishments greater. Gene Autry must be captured!!!” - Queen Tika, The Phantom Empire
- Smoove_B
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Re: D&D: 3.5 vs 4 vs 5
D&D Rick and Morty coming this Fall...
I have the graphic novel. Should have seen this coming.“Dungeons & Dragons vs Rick and Morty: Tabletop Roleplaying Game Adventure” will include everything those looking to dive into D&D will need to get started. D&D partnered up with Adult Swim to bring the dysfunctional family of the popular animated show to the tabletop game in a boxed set. The adventure can accommodate up to five players, according to a press release.
Maybe next year, maybe no go
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Re: D&D: 3.5 vs 4 vs 5
Sneaky spammer, slipping a spam link in the post you quoted. I'll deal with you in the morning...