Files tab.
I can't say without knowing exactly which mods, but many - especially those that just replace textures, don't have .esm/.esp files. The in-game list only displays those files.
Moderators: LawBeefaroni, Arcanis, $iljanus
Files tab.
I can't say without knowing exactly which mods, but many - especially those that just replace textures, don't have .esm/.esp files. The in-game list only displays those files.
Oh yeah, the one thing I appreciate from this Fallout is that the guns feel pretty good. They feel responsive and have punch. The two previous Fallouts, the guns were kind of mushy.
Funny, I stuck with Piper too. How "necessary" are the settlements? They were the worst part of FO4 to me and something I pretty much completely ignored after what the tutorial forced on me. I put a ton of time into the game and don't recall any real repercussions from doing that... but it has been quite a while since I've been to the Wasteland.Kraken wrote: ↑Wed Oct 17, 2018 5:06 pm I should definitely get SIm Settlements. The building part takes too much time and isn't fun, and it has a terrible interface to boot. I don't care much for crafting, either.
I do OK in combat as long as I use VATS for everything, especially after I figured out that companions can't die. When the going gets tough, the tough hide behind Piper. I should probably swap her out for a meaner fighter, but she wears the Grognak costume so nicely.
Not at all. They can give you extra resources, safe spaces around the map, and artillery bases you can call in strikes from, but none of that is needed to beat the game.MonkeyFinger wrote: ↑Thu Oct 18, 2018 9:18 am Funny, I stuck with Piper too. How "necessary" are the settlements?
I wonder if it's a bug then? Because I've noticed that even with their default weapon, they'll often stoop to physically hit enemies with the butt of their gun and then it's no wonder I see them laying injured so often. It's frustrating because I feel like I need to babysit them more than in past Fallouts. They'll also randomly select weapons that I've given them to carry instead of using their default.
I see what you did there.