Daehawk wrote:sorta The Division meets Fallout?
Sure, why not... except make it first-person, exploration-based with lots of retro-irony and tons of role playing (of course).
But seriously - traveling the Wasteland with a co-op partner would be all kinds of AWESOME. I'm sure Bethesda has looked closely at leading next-gen titles like The Division... no idea if Division will be good, but the world-building in those demos is super-impressive. Whether it's The Division, F4, or some other title, I'm deeply excited to see what sort of huge open-world games the next-gen can pull off (with all that extra ram, speed, etc). I like to explore - so I want
bigger worlds, if that's not obvious (and more buildings you can enter too.)
[My big question about The Division is - when I see that awesome NYC world, I think "Explore!" But I fear the game designers are thinking "Death match!" Well-designed co-op death match set-pieces, but still death matches...]
El Guapo wrote:AjD wrote:My dream for F4 would be a fully rendered post-apocalyptic 1940's or '50s-era NYC. Something enormous (with all that next gen console memory available), all five boroughs represented, roving gangs, survivors hiding out in abandoned subway stations, that sort of thing.
I think the issue with NYC is that it would be completely leveled in any nuclear exchange. So I think any "fully rendered post-apocalyptic" NYC would just be rubble. Some rebuilding would presumably have occurred, but it seems unlikely that you'd have recognizable landmarks.
No El Guapo, haven't you heard?
[cheesy scifi genre]
Right before the big nuclear war, an enormous polymer dome was hastily constructed! It reaches all the way from the edge of Long Island to Hoboken. The dome was only partially successful in protecting the city - half the Statue of Liberty was pulverized, making it look like a post-apocalyptic Venus De Milo. But most of the city is largely intact!
Now the radiation leaks are another matter...
[/cheesy scifi genre]