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Dwarf Fortress: Octopus OverLords

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Re: Dwarf Fortress: Octopus OverLords

Postby Sepiche » Fri Feb 18, 2011 12:42 pm

LordMortis wrote:Can you point a dwarf in the right direction to get this and for how to set up Phoebus? This thread has me itching to bang my head against the wall trying to understand the Z axis and building without a mountainside.

It's pretty easy to add in graphic mods, but it's even easier to just post my copy of .19 with Phoebus installed. :)

I tweak a few things in the init files out of personal preference, but it's mostly pretty vanilla:
.19 w/ Phoebus installed

It hasn't been updated for .19 yet, but I also highly recommend the Lazy Newb Pack. It has a number of nice features and graphics mods with a fairly easy interface to set them up:
http://www.bay12forums.com/smf/index.php?topic=59026.0
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Re: Dwarf Fortress: Octopus OverLords

Postby Archinerd » Fri Feb 18, 2011 12:53 pm

LordMortis wrote:My bad. I thought you were shrinking the images that you were capturing manually to get them to fit better on OO. So never mind on the bigimg thing, it's the way you capture picture. Thanks for trying. I'll continue to squint... Or maybe break down and get a bigger monitor one day. :D


Does your world wide web browser support Ctrl + to zoom?
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Re: Dwarf Fortress: Octopus OverLords

Postby EzeKieL » Fri Feb 18, 2011 5:24 pm

Sepiche wrote:
LordMortis wrote:Can you point a dwarf in the right direction to get this and for how to set up Phoebus? This thread has me itching to bang my head against the wall trying to understand the Z axis and building without a mountainside.

It's pretty easy to add in graphic mods, but it's even easier to just post my copy of .19 with Phoebus installed. :)

I tweak a few things in the init files out of personal preference, but it's mostly pretty vanilla:
.19 w/ Phoebus installed

It hasn't been updated for .19 yet, but I also highly recommend the Lazy Newb Pack. It has a number of nice features and graphics mods with a fairly easy interface to set them up:
http://www.bay12forums.com/smf/index.php?topic=59026.0


I'm starting to learn it thanks to your posts ^^

And! The 'Let's Play: Dwarf Fortress 2010' videos on youtube, they're brilliant ^^

I remember installing it a year ago and never getting past the first couple of screens... It's slowly starting to make sense!
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Re: Dwarf Fortress: Octopus OverLords

Postby theohall » Fri Feb 18, 2011 8:08 pm

EzeKieL wrote:
Sepiche wrote:
LordMortis wrote:Can you point a dwarf in the right direction to get this and for how to set up Phoebus? This thread has me itching to bang my head against the wall trying to understand the Z axis and building without a mountainside.

It's pretty easy to add in graphic mods, but it's even easier to just post my copy of .19 with Phoebus installed. :)

I tweak a few things in the init files out of personal preference, but it's mostly pretty vanilla:
.19 w/ Phoebus installed

It hasn't been updated for .19 yet, but I also highly recommend the Lazy Newb Pack. It has a number of nice features and graphics mods with a fairly easy interface to set them up:
http://www.bay12forums.com/smf/index.php?topic=59026.0


I'm starting to learn it thanks to your posts ^^

And! The 'Let's Play: Dwarf Fortress 2010' videos on youtube, they're brilliant ^^

I remember installing it a year ago and never getting past the first couple of screens... It's slowly starting to make sense!


I recommend captnduck's videos. So far, he's the one who actually explains what he is doing and the keys without just doing it while not explaining the keys.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sat Feb 19, 2011 12:52 am

"Eight Hundred and Two Drinks. Nine fish. Meat...Meat...One hundred and three. Seventy-two dwarfs living, eleven deceased. I see it all. I can't not. Two thousand, three hundred fourteen piles of unused stone. I see it all. I can't not. Predicting stores in three years, adjust in event of supply fluctuations, eventual sieges, arrival of "unwelcome guests", vermin, kobold and goblin thievery, animal theft (e.g. buzzards), insanity due to stress/inspiration. Adjust in event of own death. I see it all. I can't not."

-Engraving on Stock-keeper Rutherford's desk

Image

Journal of Foreman Hrnac

Late Summer/Early Autumn

Can't be bothered with exact date, been very busy. Due for a dwarven caravan soon. Hospital is having finishing touched being put into it, Project Theohall is fully functional, just need to finish the engraving. Mortis traded with humans, scored a bunch of meat, leather, and some military equipment. Friendly things, human. Dumb as bricks, and about as inspired, but friendly. Experienced some supernatural activity, some dwarfs claimed to have seen Pvt. Hudson moan at them and walk through a wall, but we've had no sightings since the Memorial Hospital went up.

Image

Got migrants. Six of them. None were interesting, but we got a mason. Busy, busy.

&
Age: 73
Gender: M.
No name, just a symbol. Pretentious idiot. Considers himself an artist, but burst into tears once he met Lagom Lite and saw some of his works. It's okay, kid. I can't handle it well either.

Dandy Durwood
Age: 57
Gender: F.
Decent bone carver and weaponsmith. After our unfortunate "incident" with the last one, she'll be quite welcome here. Not terribly talented though.

Dr. Bleedwell
Age: 62
Gender: F.
Complete sociopath, but decent doctor. She's more talented than Dr. Bad Idea, but far more vicious. Not a bone doctor, which is sadly what we need. Oh well, can't hurt to have too many medical personnel.

Pvt. Foaly
Age: 85
Gender: M.
No self esteem, complete wreck of a dwarfen being. Feels his life has been wasted. His skill set supports this, he's served time in the military, done masonry, bowyery, and wood cutting. Was drafted. See if Commander Cortilian can beat him into shape. Mortis seemed positively delighted to have him here.

Potash Sarah
Age: 59
Gender: F.
Accomplished Potash Maker. Seems very pleased with herself. Promptly given hauling duty, shoved kicking and screaming out of Mortis' office by Pvt. Baroquen.

Sorflec
Age: 63
Gender: F.
Unattractive name, useless dwarf. Did not pay attention, no worthwhile skills. These migrants are very disappointing.

Tranquil Thomas
Age: 63
Gender: M.
A crappy carpenter. Given hauling duty. Didn't seem to care. Never gets angry. How exciting.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sat Feb 19, 2011 1:43 am

Pleasure writing all of this so far. But it is exhausting. So let's take some time out of the action to get a look at our Fortress so far. I'll also leave a few comments on dwarfs and events so far. Should be amusing. Here's Project Theohall.
Image
Theohall you bastard, you better thank me for that! This took the better part of two years, and most of the Fortress' dwarfpower; digging it out alone took more than six months. Might want to zoom in to get a better view. It's still not complete, but that is only because our engravers are refurbishing Mortis' room before he gets pissy. The main entrance (that hardly anyone uses) at the bottom is lined with EzeKieL's metal statues. Many of them depict Roaches and Forgotten Beasts, for some reason. Thanks EzeKieL. They'll have something to think about while they eat. The Dining Hall itself is lined with around 70 statues, crafted by Lagom Lite, Foreman Hrnac, and Subforeman Hentzau. Most of the stone is smoothed, and most of it is engraved. About 40% of the engravings are masterpieces by Miner Duncan (who I love) and Lagom Lite (who is blatantly ridiculous, we'll get to him later). Overall, that Hall is probably worth more than half of the Fortress right now. It started as a labor of love, but by the end, it was a labor of loathing. Mechanically, it's uninteresting, in terms of interest and time consumption...You better thank me Theohall. You bastard.
Here's the Barracks.
Image
Unfurnished, messy, and filled with wounded dwarfs. Pretty standard. Arranged into two bedrooms, Rutherford's office, Armor Stands are set up, and I'm also getting weapon racks in. There's an Archery Range, which is used surprisingly frequently by anyone who is a Marksdwarf and not Sergeant Semaj. People seemed to have stopped sparring recently. I blame the injuries that they refuse to have treated, and elves.
Main Entrance Hall...
Image
Cage Trap overkill, do not care. Stone Traps got nerfed pretty badly, and Cage Traps are the shit. Trade Depot close to the entrance, consider all of these workshops temporary; I hate how close my dwarfs have to be to the surface, and want to eventually move all major activity underground. I hope to have all of these workshops set up and fully functioning on the currently undug Level 3 by the fifth year. Everything that gets made in the Fortress gets made around here.
Bedrooms.
Image
All are small, except for Mortis'. Good. Engraved, to help dwarfs have happy thoughts, even if their child has been captured by Chester the Molester goblins. Speaking of which, that child still shows up in Dwarf Therapist, and his mood is set at Ecstatic, with a happiness score of 1112. I guess he's into slavery and cultural brainwashing. Weird.
Last and least, the Hospital.
Image
Mostly unfinished, and currently unused. I plan to channel that water on the far right into a pool, then use a pump powered by a windmill (get to that in a second) to provide a water source for cleaning patients. I'll link the pump to a lever. Shouldn't take too long, but it will be the most technically advanced thing I have done in Dwarf Fortress so far, and my first time using machines.
About the Windmill, turns out we have the maximum wind speed on the map, which gives it 40 power, which is nice. I will probably abuse this later when I work on getting SAFE outdoor farming. Currently our crop is kinda useless, only Archinerd uses it, and most of his time is spent picking flowers.

On the dwarfs, I would like to note two of my favorite dwarfs have gone almost or completely unmentioned: Bellamy and Miner Duncan. Bellamy is the shit. I can't remember what jobs I assigned her, but every now and then I'll see her do something ridiculous. The three things I can think of are:
Actually producing beds while Gryndyl and his merry band of deforesters are too busy to bother (HIPOLITO).
Dragging wounded dwarfs to hospital.
Performing surgery (as in, ORGAN surgery) on dwarfs. And succeeding.
Badass.
Miner Duncan is the only competition Lagom Lite has in *Masterpiece* spam. He doesn't do masonry, but he does mine, and is currently digging out the hospital. He's just very handy, and I've never seen him not working. Bonus points for making the first engraving in the Fortress a mural depicting Sergeant Semaj as an incompetent idiot.
Madmarcus is a legendary leatherworker, and earns third place in *Masterpiece* spam. Handy dwarf, but not much call to use him. Can never have too many legendaries though! Mostly just lounges, no orders right now. But he is responsible for all the backpacks and quivers my dwarfs carry (many of which are masterwork) and he made them ridiculously quickly, so I approve.
Hrnac and Hentzau take many breaks, but they get shit done. Hrnac is a really good mason, and both are Legendary Miners. Handy!
Cpl. Paingod needs a mention. No kills, but I see him practice on the archery range nearly every time I scrawl over there. He has had the most rapid development of markdwarfship skills of all our snipers. Semaj sucks. He hardly ever practices. Crazy good fisherdwarf though.
Captain Kronth and Captain JC Anejo are frickin' ridiculous. Neither seem capable of being injured in combat, and are capable of one shotting heavily armored goblins.
Lagom Lite is even worse! Thank god I gave him that terrible personality, or he'd be something out of a Mary Sue self insert story. He doesn't just engrave masterpieces constantly, he also makes them at the Mason's Workshop. He's sent this Fortress' value through the roof! And he never stops working. Ever. One of my best assets, I would be upset if he dies.
Shame about docD, by the way. Could've done a bit with that character, and we're running low on charcoal now. He was a Legendary Wood Burner at the time of his death. :cry:
abr, you just made a masterpiece. Congratulations.
Thanks to the efforts of Hipolito and co., the entire swamp has been stripped of trees. Not one tree remains standing. Good job, folks. Good job.
Cpl. Miltonite and Commander Cortilian have fairly serious injuries, but refuse to seek help. Whatever. They're decent fighters (Cortilian is pretty good at cutting goblins up) but don't expect them to last much longer.
Leeroy makes me laugh. I'm actually hoping he dies of infection, simply so I can say that his life consisted of killing an elf, charging into battle against the goblins, being wounded, and dying of an infection of said wound. Would be perfect.
That's about it. If I missed your dwarf, feel free to ask me how he/she's doing. Or any question really. Back to playing.
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Re: Dwarf Fortress: Octopus OverLords

Postby Semaj » Sat Feb 19, 2011 1:57 am

Why does everyone hate me? :)
Some claim to be things they aren't.
Some claim things they don't deserve.
Some claim to know more than they ever will.
I don't claim anything, because no one would believe the truth anyways.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sat Feb 19, 2011 2:04 am

Semaj wrote:Why does everyone hate me? :)


Because you and Cortilian are slackers who would rather fish than actually practice for combat. Cpl. Paingod is currently an Expert Marksdwarf. You are merely proficient. Paingod used to be merely skilled. He practices an INSANE amount.
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Re: Dwarf Fortress: Octopus OverLords

Postby theohall » Sat Feb 19, 2011 9:32 am

Thanks!

Signed,
The Bastard.
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Re: Dwarf Fortress: Octopus OverLords

Postby msduncan » Sat Feb 19, 2011 10:05 am

OMG I want to get into this game so bad, but the learning curve is like standing at the bottom of Mount Everest and looking up.
It's 104 first team All-Americans.
It's a college football record 59 bowl appearances.
It's 33 bowl victories.
It's 22 Southeastern Conference Championships.
It's 14 National Championships.

At some places they play football. At Alabama we live it.
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Re: Dwarf Fortress: Octopus OverLords

Postby theohall » Sat Feb 19, 2011 10:10 am

msduncan wrote:OMG I want to get into this game so bad, but the learning curve is like standing at the bottom of Mount Everest and looking up.


I've started by following the captduck tutorials on youtube. He takes his time and is actually making it easy to understand how to do things. Finally getting to actually play this.
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Re: Dwarf Fortress: Octopus OverLords

Postby Hipolito » Sat Feb 19, 2011 3:10 pm

The Bad Shepherd wrote:Thanks to the efforts of Hipolito and co., the entire swamp has been stripped of trees. Not one tree remains standing. Good job, folks. Good job.


We did it, laddies! None shall steal our carbon dioxide again!
In the train, someone asked me whether games have a Citizen Kane yet, so I asked him whether movies have a Tetris yet. -- Ridiculous Fishing
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Re: Dwarf Fortress: Octopus OverLords

Postby hentzau » Sat Feb 19, 2011 3:18 pm

Take lots of breaks? Yep. That's me.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sat Feb 19, 2011 3:27 pm

The door to Mortis' office closed quietly behind the liaison. Mortis sat down in his chair, clasped his fingers, placing them together atop his desk, and stared at the liaison before him.

"I've already traded with your dwarfs upstairs. I remembered your odd requests for stone mugs. I've had the dwarfs working on them all year."

"Er, yes. I've seen them. Thank you, many of them are masterpieces. But I really must question the engravings on some of them..."

"Like?"

""I fought the goblin hordes, and all I got was this lousy mug and a toe infection?""

"There are precedents. Besides, it amused them. Light always shines brighter in the darkness. The attacks are brutal."

"I'll trust your judgment in this, Mortis. They were very good mugs. Thank you. Now, before we get to trade agreements, I have a request from the Mountainhomes..."

"Indeed?"

"Yes. They've taken notice of your achievements...I've had a look at Project Theohall. Pretty expensive. What I have here is a question regarding you would like to have Nudejugglers become a barony? If so, we need to select a baron."

"Really?" Mortis sounded genuinely interested. "What qualities would you recommend for a baron?"

"Well, you may of course elect yourself, that would probably be wisest. But, if you know of anyone who is well liked, responsible, capable of wielding power with discipline..."

"I have just the candidate. Here are his credentials."

"...Are you certain? Forgive me, but this is a bit unorthodox."

"He's perfect, I'll hear no words spoken against that dwarf. Now, let's get to those trade agreements..."

...

Mortis later staged a party, simultaneously leaving a mandate to construct floodgates, mostly out of worry for the Hospital Water Basin nonsense that was going on upstairs. He invited Hipolito and Bad Shepherd, they met in Theohall.

Image

"I need to speak to you both. I've always considered you two to be my closest friends from the original expedition. There is something worrying about this place. The hauntings, the possessions, the brutality of goblin raids...I need you two to be my eyes and ears. If something strange happens, alert me first. I will always be in my office or Theohall. Hrnac and Cortilian can wait. Me first. You understand? Also, I need to see both of you in my office privately tomorrow. Say...One o'clock for you, Hipolito, two o'clock for you, Bad Shepherd. Now, let's get to drinking. A toast, to our fallen heroes immortalized in the hospital upstairs..."

...

"Goblin ambush! Ibek Treekiller is leading them on! Get up there Granite Armors, he's no Shinjin, he'll be out of breath soon!"
Commander Cortilian jumped to her feet.
"Got it. Thanks Boston. Move it dwarfs! On your feet! What, are you afraid to die? Stand behind me and Anejo and you'll be fine, MOVE!"
They ran outside, their eyes quickly adjusting to the bright light. An arrow whizzed by from the hill behind them. Cortilian turned, a fire in her eyes.
"Up the hill! Go, go! Remember Soulsbayne! Remember Hama! Remember Horizon! Kick their asses for the dead! CHARGE!"
The melee fighters closed quickly. They were up against Hammergoblins this time, who were unprepared for the ferocity of the attack...Or the sniping capabilities of Sergeant Semaj and Pvt. T. Meal.
"SIT DOWN YOU FUCKER." Semaj had shot a goblin in the shin, punching through the armor. The goblin hopped around madly before having his arm sheared off by Anejo and dying of blood loss.
"You see that one, T. Meal?"
"Got one!"
"...T. Meal, are you using wooden bolts?! Those are for training only!"
Image
"You just gotta shoot them in the unarmored parts. I got him in the hand. Look, he's running away!"
The goblin bowman leading the squad was just as deadly. The new recruit, Pvt. Foaly, took two arrows to the chest. They bounced off the armor, but broke three of his ribs. He fell unconscious from the pain, where he was met with several more arrows. Cpl. Miltonite took several arrows to the legs and arms, but this just made him angrier. He would nevertheless later hospitalize himself to have the arrows pulled out and his wounds sutured. During combat however, he just grew enraged.
As the combat came to a close, with the bowman decapitated by Commander Cortilian, they took a look at the newly perforated Pvt. Foaly.
Image
"I can hack it..."
"You sure Private?"
"Yeah...I can walk it to the hospital. You guys go, I'll be down in a minute."
Unfortunately, though he did make it into the entrance, he fell unconscious on top of a stone trap. The stone crushed his spine, caused severe organ damage, as well as heavy bleeding. He lay there, completely paralyzed, until Medical Officer Noxiousdog picked him up.
"Hang on son, I got ya."
He was hospitalized and treated, though it was said he would likely never walk again.

...

"Second ambush!"

"What?!"

"Tranquil Thomas is a goner! Get out there, rinse and repeat!"

Commander Cortilian stared stonily at Bellamy.

"It's not that simple Bellamy. We risk our lives out there. I'm dispatching both squads. We'll all be out there momentarily."

The goblins were right by the entrance, mostly Hammergoblins again. They were engaged immediately by dwarf forces, Anejo led the charge. He waded into the fray, cutting and slicing with his spear, grinning madly. Invincible. He was still grinning when the hammer struck him full in the back of the head, killing him instantly. The ambush ended shortly thereafter, easily routed. But there was no bringing back the Captain.
Also, the hospital flooded.

Image

...

"Can someone PLEASE explain to me, how, DESPITE ALL OF THE PRECAUTIONS TAKEN, WE FLOODED THE SODDING HOSPITAL?!"

"Well Mortis. I cannot tell a lie. It was Subforeman Hentzau's fault. He forgot that pressurized water can climb up ramps. Which he forgot to remove."

"...That actually seems rather likely. Did you work on the basin at all?"

"No, sir. I was too busy making doors."

"Doors, Hrnac?"

"Yes sir. The good news is that the water mostly dried up, and we did get our water basin."

"How reassuring. Very well, Hrnac. I will accept the unacceptable, just this once. But I want no export of floodgates until further notice. We might need them."

"Right sir. I'd forgotten about our roaring floodgate market. I thought we were into mugs?"

"This meeting is over, Hrnac. Get back to work."

...

Pvt. Foaly lay bleeding and sweating into his sodden bedsheets, unable to move. The attack and the stone trap kept racing through his head, over and over. He could not get over how unfair it was, that he had fought for them, and lost it all. Over and over. Forever crippled. Forever alone in the hospital, with no one but the labored breathing of the similarily paralyzed MacTavish next door, and the lazy Cpl. Miller whose foot was still splinted from the stabbing she had received a year ago. She sometimes visited, but had stopped recently; she had almost been caught out of bed. She was not fond of the military life, and had no wish to leave the peaceful hospital.
The images raced by. Dwarfs fighting. A bending willow. A falling stone. The rush of humid swamp wind through the holes of his wounds..And then...

Image

Against all medical expectations and physical limitations, Foaly sat up. He got out of bed, unsteadily. He walked, under incredible pain, hardly able to breathe due to the crushed lung. His leg and spine were crushed, but still he walked. Through the hospital, past the amazed Cpl. Miller. Through the main entrance hall, the dwarfs avoiding him as if he were a ghost. He walked to the Mason's workshop, not saying a word, merely jerking his thumb backward to intimate that Lagom Lite should get out. He did so silently.

For the next three months, the workshop belonged to Foaly. He brought copper and cloth, slowly and carefully, bleeding all the while and in immense pain. Finally, he began.

A month later, he finished. The paralysis took hold once more, and he fell, unmoving, on to the stone of his workshop. His work would be forever revered by the dwarfs, but he remained in the hospital, the most talented mason the Fortress had ever seen, unable to ever work again.

Image

...

"In honor of Pvt. Foaly's achievement, I, the new Baron, would like to insure that no likeness of his work will leave the Fortress. All coffers and boxes may not be exported." The crowd of dwarfs made it impossible to see who was speaking, but Hrnac thought it sounded familiar. He pushed through.

"Out of my way. Move! I'm the damn Foreman you idiot, get lost. MOVE!"

He pushed to the front. His jaw dropped.

Hipolito stood before him, grinning evilly.

Image

"YOU!"

"Still your tongue, knave!" Hipolito backhanded Hrnac, causing him to fall on the floor, stunned. "I can have you arrested you know. I am the baron."

"How...?"

"I was elevated. Selected by a higher power to serve this Fortress as a beloved leader. But how can I do so if I do not have PROPER ACCOMMODATIONS?!"

Hrnac stood, clutching his reddened cheek. "What the hell are you going on about?"

"SILENCE! I WILL NOT BE SPOKEN TO LIKE THIS! GET OUT OF MY SIGHT, WORM, OR I WILL HAVE YOU DEMOTED!"

Hrnac turned, slowly walking out of the room, humiliated and furious.

"Mortis, dammit, what the hell were you thinking?"

...

"With Hipolito as baron, I will have secured the loyalty of the rather sizable population of woodcutters, or "tree-killers" as they like to call themselves."
...
"Yes I am aware that he is a poor choice, and that this will most likely anger the Foreman."
...
"I can bring him around. I can keep Hipolito in line. And yes, I will step up the conversions."
...
"That will not be done for many years, but rest assured it will be on level six, below the catacombs."
...
"The military is not a concern. Cortilian answers to me, and me alone. Even against her better judgment."
...
"Indeed. We will speak again soon."
Last edited by The Bad Shepherd on Sat Feb 19, 2011 7:52 pm, edited 3 times in total.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sat Feb 19, 2011 3:48 pm

Pvt. Foaly just succumbed to infection. Unsurprising, since he was infected in nine different places but still....What a badass.
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Re: Dwarf Fortress: Octopus OverLords

Postby Cortilian » Sat Feb 19, 2011 5:12 pm

"Tis but a scratch!"
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Re: Dwarf Fortress: Octopus OverLords

Postby JC Anejo » Sat Feb 19, 2011 5:14 pm

I had a good run :horse:
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sat Feb 19, 2011 7:30 pm

"Stand down, Private. You're off duty until you get that hand fixed."

"Commander! With all due respect, this Fortress needs me! I am vital to her defense! I will not stand down!"

"Leeroy, you've been trying and failing to pick up your axe for the last three hours. You are of no use to us in this state. Get to the damn hospital and get it splinted. Dismissed."

"Yes, commander."

...

Journal of Foreman Hrnac
16th Granite

Hipolito is baron. WHY?! WHY HIM?! He's the biggest damn prick I have ever met, Lagom Lite would make a better baron than him! At least that bastard has good intentions! Ugh. Me, Hentzau, and Duncan have been called down for mining duty. We're finally getting started on the third level; by the time we're done, all major Fortress activity should cease on the surface. Apparently the level will mostly be workshops and bedrooms for both Nobles and "common people". Exciting. Will take a while to get done, but we've already started building the furniture.
HIPOLITO?! REALLY?!

...

A distant roar echoed across the swamps. Shinjin looked up and started.

"What the hell was tha'?!"

He saw it. He then ran at full speed into the Fortress, heading straight for the barracks. All he found was Cpl. Paingod, practicing on the archery range.

"Corporal! Corporal!"

Cpl. Paingod did not look away from the sights of his crossbow. "What is it, Shinjin. Goblin ambush?"

"Nay, sir. It's worse...Worse than tha'! A cyclops! He was big!"

"Was he wearing armor?"

The question caught Shinjin by surprise.

"Well...No, sir. All he was wearing was the rain. He was completely nekkid!"

"Carrying a weapon?"

"No, sir. But he's big!"

"Hmph. Doesn't sound like a big deal. Sound the alert, and grab the rest of the squad. I'm going out." Paingod began to leave.

As he walked out the door, Shinjin yelled, "But sir! Shouldn't ya use tha' metal crossbow bolts for this?!"

Paingod laughed. "Nah. The wooden ones will hurt more."

...

Outside, the rain was pissing down. The water plinked against Paingod's armor as he stood in front of the Fortress entrance, waiting. He heard the roar come from the north, and saw it. It was big, angry, and naked. Paingod raised the crossbow and fired. He heard it roar in pain, knew he had scored a direct hit. He loaded another wooden bolt. The cyclops charged directly at him. The bolt struck it squarely in the chest. It roared again...And began to run away, clearly winded.

Image

He fired again, hitting it in the leg and knocking it over. It gave in to pain and lost consciousness. When Cpt. Kronth and Pvt. Danteriron arrived, they found Cpl. Paingod firing into the cyclops' unconscious form again and again.

"What in the blazes is going on here corporal?! Are those wooden bolts?!"

"Yes sir! I took on the cyclops and won, sir! It's just like an archery range target, except it bleeds, sir!"

"Hmph. Danteriron, get over there and finish off the bastard."

"Yes sir!"

A few sickening crunches later (Danteriron crushed first its spine, and then its skull) the cyclops was no more.

"Go lift the alert, Private. Me and the corporal need to have a talk."

Danteriron left, skipping back into the Fortress.

"We need to discuss your rank, corporal. You are way too driven and talented. I think you might be officer material. You're certainly a better sniper than Soulsbayne was."

"Thank you sir!"

"I'll talk to the Commander about it. If we get enough recruits when the next round of migrants comes along, I'll see if we can't get you into a squad of marksdwarfs, with you as captain. Sound good?"

"Yes sir!"

"Good. Keep up the good work, corporal."
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Re: Dwarf Fortress: Octopus OverLords

Postby Lagom Lite » Sat Feb 19, 2011 7:36 pm

The Bad Shepherd wrote:(...) intimate that Lagom Lite should get out. He did so silently.


Ooh, character development!
But you've seen who's in heaven
Is there anyone in hell?


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Re: Dwarf Fortress: Octopus OverLords

Postby Vorret » Sat Feb 19, 2011 8:31 pm

that was a sad story... (the paralized guy)
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sat Feb 19, 2011 10:59 pm

"...Mortis, he's just a poor overall choice. He's got less charisma than that naked rotting cyclops. And a far worse temper. Plus, his sanity is questionable at best. He's in with the tree killing crowd. Not that there is anything wrong with that, but...They're waging wars on trees for Armok's sake! That's-"

"Quite enough, Hrnac. Your concern has been noted, but I picked Hipolito because I genuinely thought he would do a good job. I've spent time with the dwarf, I know him. He's the best dwarf for the job. I am sorry if you cannot get over your differences, but my word is final. He is the baron of Nudejugglers, and will be treated as such."

"As you say, sir. Also, why've you been bringing in dwarfs to your office? They've already been interviewed, are they criminals? Bad Shepherd was in here last week, and she seems all shell-shocked. Are they okay?"

"They're fine, Hrnac. Don't worry about it. Now if you'll excuse me, I'm-"

"MIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGRANTS!"

"Never mind. Thank you for the notification, Leeroy. Send in Commander Cortilian, Baron Hipolito, and PHB, and get those migrants in here as soon as possible. Thank you."

"What do we need them for? This is what we do. You and me. Not them."

"From this meeting onwards, the baron will be present. He needs to meet his...what was the word he used? "Underlings." Yes, I believe that was the one. PHB is the manager, and with her new office installed, will from this point onwards be responsible for interviews. This will be the last one we do together, Hrnac. My apologies."

"WHAT?!"

"Commander Cortilian made a request that she be allowed in on this particular interview, I believe they are restructuring the military to accommodate a new squad."

"Get back to the part where I'm STUCK with those ASSHOLES, SIR?!"

"Watch your tongue, foreman. My role of mayor is now mostly superfluous. My responsibilities will now be taken over by those more qualified. I will still be here, if you wish to make an appointment, but otherwise, it will be very likely we will not see nearly as much of each other from now on. My apologies, Hrnac."

"...sir."

"Good. Now, let's go through this tedious process together, one last time."

Aberforth
Age: 66
Gender: F.
No noteworthy talents, but a "team player" according to PHB. Hipolito was very dismissive of her, but he's been very dismissive of everything lately, so this is not terribly surprising. Hard to believe I have to put up with this schist without Mortis from now on.

Arawn
Age: 74
Gender: M.
Another hauler. Also a "team player" but may have difficulty in "synergizing his energies" according to PHB. What? He seemed normal, I expect that will be the last I see of him until he cops it.

Bambi
Age: 51
Gender: F.
"Team player" and a decent weaponsmith. She's going to replace Rocknose...but she's nowhere near as good. It'll have to do, Bad Shepherd will be glad for the help.

Caprone
Age: 81
Gender: F.
Siege operator, though only a novice. As we have no siege equipment, she'll have to do without for quite some time. Seemed stable, though if she ever mans a ballista, she might go a bit mad with power.

Corleone
Age: 79
Gender: M.
Mason and engraver. Seems very angry for some reason, Mortis said his psyche was okay, but PHB kept screaming he wasn't a "team player". I like him already.

Cpl. Burton
Age: 61
Gender: F.
Stonewall, refuses to express any emotion. Her only real skill aside from combat is animal training. She's a hammerdwarf, and pretty decent one at that. Cortilian approved of her a great deal, and put her in the Granite Armors.

Durnelle
Age: 84
Gender: F.
No useful skills, enjoys helping others, definite "team player" (am I getting that right?) and didn't seem to mind being assigned hauling duty.

Ferret
Age: 76
Gender: M.
Very nervous fellow, seemed worried we'd draft him. Fortunately, he has no worthwhile skills whatsoever, so we assigned him hauling duty. Didn't seem pleased, but haulers have a low rate of death compared to our fisherdwarfs and soldiers.

Flak
Age: 69
Gender: M.
Bad tempered leatherworker. Gave him hauling duty, seemed upset. The fact is, Mad Marcus is all we need. Asshole. Because more egotistical artists are just what we need.

Harrison
Age: 57
Gender: F.
Very stable psyche, but no skills other than Animal Trainer. Friendlier than Bradbury, but even more useless. Mortis liked her, but I cannot see the point.

Pvt. Larson
Age: 77
Gender: M.
"Would rather intimidate others than compromise with them." Officer material if I ever saw it, but Commander Cortilian was unimpressed with lack of training and poor fighting skills. Drafted regardless.

Pvt. Opteron
Age: 52
Gender: F.
Poor fighter, trained in wrestling. Commander Cortilian was very critical, but she promised to work hard. Volunteered service. Accepted. Armok help us all.

Pvt. Paintrain
Age: 57
Gender: F.
Trained axedwarf, eager to fight. She wishes to emulate the actions of our "heroes" such as JC Anejo and Hama. They're dead now, but that's just a detail. She is so dead. Commander Cortilian seems to have accepted this already.

Pvt. Seronski
Age: 83
Gender: M.
Axedwarf, not as good as Paintrain, but very confident. Also a trained doctor, making him something of a combat medic. Interesting. I approve, Cortilian simply shook her head and said he'd do.

Pvt. Sprinkles
Age: 79
Gender: F.
Hammerdwarf, not a very good one. Spent time as a reservist. I feel like we draft every poor sod who can hold a weapon and tell which end is supposed to hurt the enemy. Hoping for no more Foalys and Hudsons.

Rancid Randy
Age: 71
Gender: M.
No skills, horrid personality, bad personal hygiene, none of us liked him. Hipolito threatened to behead him if he ever saw him near his room. Good show baron. Good show. Asshole.

Rayne
Age: 57
Gender: F.
Fish dissector and architect. Relaxed and confident, but I don't think we'll get much out of her. Mortis didn't like her either, strangely.

Sgt. Herring
Age: 66
Gender: F.
Talented miner, immediately drafted. This pisses me off, my mining team consists of myself, Duncan, and Hentzau, whereas she has over a dozen troops. Admittedly, we don't have nearly as much of a turnover rate, but still. Does my rank count for nothing? Urgh. Not much I could do about this, at least I haven't been drafted. Not that they could do that, but still. At least she got a decent rank.

Shank
Age: 56
Gender: F.
A very effeminate...butcher. Loves art, and slaughtering kittens. An interesting dichotomy. Even Mortis was amused. Hipolito just seemed dismissive. Again.

Silverjon
Age: 71
Gender: F.
High Master Stone Crafter. Already have a few, but we could always use more humorous mugs. Not egotistical for a change. Thank you.

Sparky
Age: 73
Gender: F.
High Master Gem Cutter. Useless right now, but a solid investment. Will not cry if she dies, but that goes for most of my coworkers.

Tarnish
Age: 72
Gender: F.
ONE DEPENDENT: Parsley.
A single mother. Futherton is a single dad. Maybe they could get together? Bah, what do I know? She has no worthwhile skills. Drain our resources and then die, the watchword of our average dwarf here. Yay.

...

After Hipolito, PHB, and Commander Cortilian cleared out, Hrnac turned to confront Mortis.

"Is this really it? You're gonna leave me with those prats?"

"I'm afraid so, Hrnac." Mortis stood and extended his hand. Hrnac shook it, hesitantly. "I enjoyed working with you. I do hope you learn to cope. Best of luck, and if you wish ever speak with me, please make an appointment with Rutherford. Farewell."

He looked back down to his paperwork. Hrnac left his office, the door closing and automatically locking behind him.
Last edited by The Bad Shepherd on Sun Feb 20, 2011 3:54 am, edited 1 time in total.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 1:09 am

Within the barracks, Commander Cortilian had assembled Pvt. T. Meal, Sgt. Semaj, Cpl. Paingod, and Cpl. Strongarm. They stood at attention before her, armed and ready.

"Troops, you have all served with distinction. In every attack you have held your ground and provided valuable ranged combat support, closing to melee if necessary. Yours is a proud and noble service history, all of you. In recognition of both your efforts and changing battlefield conditions, I am removing you from your current squads, and placing you into a ranged only squad, The Systemic Pillars, with Paingod as your captain. Consider this a field promotion for making a cyclops your bitch. In recognition of their skills and achievements, Cpl. Strongarm is being promoted to lieutenant, and T. Meal is now a sergeant. Congratulations to all of you. Your schedule is a tad different, you will be active for two months at a time, and have the third month off. And, Semaj? Take off the eye patch. That is an order. Dismissed."

Image
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Re: Dwarf Fortress: Octopus OverLords

Postby Lagom Lite » Sun Feb 20, 2011 5:55 am

Let me just say that all this is phenomenally narrated. Good job! :)
But you've seen who's in heaven
Is there anyone in hell?


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Re: Dwarf Fortress: Octopus OverLords

Postby Vorret » Sun Feb 20, 2011 12:13 pm

Lagom Lite wrote:Let me just say that all this is phenomenally narrated. Good job! :)


Agreed!

Wish I didn't had a completly useless dwarf though :(

lol
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 12:42 pm

Vorret wrote:
Lagom Lite wrote:Let me just say that all this is phenomenally narrated. Good job! :)


Agreed!

Wish I didn't had a completly useless dwarf though :(

lol


Actually, Vorret made a masterpiece Obsidian Short Sword recently. He's not useless.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Meal » Sun Feb 20, 2011 12:52 pm

Yeah, this is really really cool. TBS, are you familiar with Hipolito's AARs? They're the gold standard for hilarity in write-ups. You're certainly in the same echelon with what you've got going on here.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 12:55 pm

The Meal wrote:Yeah, this is really really cool. TBS, are you familiar with Hipolito's AARs? They're the gold standard for hilarity in write-ups. You're certainly in the same echelon with what you've got going on here.



I read his Fallout 2 AAR, one of the best things I've read on this forum. Shame it ended so suddenly, but whatever. Two hours of pure entertainment! :)
Been meaning to name a dwarf after that Mexican Fallout 2 character actually.

Also, an amusing note.
Out of the original seven starting dwarfs, Mortis has befriended all but one. Sub Foreman Hentzau.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 1:13 pm

Journal of Foreman Hrnac
24th Felsite

Elves came and went, without losing any limbs in the process. Apparently we had been meaning to trade with them last time, but Mortis couldn't be bothered. I don't honestly care one way or another, they may be pricks, but Elves smell better than humans. They seemed relieved to escape the Fortress, not only alive, but loaded with our novelty Obsidian mugs.

Image

They got a bit nervous after seeing the still decaying Elf corpse inside the Trade Depot, but Mortis smoothed it all over.

In other news, most of the workshops have been moved to the third level. Carpentry, wood crafting, and wood burning will still all take place on the first floor, however.


...

"SCREW THIS!" Flak screamed, flinging his hauled Obsidian Mug on to the floor. "NO MORE! I AM AN ARTIST DAMMIT!"

"Flak, what the hell are you-"

Image

Flak scurried off. On the yet-to-be-dismantled leatherworks on the first floor, he bodily removed an angry Mad Marcus from working on his backpacks.

"What the hell, Flak?"

Flak simply kept muttering to himself.

"Leather...Need leather...Yes....Show them...Artifact or bust..."

A few days of frenzied work later, he produced the finest backpack the Fortress had ever seen.

Image

"I call it," Flak walked out of the workshop, pointing proudly at his creation, "The Dignified Greed."

No one was actually there to greet him at the time, but word got round, and all came to admire the backpack. Mad Marcus took one look at it and burst into tears at how beautiful it was. He had been outmatched. A new leatherworker was in town. Flak was told he would never have to haul again.
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Re: Dwarf Fortress: Octopus OverLords

Postby hentzau » Sun Feb 20, 2011 1:27 pm

The Bad Shepherd wrote:
The Meal wrote:Yeah, this is really really cool. TBS, are you familiar with Hipolito's AARs? They're the gold standard for hilarity in write-ups. You're certainly in the same echelon with what you've got going on here.



I read his Fallout 2 AAR, one of the best things I've read on this forum. Shame it ended so suddenly, but whatever. Two hours of pure entertainment! :)
Been meaning to name a dwarf after that Mexican Fallout 2 character actually.

Also, an amusing note.
Out of the original seven starting dwarfs, Mortis has befriended all but one. Sub Foreman Hentzau.


I'm kind of elitist and stand-offish. I can see where that would be a problem. :)
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 1:46 pm

PHB's Migrant List

Total - Eight

Dwarfs present for interview process:
Foreman Hrnac
Baron Hipolito
Manager PHB
Commander Cortilian

Dante
Age: 71
Gender: M.
Skills: None
Personality:Not a team player, but noticed the elephant in the room-we are the four hundred pound gorilla. Immediately synergized his energies and became a quality member of the team.
Status: Assigned Hauling duty.

Darkwell
Age: 61
Gender: M.
Skills: Dying, Masonry
Personality: Disorganized, and not a team player. Nevertheless a quality asset. Foreman Hrnac took slight interest.
Status: Assigned Masonry duty for time being.

Fargo
Age: 61
Gender: M.
Skills: Fish Dissection, Milking
Personality: Skill set too impractical to be Fortress asset. Took excessive pride in being High Master Fish Dissector.
Status: Assigned Hauling duty. May dissect fish if he feels like it.

Farmer Thomas
Age: 82
Gender: M.
Skills: Farming, Animal Caretaking
Personality: Far more grounded than Archinerd, better grower but not Herbalist. Will be asset once Project Greenhouse begins.
Status: Assigned farming duty.

Goldman
Age: 69
Gender: F.
Skills: None
Personality: Emotionally reserved, but a team player. Worthwhile Hauler.
Status: Assigned hauling duty. Did not complain.

Pvt. Habit
Age: 81
Gender: F.
Skills: Siege Engineering, Combat
Personality: Eccentric, worthwhile asset to team. Commander Cortilian amused by behavior.
Status: Conscripted.

Pvt. Lucidity
Age: 73
Gender: F.
Skills: Weaving, Wound Dressing, Surgery, Combat
Personality: Not a team player, extremely proud of being a High Master Weaver. Conscripted against her will, Cortilian claims that at this Fortress' size, she has the right to conscript anyone.
Status: Conscripted, unwillingly.

Ramphert
Age: 63
Gender: M.
Skills: None worth noting
Personality: Sullen, angry, and uncaring. Not a team player.
Status: Assigned hauling duty. Can now add "depressed" to list above.

Additional Notes: Foreman Hrnac distracted, seemed angry at being present. Will speak to him soon, once we get Dwarven Resources up and running. Baron Hipolito slept through the entire process. Not qualified to comment.
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Re: Dwarf Fortress: Octopus OverLords

Postby Hrnac » Sun Feb 20, 2011 2:12 pm

My jaw is still aching..... :x

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Re: Dwarf Fortress: Octopus OverLords

Postby Hipolito » Sun Feb 20, 2011 2:51 pm

I demand my ogrish porridge.
I demand my dancing elves of assorted sexes.
I demand a masterwork toad leather massage table.
I am Baron Hipolitus, and THIS I DEMAND.

The Bad Shepherd wrote:"From this meeting onwards, the baron will be present. He needs to meet his...what was the word he used? "Underlings." Yes, I believe that was the one.


No, no I said underthings. The silky kind, if you please.

The Bad Shepherd wrote:
The Meal wrote:Yeah, this is really really cool. TBS, are you familiar with Hipolito's AARs? They're the gold standard for hilarity in write-ups. You're certainly in the same echelon with what you've got going on here.

I read his Fallout 2 AAR, one of the best things I've read on this forum. Shame it ended so suddenly, but whatever. Two hours of pure entertainment! :)
Been meaning to name a dwarf after that Mexican Fallout 2 character actually.


I do intend to end the Fallout 2 AAR properly. Working on it today, in fact.

And you musn't bring Carlos Vargas into the fortress without his pooch pal Perrocarne, too. Otherwise he'll starve.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 3:32 pm

Hipolito wrote:I demand my ogrish porridge.
I demand my dancing elves of assorted sexes.
I demand a masterwork toad leather massage table.
I am Baron Hipolitus, and THIS I DEMAND.

The Bad Shepherd wrote:"From this meeting onwards, the baron will be present. He needs to meet his...what was the word he used? "Underlings." Yes, I believe that was the one.


No, no I said underthings. The silky kind, if you please.

The Bad Shepherd wrote:
The Meal wrote:Yeah, this is really really cool. TBS, are you familiar with Hipolito's AARs? They're the gold standard for hilarity in write-ups. You're certainly in the same echelon with what you've got going on here.

I read his Fallout 2 AAR, one of the best things I've read on this forum. Shame it ended so suddenly, but whatever. Two hours of pure entertainment! :)
Been meaning to name a dwarf after that Mexican Fallout 2 character actually.


I do intend to end the Fallout 2 AAR properly. Working on it today, in fact.

And you musn't bring Carlos Vargas into the fortress without his pooch pal Perrocarne, too. Otherwise he'll starve.


Yay! Excuse me while I do my happy dance!
Do bear in mind that I cannot rename animals, so Perrocarne will likely be called something like Tekkud Gobletsmack, the terror of oceans or something like that.
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Re: Dwarf Fortress: Octopus OverLords

Postby noxiousdog » Sun Feb 20, 2011 3:47 pm

abr wrote:
Paingod wrote:I'll join up.
I like the inclusion of "Dwarf Therapist" down in the taskbar - I've read that the game can get VERY unplayable without the help of that little program.


Fixed that for you. :wink:

Seriously, without DT and with raising population numbers, managing jobs soon becomes an excercise in frustration. I only wished that DT included the ability to manage the military jobs. Hm, and bed assignments.


Dwarfs will auto claim a bedroom if it is unclaimed and they need to sleep.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 4:03 pm

noxiousdog wrote:
abr wrote:
Paingod wrote:I'll join up.
I like the inclusion of "Dwarf Therapist" down in the taskbar - I've read that the game can get VERY unplayable without the help of that little program.


Fixed that for you. :wink:

Seriously, without DT and with raising population numbers, managing jobs soon becomes an excercise in frustration. I only wished that DT included the ability to manage the military jobs. Hm, and bed assignments.


Dwarfs will auto claim a bedroom if it is unclaimed and they need to sleep.


Hence why most of the Hospital is used by random dwarfs to catch a few z's. I will eventually start assigning bedrooms when Level 3 is done.
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Re: Dwarf Fortress: Octopus OverLords

Postby Paingod » Sun Feb 20, 2011 7:49 pm

I'm going to assume that downing a Cyclops with wooden bolts is quite a feat. I spent the entire time reading the goblin raids, waiting for me to run out and die - and then for the Cyclops to devour me when I walked out alone. I'm really enjoying the story as it goes. Awesome work. I'm keeping my fingers crossed for survival now that I've been promoted...

This game seems both amusing and brutal. I'm going to have to learn how to play.
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 7:56 pm

Paingod wrote:I'm going to assume that downing a Cyclops with wooden bolts is quite a feat. I spent the entire time reading the goblin raids, waiting for me to run out and die - and then for the Cyclops to devour me when I walked out alone. I'm really enjoying the story as it goes. Awesome work. I'm keeping my fingers crossed for survival now that I've been promoted...

This game seems both amusing and brutal. I'm going to have to learn how to play.


In being made a Captain of the new squad, you also became Captain of the Guard. You are now a minor noble, as well as one that actually does stuff. Congratulations. Have I mentioned that all of our previous captains save for Kronth have died ignominiously in combat with goblins?
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Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Sun Feb 20, 2011 10:16 pm

Journal of Foreman Hrnac
2nd Sandstone
Serfloc went crazy with inspiration about a week ago. Now, this:
Image
An Artifact Grate. I call it the Grate Great, Serloc almost popped me one. He's now our best carpenter. Note the image of that Artifact Backpack on the grate. I suppose it left quite an impression.

Humans arrived a while ago, they were very impressed with our mugs and swords.
Image
They also sent a diplomat, but Baron Hipolito refuses to speak with him, calling him a "filthy Humie" and that he had more important things to do. Our diplomacy in action folks!

14th Sandstone
MIGRANTS!

Honestly, it's difficult to be excited about this any more. We could use a mechanic, AWS works over time nowadays; 260 has not been seen in a year and a half.

Aflon
Age: 50
Gender: F.
Stone crafter. Put up with PHB's bullschist okay. Seems alright. Given hauling duty on top of stone crafting; until level four is completed, level three goods are being stored on the surface floor, which is inconvenient. Need all the haulers we can get.

Durnfold
Age: 68
Gender: F.
Fisherdwarf. Did not seem enthusiastic about our fisherdwarf turnover rate. I assured her that, assuming she can outrun the goblins for a straight day and a half, we could rescue her. Now seems positively terrified. PHB disapproved.

Cpt. Sepiche
Age: 85
Gender: M.
A very friendly High Master cook...Who apparently once served in the Royal Guard as an axedwarf. Oh. Oh my. He volunteered for military service, and his credentials were strong enough to land him the position of the new acting captain of The Granite Armors. Good to have around. But scary.

Dante
Age: 71
Gender: M.
No worthwhile skills, none of us were interested in him. Hipolito went a bit over the top and threw him bodily out of the room. Way to go Hipolito. Way to go.

Jersu
Age: 76
Gender: F.
A fish cleaner and carpenter, thought she was a Goblin spy. I mean, look at that name! Disappointed to learn of overabundance of fisherdwarfs.

Milton
Age: 80
Gender: F.
No noteworthy skills, but very friendly. Given a hauling job, but didn't complain.

Moneh
Age: 67
Gender: M.
Major skill is Animal Dissection. Useless. Sent him to work the furnaces, he claims to have had some experience. Bad Shepherd needs all the help she can get.

Pvt. Turnip
Age: 57
Gender: F.
Speardwarf reservist. Drafted. Likely going to die. Good luck, Turnip. Good luck.

Sooty McFergus
Age: 75
Gender: M.
Furnace Operator. Can use him. Do I need to say more? PHB doesn't seem so much focused on their psyches so much as their "cohesiveness, and ability to work in the Fortress as a synergized..." You get the drift. I hate her so much...

Trapiston
Age: 79
Gender: F.
Useless and fat.

Except for Cpt. Sepiche, an unimpressive batch. But then, they all are. Mostly. I miss Rocknose. He got stuff done.
"Shepard." -Wrex
The Bad Shepherd
 
Posts: 589
Joined: Thu Dec 30, 2010 1:51 am
Location: San Diego, California

Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Mon Feb 21, 2011 2:16 am

Journal of Foreman Hrnac
8th Felsite

Busy month, either spent digging out the dormitories or making doors. Even made a masterpiece one the other day. Shoved it in Lagom Lite's face and screamed at him a few times. Felt good.
In other news, the Fortress has gone to hell. Autumn saw the caravan arrive, a big one this time, well defended.

Image

No goblin attack, our military is becoming ferocious. Around this time, Vorret got a funny mood.

Image

He refused to speak, just pointed at sketches he had made of metal bars. Eventually went completely mad and died of thirst. At least he didn't hurt anybody.

Image

We did everything we could to save him, buying practically everything they had in the caravan. But it was not what his muse demanded. A shame, but his works will live on, slicing up goblins.

Speaking of which, AWS has stepped up security. Those who get past the cage traps now have to deal with weapon traps. There's eight of them, and they make much use of the Obsidian Short Swords we have lying around. Hate to see anything get caught in them, it'd be a mess.

Baron Hipolito has become a nightmare, demanding materials we do not possess.

Image

Mortis followed suit shortly thereafter. What has gotten into them?

To make things worse, Bad Shepherd got a funny mood, and now just sits in her workshop screaming for materials. She refuses to specify, but the include leather, wood, rock, metal, things we have. But apparently not the right ones. I've already written her off. A shame, as she was becoming quite the armorsmith. Looks like she will be the first of the original seven to die.

Image

What a shame.

Oh, and I have just been informed that we are running out of booze. It takes plants to make booze. We have no plants. We've been buying all our booze. It has not been enough, and now, we are running a Fortress with over one hundred dwarfs, no booze, and no promise of booze in the future.

21st Felsite

Over twenty migrants. No booze. The Fortress has entered a state of panic. No interviews will be conducted. Cortilian is sorting out who to draft, but PHB and I are too busy hoarding what's left of the alcohol. Armok have mercy if we have to survive on water.
"Shepard." -Wrex
The Bad Shepherd
 
Posts: 589
Joined: Thu Dec 30, 2010 1:51 am
Location: San Diego, California

Re: Dwarf Fortress: Octopus OverLords

Postby The Bad Shepherd » Mon Feb 21, 2011 3:06 am

PUBLIC ANNOUNCEMENT

Congratulations everyone, we have recently been made a county. Baron Hipolito is now officially Count Hipolito, and we are closer than ever to our brethren within the sacred halls of our Mountainhome.

-Mayor Mortis

(Scrawled Underneath)

It's rich here all right, but where's the booze?!

...

Military Status Update

Bradbury trained some of the Elven acquisitions. We are now in possession of War Leopards. Assigning them to critical mission personnel. In the brief time I was allowed to check the immigrants, I conscripted four of them. Three are now in a new squad called The Intense Galleys. I expect they will all die in the first ambush.

...

From the Metalsmith's workshop there came a scream and a crash. Bad Shepherd burst out the door and into the smelting area, eyes red with madness and rage.
Image
The first person to greet her was Brixx, the dwarf who had previously fought the last berserk dwarf, Rocknose, to a standstill. He looked up.

"Ah, shite."

He ran, and Bad Shepherd followed. The two engaged in hand to hand combat, trading blows and inflicting heavy injuries on each other. Bambi had rushed out, and called for the military. When the news reached Cortilian, she quickly made the decision.

"Captain Paingod, kill order for your squad on Bad Shepherd. Don't waste ammunition, put her down in melee combat."

"Yes Commander."

When they arrived, both Bad Shepherd and Brixx were horrifically wounded. Lt. Strongarm reached them first and promptly brained Bad Shepherd. A few blows later and it was over.

Image

"You all right, citizen? You look hurt. Perhaps you should head to the hospital?"

"I'm fine, leftenant. Just need a drink. Thanks for the help."

Image

"Hmm. If you say so. See you later."
"Shepard." -Wrex
The Bad Shepherd
 
Posts: 589
Joined: Thu Dec 30, 2010 1:51 am
Location: San Diego, California

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