Valheim
Moderators: LawBeefaroni, Arcanis, $iljanus
- Stuie
- Posts: 698
- Joined: Thu Mar 02, 2006 3:50 pm
- Location: Upper Gwynedd, PA
- Contact:
Valheim
Rather surprised there's no forum thread for Valheim....
This is the survival game I've been waiting for. I've tried most of the popular ones and none of them ever captured me. Valheim has that special something that has kept me coming back each day eager to explore, craft, build and fight all the evils in the world.
It's based on Norse myth, which is a cool starting point, and has progression based on defeating bosses. I've only killed one so far, since I much too busy building beehives so I can brew some mead, but there are other enemies in the world, large and small, that have filled the time between exploring and mining and gathering and building.
The selling point for me was the procedurally generated maps, which are insanely beautiful. The graphics may not be top-notch, but the gameplay loop makes up for it and then some. Combat seems sort of basic, but there are weaknesses to find and exploit for different monsters.
And then there was the time I finally went out sailing on a raft, and a storm came up... wow.
Anyway, if you enjoy survival games (or even Minecraft and the like) make sure to give this one a go. I'm pretty sure you'll be glad you did.
Obligatory Steam link and oh yeah it's early access but feels really tight as is.
This is the survival game I've been waiting for. I've tried most of the popular ones and none of them ever captured me. Valheim has that special something that has kept me coming back each day eager to explore, craft, build and fight all the evils in the world.
It's based on Norse myth, which is a cool starting point, and has progression based on defeating bosses. I've only killed one so far, since I much too busy building beehives so I can brew some mead, but there are other enemies in the world, large and small, that have filled the time between exploring and mining and gathering and building.
The selling point for me was the procedurally generated maps, which are insanely beautiful. The graphics may not be top-notch, but the gameplay loop makes up for it and then some. Combat seems sort of basic, but there are weaknesses to find and exploit for different monsters.
And then there was the time I finally went out sailing on a raft, and a storm came up... wow.
Anyway, if you enjoy survival games (or even Minecraft and the like) make sure to give this one a go. I'm pretty sure you'll be glad you did.
Obligatory Steam link and oh yeah it's early access but feels really tight as is.
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
My older son and I were talking about this last night. I am pretty sure we'll be giving it a go before too long.
-Coop
Black Lives Matter
Black Lives Matter
- Apollo
- Posts: 1794
- Joined: Mon Aug 18, 2008 10:57 pm
- Location: Gardendale, AL
Re: Valheim
Yep, this is right up my alley and I'll be picking it up later this year.
-
- Posts: 128
- Joined: Wed Mar 15, 2006 3:53 am
Re: Valheim
Yeah, just noticed this game today on Steam. Seems right up my alley. I'll give it a go. Looks promising.
- DOS=HIGH
- Posts: 664
- Joined: Fri Apr 01, 2005 8:06 am
Re: Valheim
I messed around with this a little the past few days. I'm still figuring out how to best build a structure. I think I got the floor figured out but roofing around corners seems to be a bit tricky in getting things aligned properly. I made it past the first boss but got ambushed by a bunch of dwarves in the Black Forest. Unfortunately I got waylaid again on my way to the corpse and didn't buff my HP up beforehand, so I lost all my good stuff. The game would be much better with others on the same server so if anyone wants to set one up I'd be in.
- DOS=HIGH
- Posts: 664
- Joined: Fri Apr 01, 2005 8:06 am
Re: Valheim
I set up a server if anyone is interested, pm me for the info/password. I just started messing with it so there's only a small workshop next to the original spawn point. It's nice that your character brings his gear and inventory across servers. I also found my old corpse with my better gear, apparently the map only marks your last corpse but your others will persist for at least a while.
- Octavious
- Posts: 20040
- Joined: Fri Oct 15, 2004 2:50 pm
Re: Valheim
I tried it for a few minutes the other day and it felt super janky to me. Considering everyone under the sun is loving it I feel like I'm missing something.
Capitalism tries for a delicate balance: It attempts to work things out so that everyone gets just enough stuff to keep them from getting violent and trying to take other people’s stuff.
Shameless plug for my website: www.nettphoto.com
Shameless plug for my website: www.nettphoto.com
- Cylus Maxii
- Posts: 3348
- Joined: Fri Nov 05, 2004 10:13 pm
- Location: Denver, CO
- Contact:
Re: Valheim
I'm loving it. But it is a lot more fun once you get at least a little established. And it is a lot more fun with at least one other person. I'm having no issues building except for the occasional trying to place items above me and having to climb up on scaffolding or a ladder. We have beat the first two bosses. The 2nd one was brutal and most of us died multiple times. But I think I'd have the trick if I had to do it again.
Notes: Spear sucks, dagger rocks at low levels. Also be willing to go swing or stab at a rock or tree for a bit to skill up. Things get easier when you get a few levels (20+) of running and swimming and sneaking so stuff drains less stamina. FWIW - Stamina is ALL! Be sure to eat three different food types for max HP and stamina buffs; and rest under shelter until you get a buff. Also - you need chimneys and venting for indoor fires if you don't want to take smoke damage and maybe die..
If anybody wants to play and get a little help this weekend, hit me up.
Notes: Spear sucks, dagger rocks at low levels. Also be willing to go swing or stab at a rock or tree for a bit to skill up. Things get easier when you get a few levels (20+) of running and swimming and sneaking so stuff drains less stamina. FWIW - Stamina is ALL! Be sure to eat three different food types for max HP and stamina buffs; and rest under shelter until you get a buff. Also - you need chimneys and venting for indoor fires if you don't want to take smoke damage and maybe die..
If anybody wants to play and get a little help this weekend, hit me up.
My nephew, Jake - "I mean is there really anything more pure? Than sweet zombie monkey love?"
- Carpet_pissr
- Posts: 20048
- Joined: Thu Nov 04, 2004 5:32 pm
- Location: Columbia, SC
Valheim
Janky how? Controls? Too rough around the edges due to low budget?Octavious wrote:I tried it for a few minutes the other day and it felt super janky to me. Considering everyone under the sun is loving it I feel like I'm missing something.
- Octavious
- Posts: 20040
- Joined: Fri Oct 15, 2004 2:50 pm
Re: Valheim
The controls in general just felt clunky to me. and the gfx style was a bit meh for me. Which is odd as I really like some other games with a similar style. I also could just be in a cruddy mood because it's snowed like a million times this year and will hate everything.
Capitalism tries for a delicate balance: It attempts to work things out so that everyone gets just enough stuff to keep them from getting violent and trying to take other people’s stuff.
Shameless plug for my website: www.nettphoto.com
Shameless plug for my website: www.nettphoto.com
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
I've had no problem with the controls. The character model and textures are absolutely terrible, like original Tomb Raider terrible. The survival gameplay and progression are great though.Octavious wrote: ↑Thu Feb 11, 2021 11:04 am The controls in general just felt clunky to me. and the gfx style was a bit meh for me. Which is odd as I really like some other games with a similar style. I also could just be in a cruddy mood because it's snowed like a million times this year and will hate everything.
-Coop
Black Lives Matter
Black Lives Matter
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
Hey, I was right , from the FAQ posted by the dev on reddit:coopasonic wrote: ↑Thu Feb 11, 2021 11:29 amI've had no problem with the controls. The character model and textures are absolutely terrible, like original Tomb Raider terrible. The survival gameplay and progression are great though.Octavious wrote: ↑Thu Feb 11, 2021 11:04 am The controls in general just felt clunky to me. and the gfx style was a bit meh for me. Which is odd as I really like some other games with a similar style. I also could just be in a cruddy mood because it's snowed like a million times this year and will hate everything.
Q: The visuals of Valheim look kind of old, what is up with that?
A: We have chosen a stylized graphical look that blends low-resolution textures and sparse polygonal detail with modern materials, lighting and post effects. The visuals are inspired by the early days of 3D graphics, like the style seen in PS1 titles and old DOS-era 3D games (before hardware acceleration and texture filtering was a thing).
-Coop
Black Lives Matter
Black Lives Matter
- hitbyambulance
- Posts: 10262
- Joined: Wed Oct 13, 2004 3:51 am
- Location: Map Ref 47.6°N 122.35°W
- Contact:
Re: Valheim
"...in order to save time and effort on 3D modeling (or... we didn't have the skill to actually make them look better aka the case with most 'retro' styled games)"coopasonic wrote: ↑Fri Feb 12, 2021 4:42 pm
Hey, I was right , from the FAQ posted by the dev on reddit:Q: The visuals of Valheim look kind of old, what is up with that?
A: We have chosen a stylized graphical look that blends low-resolution textures and sparse polygonal detail with modern materials, lighting and post effects. The visuals are inspired by the early days of 3D graphics, like the style seen in PS1 titles and old DOS-era 3D games (before hardware acceleration and texture filtering was a thing).
- Skinypupy
- Posts: 20393
- Joined: Tue Dec 07, 2004 10:12 am
- Location: Utah
Re: Valheim
I was planning to skip this because I generally don't enjoy survival games and avoid Early Access. However, after reading a number of articles praising it for having a more "forgiving" survival experience, I think I may give it a shot. It actually looks kind fun, even though it's not in my typical genre wheelhouse. We shall see...
Besides, they did a trailer using Amon Amarth's "Shield Wall". I feel like I kinda have to buy it now.
Besides, they did a trailer using Amon Amarth's "Shield Wall". I feel like I kinda have to buy it now.
When darkness veils the world, four Warriors of Light shall come.
-
- Posts: 128
- Joined: Wed Mar 15, 2006 3:53 am
Re: Valheim
Yeah, I'm with Octavious, I'd call this game very janky. The combat is janky, the buildcraft is janky, collecting resources is quite janky, graphics are ok, but you could call them janky as well; the enemy AI is really janky, too. None of this stuff is game-breaking, but it all adds up to a bland sort of experience.
I do think this game, as it is, should be damned with faint praise. But it's early access and it doesn't try to pass itself off as a triple A title; so, it is what it is. I fell for the Steam hype on this one, but I'm hopeful things improve with time. Maybe I'll play some more and submit some janky feedback to the devs, they do seem to make feedback a priority; so, we'll see, I guess.
I do think this game, as it is, should be damned with faint praise. But it's early access and it doesn't try to pass itself off as a triple A title; so, it is what it is. I fell for the Steam hype on this one, but I'm hopeful things improve with time. Maybe I'll play some more and submit some janky feedback to the devs, they do seem to make feedback a priority; so, we'll see, I guess.
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
Hmmm, I've played a lot of survival games and forgiving isn't how I would describe this. I guess if you just hang out in the meadows and are careful in the black forest and don't venture too far, but that would limit your progression severely. There is nothing forgiving about the swamp or mountains. I suppose that by default there is no PvP it is more forgiving. On the other hand the death penalty is worse than most survival games. Generally you just drop all your stuff, here you also lose skill progress.
Maybe that janky enemy AI makes it seem more forgiving. It can certainly be abused.
-Coop
Black Lives Matter
Black Lives Matter
- Skinypupy
- Posts: 20393
- Joined: Tue Dec 07, 2004 10:12 am
- Location: Utah
Re: Valheim
This overview is one of the articles that sold me on it.
The game is also mechanically forgiving, without any of the usual survival game obstacles like expiring food or prohibitive repair and expansion costs. There are terrain manipulation tools, and a building system that lets players build elaborate structures and sprawling settlements. Building can be a bit fiddly, but players can either free-place wood or snap pieces together depending on their preference, which leads to something that is mostly easy and flexible. PvP is a toggle; unless I opt-in, I don’t have to worry about another player wrecking my house or sinking an axe into my back while I farm.
When darkness veils the world, four Warriors of Light shall come.
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
Yeah the food not spoiling and weapon/tool/armor repair being free is very, very nice.
The kiddo and I just had a multi-hour epic adventure. We are at the stage where we need iron to progress and we built a small longship to explore and find some. We finally found a swamp dungeon. The damn place is tiny with only one path and a handful of scrap to mine. We get EIGHT bars and decided to take the ship back to base. We got it back to base on a pretty uneventful trip and decided to continue exploring... we ran across a... umm island with some barnacles on it and as we harvested them the island got upset and capsized our ship and we lost pretty much everything. We didn't have the materials for another ship so we put together a raft and headed out after our stuff... and as we got close a sea serpent came along and ate our raft and we lost all our backup gear. We decided to run to a closer launch spot to then use another raft (hey, they're cheap!) to get our gear and we successfully get the stuff back and celebrate and decided to continue on to the swamp we can see ahead which is where you get iron. The damn sea serpent swims up right then to show us the error of our ways. I guide the raft to the closest land while my son starts pelting the serpent with arrows. There is no way we are making it to shore and neither of us has much swimming skill. The raft is down to around 20% health. The kid hits the serpent right on the snout and he peels offs, circles us and then slinks away... As we approach land, leeches are coming after the raft and then an ooze decided to come after us and finally greydwarves start throwing rocks. I turn away from shore a bit to get some distance, the raft is ungodly slow, but the wind is finally with us. Finally we hit land, most of the others are left behind, greydwarves are NOT good swimmers. We quickly set up a workbench and portal and teleport home.
Over the course of 3 hours we gained 8 iron, 40 chitin and a portal just outside a pretty big swamp area. Tomorrow, the search for iron continues.
The kiddo and I just had a multi-hour epic adventure. We are at the stage where we need iron to progress and we built a small longship to explore and find some. We finally found a swamp dungeon. The damn place is tiny with only one path and a handful of scrap to mine. We get EIGHT bars and decided to take the ship back to base. We got it back to base on a pretty uneventful trip and decided to continue exploring... we ran across a... umm island with some barnacles on it and as we harvested them the island got upset and capsized our ship and we lost pretty much everything. We didn't have the materials for another ship so we put together a raft and headed out after our stuff... and as we got close a sea serpent came along and ate our raft and we lost all our backup gear. We decided to run to a closer launch spot to then use another raft (hey, they're cheap!) to get our gear and we successfully get the stuff back and celebrate and decided to continue on to the swamp we can see ahead which is where you get iron. The damn sea serpent swims up right then to show us the error of our ways. I guide the raft to the closest land while my son starts pelting the serpent with arrows. There is no way we are making it to shore and neither of us has much swimming skill. The raft is down to around 20% health. The kid hits the serpent right on the snout and he peels offs, circles us and then slinks away... As we approach land, leeches are coming after the raft and then an ooze decided to come after us and finally greydwarves start throwing rocks. I turn away from shore a bit to get some distance, the raft is ungodly slow, but the wind is finally with us. Finally we hit land, most of the others are left behind, greydwarves are NOT good swimmers. We quickly set up a workbench and portal and teleport home.
Over the course of 3 hours we gained 8 iron, 40 chitin and a portal just outside a pretty big swamp area. Tomorrow, the search for iron continues.
-Coop
Black Lives Matter
Black Lives Matter
- Lorini
- Posts: 8282
- Joined: Wed Oct 13, 2004 8:52 am
- Location: Santa Clarita, California
Re: Valheim
Coop, do you broadcast your plays through Steam? If so, let me/us know because I'd love to watch!
Black Lives Matter
- Jag
- Posts: 14435
- Joined: Wed Oct 13, 2004 3:24 pm
- Location: SoFla
Re: Valheim
Can you log out anywhere without penalty or does it have to be in your home/spawn?
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
You can logout anywhere. When you log out you are completely removed from the game world. It's not like ARK or Conan where your body just lay there while you are offline.
I can't imagine watching me play would be entertaining and I am way too anti-social for that. I think this is what you are looking for: https://www.twitch.tv/cohhcarnage He has been playing multiplayer with his mods during the day and solo in the evenings. Lots of people streaming it and I assume some are more entertaining.
-Coop
Black Lives Matter
Black Lives Matter
- Lorini
- Posts: 8282
- Joined: Wed Oct 13, 2004 8:52 am
- Location: Santa Clarita, California
Re: Valheim
No no I don't want to watch Coh with his mods, I want to watch my friends play But if you aren't comfortable then that's fine as well.
Black Lives Matter
- Jag
- Posts: 14435
- Joined: Wed Oct 13, 2004 3:24 pm
- Location: SoFla
Re: Valheim
Just got it. Having fun so far. Killed my first troll. Love that you can kite things that normally can one shot you.
Hoping my chests are safe outside because I'm dumping everything of value in them.
Hoping my chests are safe outside because I'm dumping everything of value in them.
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
They aren't really. weather can damage wood and enemies can break them as well. You want to build a small base to hold your stuff pretty early on. A bed and a workbench require shelter as well so a small, simple base is pretty much necessary. After you explore a bit and know where things are you might want to make a bigger base someone more convenient (close to the black forest for mining T2 materials). Swamp and mountain are nice too but not immediately necessary and portals can help there.
-Coop
Black Lives Matter
Black Lives Matter
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
Our world map after the second boss and some prep for the third:
...and a zoomed out view to show how far out the third boss is (and the circuitous route we took to get there):
...and a zoomed out view to show how far out the third boss is (and the circuitous route we took to get there):
-Coop
Black Lives Matter
Black Lives Matter
- Skinypupy
- Posts: 20393
- Joined: Tue Dec 07, 2004 10:12 am
- Location: Utah
Re: Valheim
I put about 4 hours into this today. While I'd say I like it better than most of the other survival games I've tried, I've come away with the same general feeling of 'meh' combined with "damn, that game's janky as hell".
The fact that I've spent the past 90 minutes doing nothing but chasing down deer, killing around a dozen with only 5 trophies to show for it doesn't help. It's just annoying more than anything at this point.
The fact that I've spent the past 90 minutes doing nothing but chasing down deer, killing around a dozen with only 5 trophies to show for it doesn't help. It's just annoying more than anything at this point.
When darkness veils the world, four Warriors of Light shall come.
- Newcastle
- Posts: 10130
- Joined: Mon Jan 17, 2005 1:22 am
- Location: reading over a shoulder near you
Re: Valheim
Coop,
Awesome adventure story about your son and you and the sea serpent. Like seeing your world map also. I was wondering what the dungeon numbers looked like since I've only hit 2 and itching to find more.
I started it a few days ago, and I am comfortable just now in the black forest [ i run and kite now, not run and hightail it]. I've cleared 2 dungeons and just set up an operation that's close to some tin and copper in the BF biome. Its taken a while to find this area because the other areas had a small BF area and then it went straight to mountains. So no joy hunting for materials there.
Where I left off, was just about to jump into a dungeon to look for more sturtling cores. Man I wish I had more of them.
A few tips from my experience
-use the 1st boss power on Cooldown. Makes building bases easier and running around exploring the world.
-I'd learn how to make small shelter, bed and workbench so you can set up little outposts . For a workbench just need to make sure its sides are covered and has a roof. Once you can create little outposts it will help in exploring your world. I am on my 4th now and probably a good base sight [ has boars and raspberries nearby and close to BF]. Its also close to a ruin..the funny thing is when I am building at night Greydwarves spawn nearby and come check out my place.
-You will come across jagged rocks that form outlines of a ship. They are very distinct. But if you dig up that little area you will find a buried treasure chest and some skeleton bones.
-When aiming with a bow, aim higher than the target....the arrows sag to the ground. Takes a bit to get use to it.
MOB Tips
Awesome adventure story about your son and you and the sea serpent. Like seeing your world map also. I was wondering what the dungeon numbers looked like since I've only hit 2 and itching to find more.
I started it a few days ago, and I am comfortable just now in the black forest [ i run and kite now, not run and hightail it]. I've cleared 2 dungeons and just set up an operation that's close to some tin and copper in the BF biome. Its taken a while to find this area because the other areas had a small BF area and then it went straight to mountains. So no joy hunting for materials there.
Where I left off, was just about to jump into a dungeon to look for more sturtling cores. Man I wish I had more of them.
A few tips from my experience
-use the 1st boss power on Cooldown. Makes building bases easier and running around exploring the world.
-I'd learn how to make small shelter, bed and workbench so you can set up little outposts . For a workbench just need to make sure its sides are covered and has a roof. Once you can create little outposts it will help in exploring your world. I am on my 4th now and probably a good base sight [ has boars and raspberries nearby and close to BF]. Its also close to a ruin..the funny thing is when I am building at night Greydwarves spawn nearby and come check out my place.
-You will come across jagged rocks that form outlines of a ship. They are very distinct. But if you dig up that little area you will find a buried treasure chest and some skeleton bones.
-When aiming with a bow, aim higher than the target....the arrows sag to the ground. Takes a bit to get use to it.
MOB Tips
Spoiler:
Bayraktar!!!!
Trump and the GOP; putting the banana in our Republic.
Trump and the GOP; putting the banana in our Republic.
- Jag
- Posts: 14435
- Joined: Wed Oct 13, 2004 3:24 pm
- Location: SoFla
Re: Valheim
I setup an outpost where the first boss was figuring I would be spending most of the time there until I was ready to kill it. Spawned the boss nearby and he absolutely wrecked my entire structure. It was funny as hell. Just down to the loose boards when he was done with it.
I know I am really bad at building structures. I wish I was better, but I just don't have builder blood in my. I'm happy if it is barely functional. Forget aesthetics.
I know I am really bad at building structures. I wish I was better, but I just don't have builder blood in my. I'm happy if it is barely functional. Forget aesthetics.
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
You only need 2 or 3 deer trophies ever. I'm not sure why you are looking for them? Also for deer, sneaking and a bow = success. The bows are... uhhhh, not great from an accuracy perspective early but you get used to them.Skinypupy wrote: ↑Sun Feb 14, 2021 10:56 pm I put about 4 hours into this today. While I'd say I like it better than most of the other survival games I've tried, I've come away with the same general feeling of 'meh' combined with "damn, that game's janky as hell".
The fact that I've spent the past 90 minutes doing nothing but chasing down deer, killing around a dozen with only 5 trophies to show for it doesn't help. It's just annoying more than anything at this point.
I've been through a ton of dungeons at this point. Some are tiny and barren and some are sprawling and full of trouble. We've gotten 8+ sturtling cores from a single dungeon and also gotten 1. Swamp dungeons are similar, some have almost nothing some have an embarrassing bounty.
Bonus tip: if you are playing with other the power affects everyone in the immediate area. Share the stamina!
-Coop
Black Lives Matter
Black Lives Matter
- Skinypupy
- Posts: 20393
- Joined: Tue Dec 07, 2004 10:12 am
- Location: Utah
Re: Valheim
I read two guides yesterday that said you need 10 to summon the first boss. Is that not correct?coopasonic wrote: ↑Mon Feb 15, 2021 8:07 amYou only need 2 or 3 deer trophies ever. I'm not sure why you are looking for them? Also for deer, sneaking and a bow = success. The bows are... uhhhh, not great from an accuracy perspective early but you get used to them.Skinypupy wrote: ↑Sun Feb 14, 2021 10:56 pm I put about 4 hours into this today. While I'd say I like it better than most of the other survival games I've tried, I've come away with the same general feeling of 'meh' combined with "damn, that game's janky as hell".
The fact that I've spent the past 90 minutes doing nothing but chasing down deer, killing around a dozen with only 5 trophies to show for it doesn't help. It's just annoying more than anything at this point.
EDIT: Just looked into it further and it’s two, not 10. Goddammitsomuch.
When darkness veils the world, four Warriors of Light shall come.
- Harkonis
- Posts: 2345
- Joined: Wed Jun 15, 2005 4:45 pm
Re: Valheim
I think I finally got this streamable on my rig though the fps suffers at times. wish I could afford a new one. At any rate hit me up to play, I wouldn't mind checking out some of your servers either. I will be streaming on twitch as well when I can.
I loved DP too! - ChesspieceFace
- Newcastle
- Posts: 10130
- Joined: Mon Jan 17, 2005 1:22 am
- Location: reading over a shoulder near you
Re: Valheim
So I think my favorite new activity is starting to chopping trees at top of a hill....find a small forest on a hill....start at top of hill and start chopping, but only chop the tree until it breaks the first time and does a partial timber. Move to next tree and do the same. Rinse and Repeat. Eventually what will happen is the consecutive hits from trees into each other, damages them, and breaks them down further, eventually into wood planks. Breaks down the trees a little bit faster. Also its fun in a jenga like way to pick out the tree that will bring the various "chopped trees" all down in a massive crash. KABOOM! Also, make sure to be ready to run and be uphill. Let gravity do the work!
So finally cleared out that dungeon and I found a rune/ward that gave me the location to boss #2. Its a long ways away. Right now my main goal is to get my cart into the copper/tin area I've edged into and start clear cutting so I can get plenty of bronze.
So finally cleared out that dungeon and I found a rune/ward that gave me the location to boss #2. Its a long ways away. Right now my main goal is to get my cart into the copper/tin area I've edged into and start clear cutting so I can get plenty of bronze.
Bayraktar!!!!
Trump and the GOP; putting the banana in our Republic.
Trump and the GOP; putting the banana in our Republic.
- DOS=HIGH
- Posts: 664
- Joined: Fri Apr 01, 2005 8:06 am
Re: Valheim
You'll need a bunch of deer trophies to make that Stagbreaker weapon and upgrade it. I still prefer to use my bronze weapons and a shield but the Stagbreaker is handy for when you get overwhelmed by mobs.coopasonic wrote: ↑Mon Feb 15, 2021 8:07 amYou only need 2 or 3 deer trophies ever. I'm not sure why you are looking for them? Also for deer, sneaking and a bow = success. The bows are... uhhhh, not great from an accuracy perspective early but you get used to them.Skinypupy wrote: ↑Sun Feb 14, 2021 10:56 pm I put about 4 hours into this today. While I'd say I like it better than most of the other survival games I've tried, I've come away with the same general feeling of 'meh' combined with "damn, that game's janky as hell".
The fact that I've spent the past 90 minutes doing nothing but chasing down deer, killing around a dozen with only 5 trophies to show for it doesn't help. It's just annoying more than anything at this point.
There's an annoying, what I assume to be a bug with sleeping. I got into a bed and it didn't put me to sleep, so I went outside to do some stuff. I then 'fell asleep' outside in the cold without any warning. When I woke up I was in a freezing state which put me back to sleep for a day after a taking a few steps. It took me 5 days to make it close to building with a torch before it stopped. My hunger level never changed so at least it didn't starve me to death or something, but WTF.
Last edited by DOS=HIGH on Mon Feb 15, 2021 5:16 pm, edited 1 time in total.
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
Rather than bother with carting back and forth we relocated our base to a location just outside a couple large black forest areas rich with copper and tin. Totally worth it.Newcastle wrote: ↑Mon Feb 15, 2021 12:28 pm So finally cleared out that dungeon and I found a rune/ward that gave me the location to boss #2. Its a long ways away. Right now my main goal is to get my cart into the copper/tin area I've edged into and start clear cutting so I can get plenty of bronze.
-Coop
Black Lives Matter
Black Lives Matter
- Jag
- Posts: 14435
- Joined: Wed Oct 13, 2004 3:24 pm
- Location: SoFla
Re: Valheim
How the hell do you create level ground? I'm using the hoe, but the ground is still uneven. Maybe i'm not using it correctly? I figured I would put some floorboards down first, but those dont even sit right on the uneven ground.
- DOS=HIGH
- Posts: 664
- Joined: Fri Apr 01, 2005 8:06 am
Re: Valheim
Not sure if you can make perfectly level ground with the hoe and pickaxe, so I used post and timbers to create a foundation. Building is definitely a learning process, hopefully by the time I'm ready to build something substantial I'll have it mostly figured out.
- LordMortis
- Posts: 70220
- Joined: Tue Oct 12, 2004 11:26 pm
Re: Valheim
I thought Vikings got iron from peat bogscoopasonic wrote: ↑Sat Feb 13, 2021 11:23 pm Yeah the food not spoiling and weapon/tool/armor repair being free is very, very nice.
The kiddo and I just had a multi-hour epic adventure. We are at the stage where we need iron to progress and we built a small longship to explore and find some. We finally found a swamp dungeon. The damn place is tiny with only one path and a handful of scrap to mine. We get EIGHT bars and decided to take the ship back to base. We got it back to base on a pretty uneventful trip and decided to continue exploring... we ran across a... umm island with some barnacles on it and as we harvested them the island got upset and capsized our ship and we lost pretty much everything. We didn't have the materials for another ship so we put together a raft and headed out after our stuff... and as we got close a sea serpent came along and ate our raft and we lost all our backup gear. We decided to run to a closer launch spot to then use another raft (hey, they're cheap!) to get our gear and we successfully get the stuff back and celebrate and decided to continue on to the swamp we can see ahead which is where you get iron. The damn sea serpent swims up right then to show us the error of our ways. I guide the raft to the closest land while my son starts pelting the serpent with arrows. There is no way we are making it to shore and neither of us has much swimming skill. The raft is down to around 20% health. The kid hits the serpent right on the snout and he peels offs, circles us and then slinks away... As we approach land, leeches are coming after the raft and then an ooze decided to come after us and finally greydwarves start throwing rocks. I turn away from shore a bit to get some distance, the raft is ungodly slow, but the wind is finally with us. Finally we hit land, most of the others are left behind, greydwarves are NOT good swimmers. We quickly set up a workbench and portal and teleport home.
Over the course of 3 hours we gained 8 iron, 40 chitin and a portal just outside a pretty big swamp area. Tomorrow, the search for iron continues.
https://en.wikipedia.org/wiki/Bog_iron
- Newcastle
- Posts: 10130
- Joined: Mon Jan 17, 2005 1:22 am
- Location: reading over a shoulder near you
Re: Valheim
@ Coop - My location is about a minute run to the BF area that has a good swath of resources. Want to build up my base and get an apiary going soon as well. Found a few bees but havent taken the time to catch em yet.
@ Jag - re: HOE. Where your toon is standing is the level the ground will change to. So use the hoe circles, center around the area you want the same as your toons feet...and hoe away.
@ Jag - re: HOE. Where your toon is standing is the level the ground will change to. So use the hoe circles, center around the area you want the same as your toons feet...and hoe away.
Bayraktar!!!!
Trump and the GOP; putting the banana in our Republic.
Trump and the GOP; putting the banana in our Republic.
- coopasonic
- Posts: 20992
- Joined: Fri Mar 04, 2005 11:43 pm
- Location: Dallas-ish
Re: Valheim
I just build everything on stilts. Just need a lot to give proper support.
-Coop
Black Lives Matter
Black Lives Matter
- jztemple2
- Posts: 11628
- Joined: Fri Feb 13, 2009 7:52 am
- Location: Brevard County, Florida, USA
Re: Valheim
I'm beginning to feel the OO effect strongly on this, but I have a couple of concerns...
1. I play solo and while I see that the game supports solo play, I've also seem comments like those on the quoted polygon.com overview which suggest that the playing the game solo might be more of a grind. I'm not thrilled about grinding, I remember that my from old WoW days.
B. I see references to bosses. I'm thinking that I understand those to be creatures that you have to overcome to... do what? Access certain areas? Unlock more tools/weapons? And how tough are the bosses, especially when playing solo?
Thanks for any answers folks might provide!
1. I play solo and while I see that the game supports solo play, I've also seem comments like those on the quoted polygon.com overview which suggest that the playing the game solo might be more of a grind. I'm not thrilled about grinding, I remember that my from old WoW days.
B. I see references to bosses. I'm thinking that I understand those to be creatures that you have to overcome to... do what? Access certain areas? Unlock more tools/weapons? And how tough are the bosses, especially when playing solo?
Thanks for any answers folks might provide!
My father said that anything is interesting if you bother to read about it - Michael C. Harrold