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Gale Force Nine Snags “Dune” License

Posted: Tue Aug 14, 2018 3:46 pm
by hentzau
Link

Based on what I’m reading they’re tying it to both the books as well as the new movie.

Re: Gale Force Nine Snags “Dune” License

Posted: Tue Aug 14, 2018 3:51 pm
by LordMortis
Howcome they show a googley eye D&D picture but not googly eye Dune worm picture?

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Re: Gale Force Nine Snags “Dune” License

Posted: Tue Aug 14, 2018 4:35 pm
by hepcat
Sheesh, they're snaggin' licenses like there's no tomorrow. I fully expect them to start work on Terms of Endearment: The Boardgame next.

Re: Gale Force Nine Snags “Dune” License

Posted: Tue Aug 14, 2018 5:53 pm
by $iljanus
hepcat wrote:Sheesh, they're snaggin' licenses like there's no tomorrow. I fully expect them to start work on Terms of Endearment: The Boardgame next.
Oooh, I want to be the Jack Nicholson meeple!

Re: Gale Force Nine Snags “Dune” License

Posted: Tue Aug 14, 2018 6:54 pm
by Zarathud
Ah, the game where as Atridies faction, I peek at my opponent's card to correctly guess their strength -- then forget that back in the day tied go to the ATTACKER, not the DEFENDER.

Prescience does not protect against misunderstanding the Rules. Especially if it's your game on the table.

Re: Gale Force Nine Snags “Dune” License

Posted: Tue Aug 14, 2018 10:29 pm
by Archinerd
"There can be only one" :horse: :horse:

Re: Gale Force Nine Snags “Dune” License

Posted: Sat Aug 18, 2018 8:11 pm
by Holman
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Re: Gale Force Nine Snags “Dune” License

Posted: Sun Aug 19, 2018 4:30 pm
by baelthazar
Those Sardaukar were the literal worst. Nothing says fearsome like helmets that magnify your nose.

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And then the Dune miniseries upped the ante by making them futuristic 16th-century Swiss guard. At least no codpieces...

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Re: Gale Force Nine Snags “Dune” License

Posted: Fri Aug 24, 2018 6:03 pm
by Holman
Modiphius just announced that they have partnered with Gale Force Nine to produce a Dune tabletop role-playing-game.

No details yet.

Re: Gale Force Nine Snags “Dune” License

Posted: Fri Aug 24, 2018 6:12 pm
by Holman
I actually kind of liked the Swiss Guard Sardaukar in the miniseries.

Swiss Guard were badass, and the style fits the whole "fading renaissance" aura of the Corrino empire Paul is replacing.

Re: Gale Force Nine Snags “Dune” License

Posted: Sat Mar 16, 2019 10:43 pm
by Holman
GF9 announced at GAMA that they will be reprinting the classic Avalon Hill DUNE boardgame!

https://therewillbe.games/news-new-and- ... force-nine

BGG discussion here delves into the details and speculation.

Re: Gale Force Nine Snags “Dune” License

Posted: Sun Mar 17, 2019 11:13 am
by hepcat
Oooh...Zarathud had better buy this so I can play. I got all the other GF9 license games, so it's his damn turn.

Now, if someone would just reboot the Dune 2 RTS pc game.

Re: Gale Force Nine Snags “Dune” License

Posted: Sun Mar 17, 2019 12:03 pm
by Zarathud
Very likely even though I do have the original Dune edition. With reprinted cards from a fan upgrade.

Re: Gale Force Nine Snags “Dune” License

Posted: Tue Mar 26, 2019 9:33 pm
by Holman
My picture of all the Dune characters is still based on the Avalon Hill game, which we bought right after I read the book (and before the David Lynch movie).

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Re: Gale Force Nine Snags “Dune” License

Posted: Thu Nov 21, 2019 8:47 am
by cathpeti63
Naughty bot! Inserting a spam link into a post quote. :naughty:

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 2:30 pm
by RMC
So we played a 4 player version of this game, and I have to say I was not impressed. The factions seem unbalanced, and the game flow was a little slow and disjointed. I know there are some that love this game, but I would not recommend at least with 4 players. I think the game might be better with 5 or 6 players, but honestly if I want to play a 5 or 6 player space game, I have a bunch of others that are better.

I did see that there will be an expansion, but man I am not sure how you would go about adding two more players, or what those factions would do.

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 2:55 pm
by Archinerd
My understanding of faction balance is that they are not intended to be balanced. It's up to the players to gang up and prevent the stronger faction(s) from dominating, but I might be wrong, I've only played the one time at Octocon. My dominate memory of the game is that the combat calculations were near impossible for me to wrap my brain around.

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 4:53 pm
by RMC
Archinerd wrote: Thu Dec 19, 2019 2:55 pm My understanding of faction balance is that they are not intended to be balanced. It's up to the players to gang up and prevent the stronger faction(s) from dominating, but I might be wrong, I've only played the one time at Octocon. My dominate memory of the game is that the combat calculations were near impossible for me to wrap my brain around.
Yeah, combot is odd as well. And we played with the advance rules which required you to pay spice for each soldier to be at full strength. As the Atredies, it was next to impossible to actually fight at full strength.

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 5:50 pm
by Zarathud
Dune is better with more players and absolutely unbalanced in different ways. Don’t let the Harkonnen get too much Treachery. Watch who the Bene Geserit help. Avoid spending so much the Guild can destroy you. And so on...

But each faction has several counters and careful alliances will blunt the benefit of almost any special power or leader. Almost because you can be manipulated by the Bene Geserit into giving them a secret win.

Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 5:55 pm
by Zarathud
The rules are weird because it’s an old game. Ties do NOT go to the defender, for example.

The trick to Atriedes is knowing how and when to cut your losses. As the Atriedes at Octocon I screwed myself by foretelling the future to know EXACTLY the strength of the attacker and bid spice to tie up the attack. And so I lost everything on a battle I should have won and had to win.

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 6:06 pm
by RMC
Maybe we can get in on a game of it at Origins this year, well 2020?

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 8:56 pm
by Zarathud
Yes. Dune is definitely a Convention Game. Leaving any hard feelings with random peeps behind is best. Although I will be getting my own copy for Christmas. To sit on the shelf next to my 1978 copy. :)

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 9:59 pm
by RMC
Zarathud wrote: Thu Dec 19, 2019 8:56 pm Yes. Dune is definitely a Convention Game. Leaving any hard feelings with random peeps behind is best. Although I will be getting my own copy for Christmas. To sit on the shelf next to my 1978 copy. :)
I own a copy. I bought it...Just not sure I like it. :)

Re: Gale Force Nine Snags “Dune” License

Posted: Thu Dec 19, 2019 10:15 pm
by Zarathud
Dune is highly thematic. The Spice Must Flow ... even if you choke on it.